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New memory patches


Gumihoyah

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Posted

Im beginning to get a little confused with all these new memory patches and old ones at the point that my game is now not even loading -_____- If somebody could help me tweak this a bit and tell me what it is now that I actually need to do :D

Posted

My current recipe is:

1) install stable SKSE(1.6.16) overwriting all the previous installation(this will also gets rid of old memory patched SKSE files)

2) install SSME

3) in ssme.ini set NewValue01=0x00000300 and NewValue02=0x20000000, that's for 512/512 blocks. It's enough for me, but you also can go

NewValue01=0x00000400 for 768 on block1

 

That's until SKSE 1.7 goes stable.

Posted

Yeah, i use... everything with it. Still crash on load sometimes(like yesterday's evening can-t-load hell) but it magically fixes itself later.

SKSE.ini:

[General]
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048
[Debug]
WriteMinidumps=0

ENBoost must be configured depending on your OS and sys specs.

Posted

Yeah, the memory blocks thing fixed almost all problems I had, so that's really the first thing anyone should do. And with ENBoost I can even run the game on ultra without much problems (I have a shitty computer)

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