dkatryl Posted May 21 Posted May 21 (edited) So I recently converted over to SLP+, grabbed a handful of animation packs, with their corresponding .slsb/.slr, and everything works great. There is just one little thing, and that the animation pack list is full of ones that I know I will never use, like Femdom, Furniture, etc. So instead of having a cluttered list, I'd rather prune things down a bit. I downloaded the SLScene Builder, and I *think* the process is pretty straight foward. Open the .slsb.json for the pack in question in SLScene Builder expand/delete whichever animation you don't want to keep. Save. Export the new .slr re-run Pandora (The animation count went down as expected) Toggle off/on the animations from the pack, which now only shows the ones that were left. But for some reason, I'm getting T-poses with the pack that had the unwanted ones timmed out (Anubs, for reference), despite it working fine when I install the default pack. And if I toggle that one off and another default one on (Nibbles, for example) it also plays just fine. So am I doing something wrong with SLScene Builder? Or the steps after that? [Edit] Nevermind. I derped. For whatever reason, Anubs' pack has the naming convention HUMAN NEW.slsb.json, but Anubs Human.slr. I was going to rename the .slsb to match the .slr to keep it straight, and I guess that caused it to bugger up something. Left the original filenames, trimmed out the unwanted, recompiled a new .slr, and it works fine. Edited May 22 by dkatryl
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