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Mods that you think have a lot of potential but are abandoned?


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Posted

I'll start: SexLab Body Search. 

 

I wish I knew enough about modding to pick it up and give it a remake.

 

A few things I'd like to add:

- Public Inspections: Instead of taking you to a private cell, there should be a chance that they force you to get searched and stripped right at the city gates.
 

- Home Inspections: If you own a house, guards visit you and say there's been some thefts in the city and someone accused you, leading to a scene inside your own home.

In both cases, there could be variants: a legal inspection, and another involving blackmail where the character ends up being abused



Pic for attention. No context.

20260512220659_1.jpg

Posted (edited)
2 hours ago, Dweny said:

I'll start: SexLab Body Search. 

 

I wish I knew enough about modding to pick it up and give it a remake.

 

A few things I'd like to add:

- Public Inspections: Instead of taking you to a private cell, there should be a chance that they force you to get searched and stripped right at the city gates.
 

- Home Inspections: If you own a house, guards visit you and say there's been some thefts in the city and someone accused you, leading to a scene inside your own home.

In both cases, there could be variants: a legal inspection, and another involving blackmail where the character ends up being abused



Pic for attention. No context.

20260512220659_1.jpg

 

It's been many years since I wrote a script but your first request does seem simple enough. You drop a marker where the player stands, launch the animations there. I just don't have the time to get into it.

 

The second trickier because you'd have to poll when the player is home.

 

On that note... guards had followed me into breezehome before, I'd be in the basement crafting when a guard would show up and take me to the jail or barracks.

 

Personally, I'd be happy if someone rewrote the dialogs to something sounding more immersive at least realistic language... then create some sound files for that. The guard's statements are lame when stopping you and when they say "now I must search your Hidden pocket" that sounds childish. It's a cavity search.

Edited by eflat01
Posted

I wish somebody would have a crack at some of Vinfamys mods, i feel like they were pretty good feature wise, they just need an update.   Dovahkiin's Infamy was always a fun one, I love anything that mixes itself into normal gameplay, but by all accounts its broken AF, can bork several quest lines etc.  

 

SL Kidnapped Redux is another, although I guess there are other kidnap mods out there now.

Posted

Whorecrux for me. Felt like it had a really strong start but the Toys dependency sucked (thankfully a kind user made a quick patch that removed it that worked OK for me) and the NPC(s) that you interacted with to get the cure/rebuy crystals/do tasks for had a lot of unfinished content and dialog. Balancing was also really bad, at least with my mod list, where it was basically impossible to cure yourself if you didn't catch and fix it immediately.

 

Still, was an awesome mod and the mechanic and resulting morphs/debuffs it added to the game is exactly the kind of stuff I started modding Skyrim for so I'm sad it is unfinished/broken enough that I can't permanently have it in my mod list.

Posted
On 5/22/2026 at 12:50 AM, Dweny said:

- Public Inspections: Instead of taking you to a private cell, there should be a chance that they force you to get searched and stripped right at the city gates.

 

This is a feature of LMAO.

 

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