mr_creative Posted May 9 Posted May 9 (edited) Hi, I'm creating an NSFW Cobblemon datapack that adds skins to existing Pokémon. Right now I only have Gardevoir, but I plan to add more, and I wanted to ask anyone who sees this to suggest what Pokémon I could add. Any feedback or ideas, such as poses, animations, models, textures, or what object should be equipped for which skin, would be a great help. (If you suggest quadrupeds, expect to be ignored or have the Pokémon turned into bipeds; I'm not into that sort of thing.) I will be posting updates in the discord https://discord.gg/fXj285JFHv Here's some sample images, and if anyone wants me to publish the datapack, I'd be happy to. Edited May 31 by mr_creative
anonimous287 Posted May 9 Posted May 9 Was wondering if someone would do this at some point, guess i got my answere. Ill follow this as it gets developed, got a question though what version is this gonna be for?
mr_creative Posted May 9 Author Posted May 9 1.21.1 I don't think in add another versión for now Maybe in the future
Skillerthefiller69 Posted May 10 Posted May 10 I'm trying to figure out how to add the animations in properly for the ones im making, they're just tposing when I get them in the game 😭
mr_creative Posted May 10 Author Posted May 10 1 hour ago, Skillerthefiller69 said: I'm trying to figure out how to add the animations in properly for the ones im making, they're just tposing when I get them in the game 😭 Can I see how you've created the posers file? Perhaps the problem is there.
Skillerthefiller69 Posted May 11 Posted May 11 16 hours ago, mr_creative said: Can I see how you've created the posers file? Perhaps the problem is there. Im not sure if I even have the posers file, this is my first time doing this so i dont even know how to do alot of the stuff I need to lol
RPGMaker2003 Posted May 12 Posted May 12 I tried giving Scolipede a dick before without any knowledge of Blockbench (And it didn't go as planned, I didn't know textures could get that fucked lol) Wish you luck
mr_creative Posted May 13 Author Posted May 13 New skins added: - New Battle Idle - Goth - Femboy - And shinies (except Goth because I don't know what it would be) Note: The femboy's dick is a little glitched. I plan to make a naked Meowscarada along with a Hornet version. Any other ideas would be welcome.
Skillerthefiller69 Posted May 14 Posted May 14 I figured out the posers, now I'm having trouble texturing gardevoir, also how do you add different forms?? 👀
mr_creative Posted May 14 Author Posted May 14 (edited) 1 hour ago, Skillerthefiller69 said: I figured out the posers, now I'm having trouble texturing gardevoir, also how do you add different forms?? 👀 You need to have a data folder in your pack and it has to have this folder order: (your pack) \- assets \- data \- cobblemon \- cosmetic_items \- (yours skin name).json In the file (your skin name).json you have to paste this: { "pokemon": ["(pokemon name)"], "cosmeticItems": [ { "consumedItem": "(item)", "aspects": ["(skin name)"] } ] } Replace all the () with what they say. The item section must contain the item name, but with the identifier, for example: -minecraft:stone or -cobblemon:pokeball This will make it so that when you use the item on the Pokémon, it will have the skin. If you have any questions, check the Cobblemon wiki, or like I did, download datapacks or resourcepacks and extract them to see how they're made. Edited May 14 by mr_creative
Skillerthefiller69 Posted May 14 Posted May 14 2 minutes ago, mr_creative said: You need to have a data folder in your pack and it has to have this folder order: (your pack) \- assets \- data \- cobblemon \- cosmetic_items \- (yours skin name).json In the file (your skin name).json you have to paste this: { "pokemon": ["(pokemon name)"], "cosmeticItems": [ { "consumedItem": "(item)", "aspects": ["(skin name)"] } ] } Replace all the () with what they say. The item section must contain the item name, but with the identifier, for example: -minecraft:stone or -cobblemon:pokeball If you have any questions, check the Cobblemon wiki, or like I did, download datapacks or resourcepacks and extract them to see how they're made. Ahhhhh now I just need to fix my textures on gardevoir, for some reason her texture just isnt properly aligning with her edited model
mr_creative Posted May 14 Author Posted May 14 5 minutes ago, Skillerthefiller69 said: Ahhhhh now I just need to fix my textures on gardevoir, for some reason her texture just isnt properly aligning with her edited model Can i see te model on blockbench? I want to see how you make it
Skillerthefiller69 Posted May 14 Posted May 14 1 minute ago, mr_creative said: Can i see te model on blockbench? I want to see how you make it I'll have to send it here in a bit, I didnt make too crazy of changes though so I wouldnt imagine it'd be too different, ive already done lopunny the same way and she looks fine
mr_creative Posted May 14 Author Posted May 14 5 minutes ago, Skillerthefiller69 said: I'll have to send it here in a bit, I didnt make too crazy of changes though so I wouldnt imagine it'd be too different, ive already done lopunny the same way and she looks fine Will like to see lopunny
Skillerthefiller69 Posted May 14 Posted May 14 53 minutes ago, mr_creative said: Will like to see lopunny I really like how she turned out, and now that I know how to add cosmetics (kinda maybe) that opens a few more opportunities
Babyg145 Posted May 14 Posted May 14 are you aware of busty cobblemon from Dragonfruitartz? glad to see someone picking up the idea.
Skillerthefiller69 Posted May 14 Posted May 14 1 hour ago, mr_creative said: Can i see te model on blockbench? I want to see how you make it this is what ive got for her, i dont know what the problem is gardevoir.geo.json
mr_creative Posted May 14 Author Posted May 14 5 minutes ago, Babyg145 said: are you aware of busty cobblemon from Dragonfruitartz? glad to see someone picking up the idea. I tried to do something similar, but I'd do more sexy bodies and cosplay, like: Hornet(silksong),raven team leader(fortnite). you get the idea.
mr_creative Posted May 14 Author Posted May 14 4 minutes ago, Skillerthefiller69 said: this is what ive got for her, i dont know what the problem is gardevoir.geo.json 10.73 kB · 1 download Very cool. I like how you expanded the images. I only deleted the parts of the dress.
Skillerthefiller69 Posted May 14 Posted May 14 10 minutes ago, mr_creative said: Very cool. I like how you expanded the images. I only deleted the parts of the dress. thank you! are you able to see anything that would cause her textures to not line up?
mr_creative Posted May 14 Author Posted May 14 24 minutes ago, Skillerthefiller69 said: thank you! are you able to see anything that would cause her textures to not line up? It's about using semi-size blocks, for example: 2.5 blocks. The textures work well with whole numbers, for example: 42. Semi-size blocks cause glitches in ways I don't understand.
Skillerthefiller69 Posted May 14 Posted May 14 2 hours ago, mr_creative said: You need to have a data folder in your pack and it has to have this folder order: (your pack) \- assets \- data \- cobblemon \- cosmetic_items \- (yours skin name).json In the file (your skin name).json you have to paste this: { "pokemon": ["(pokemon name)"], "cosmeticItems": [ { "consumedItem": "(item)", "aspects": ["(skin name)"] } ] } Replace all the () with what they say. The item section must contain the item name, but with the identifier, for example: -minecraft:stone or -cobblemon:pokeball This will make it so that when you use the item on the Pokémon, it will have the skin. If you have any questions, check the Cobblemon wiki, or like I did, download datapacks or resourcepacks and extract them to see how they're made. can you send me an example of one of your own files for this? im trying to do it but i may be doing it wrong 1
mr_creative Posted May 14 Author Posted May 14 (edited) 2 hours ago, Skillerthefiller69 said: can you send me an example of one of your own files for this? im trying to do it but i may be doing it wrong Cobblemon NSFW Skins 0.0.1 For version 1.21.1 Here is the datapack. To install it, it's like any other datapack. If you don't know how, just search for it. The difference is that you have to copy it and put it in the resource pack folder and activate it. To see how it works, just extract it. Note: The femboy is not finish. For the Gardevoir skins equip this items: -Classic Nude: Shears -Femboy: Pink Dye -Goth: Black Dye nsfw_pokemons0.0.1.zip Edited May 14 by mr_creative
mr_creative Posted May 19 Author Posted May 19 (edited) !This isn't dead! I've been a bit busy these days, but I've kept working on everything. I'm just going to show you some progress for what's coming: - New animations - New textures - Meowscarada - Hornet(not finished) And I'm currently researching how to make them appear naturally in-game. I'll repeat this in all posts: Any skin ideas, feedback, or criticism is welcome. Edited May 19 by mr_creative
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