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[mod] Imperial Fiefdom Origin / Humans


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Posted (edited)

Imperial Fiefdom Origin / Humans


THIS MOD IS FOR 13.4.

Imperial Fiefdom origin's overlord is now slightly aggressive and oppressive instead of being a vegetable. 
There's a bunch of events related to humans, full-body human graphics and "clothes". Also there are BOOBS.

 

Most of the stuff is for bulwark and xenophobe. There's 0 content for scholarium and prospectorium so don't bother with them.


Recommended settings:
The mod is meant only for Human species. Don't play as UNE though or you'll miss a lot of fun, because if UNE is nearby and succeeds in creating a federation, it will likely wardec your overlord on cooldown.
Huge elliptical galaxy
Grand Admiral - or other vassals will have 0 naval capacity
1.5 or higher hyperlanes so overlord and vassals can expand
If you or overlord spawn near the edge of the galaxy, start a new game or it'll be boooooring.

 

Credits: Human SE 2 


  • Submitter
  • Submitted
    05/06/26
  • Category
  • Requirements
    Dynamic UI 13.4.1592something

 

Edited by Abaddon40k
Posted

Minor note, science ship automation is currently bugged, here is the fixed file.

If someone else wants to use it you have to rename it to fleet_view.gui (loverslab doesn't allow linking of .gui files) and then place it into the interface folder of this mod (and overwrite the existing file).

fleet_view.txt

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