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Can someone export this preset head sculpt into a standalone one nif I could use in a race/npc?


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Posted

There has to be a head nif somewhere in that mod. What I'd do is create a new NPC in the CK and build its facegen data. Then outside the CK I'd copy the Laezel head mesh and texture over and replace the facegen data with it.

Posted
47 minutes ago, traison said:

There has to be a head nif somewhere in that mod. What I'd do is create a new NPC in the CK and build its facegen data. Then outside the CK I'd copy the Laezel head mesh and texture over and replace the facegen data with it.

It doesn’t. It just uses racemenus’s head sculpt to make head shape, I’ve been able to get the nif exported, but need help getting it to a working face part, as well as texturing it.

Posted

As far as I know it's currently not possible to export a head from RaceMenu and use it as-is. I haven't tried importing one into the game, but I have a feeling it's not going to work so good when, for starters, the throat is above the head.

 

I was not aware RM's sculpt could import some other file format than a nif file.

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