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Summon two or three non-hostile Draugr / Falmer / Lurker etc.


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Posted

I know the base game allows you to summon a single (or two with a certain perk?), non-hostile creature or atronach and mods can allow you to direct those summons to have sex with NPCs / the PC but I was wondering if there was anything that would allow you to summon 2 or 3 at once?  If I understand you can do so with console commands but these creatures would be hostile and so a calm spell or similar would be required.

 

The motivation is that my current Dragonborn (male) has several female lovers / slaves living at one of his Hearthfire properties and I wish I could summon 2 or 3 draugr, falmer, ash spawn, lurkers etc. at once so I could use the matchmaker spells to direct them to gang up on one of the NPCs, rather than just the one.  

Posted
27 minutes ago, MajorWard said:

I know the base game allows you to summon a single (or two with a certain perk?), non-hostile creature or atronach and mods can allow you to direct those summons to have sex with NPCs / the PC but I was wondering if there was anything that would allow you to summon 2 or 3 at once?  If I understand you can do so with console commands but these creatures would be hostile and so a calm spell or similar would be required.

 

The motivation is that my current Dragonborn (male) has several female lovers / slaves living at one of his Hearthfire properties and I wish I could summon 2 or 3 draugr, falmer, ash spawn, lurkers etc. at once so I could use the matchmaker spells to direct them to gang up on one of the NPCs, rather than just the one.  

 

If you use the command "tdetect" in the console it will toggle detection AI so they'll move about a bit but will not attack anyone. bear in mind this is global and will need to be toggled back on for gameplay

Posted
21 minutes ago, Moonlighter91 said:

 

If you use the command "tdetect" in the console it will toggle detection AI so they'll move about a bit but will not attack anyone. bear in mind this is global and will need to be toggled back on for gameplay


That would help, thanks, but it would be nice to a have a more immersive, simpler method.

Posted (edited)

I made a mod for myself where each (novice, apprentice, adept, ...) perk in the conjuration tree increases the minion limit by 1. It's way OP and broken though, so it requires some restraint when using it if you actually want to play the game still.

 

This was done by adding a new Mod Commanded Actor Limit entrypoint with a value of 1 to each of these perks.

 

You can find the perk form ids here.

Edited by traison

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