AverageTomboyEnthusiast Posted April 15 Posted April 15 Don't know if it's the right place to ask this, but i think i saw other safe for work requests here before, so might as well. Basically, i'm not skilled with making patches for BG3 and was hoping some other soul on here was. My idea was to make a single patch that would make the mods in this list: -https://www.nexusmods.com/baldursgate3/mods/1779 -https://www.nexusmods.com/baldursgate3/mods/21795 -https://www.nexusmods.com/baldursgate3/mods/19508 -https://www.nexusmods.com/baldursgate3/mods/20477 -https://www.nexusmods.com/baldursgate3/mods/20566 -https://mod.io/g/baldursgate3/m/skirbies-firearms-pack#description -https://mod.io/g/baldursgate3/m/evelyns-matriarch-bolt-action-rifle#description -https://mod.io/g/baldursgate3/m/evelyns-empress-colt-1851-revolver#description -https://mod.io/g/baldursgate3/m/hand-cannon-gunslinger-weapon#description -https://mod.io/g/baldursgate3/m/viper-carbine-steampunk-rifle-gun#description -https://www.nexusmods.com/baldursgate3/mods/10614 -https://www.nexusmods.com/baldursgate3/mods/8797 work together seamlessly, basically choosing a single "firearm" tag and definition and having all items, classes and feats (gunner) working together with that same tag, so that nothing "breaks". It would be absolutely incredible and amazing to also have a mod (or the same patch mod) that allows for shields to be wielded in the off-hand of the ranged slot (literally can't fathom why the devs didn't include it in the base game, seeing as how hand crossbows are present) together with a main hand 1h ranged weapon. I'm gonna be forever grateful if someone actually manages to do this stuff fr. 1
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