Skyrimfloo Posted January 31, 2014 Posted January 31, 2014 Hey there. Last time I opened a post on how to "clean" armor mods of smithing/tanning rack and other extra options to not to clutter them, and I got pretty good advice, so let's see if I get some help with this as well. Â Lately I've been running a crapton of mods, and most of them have MCM options, which is nice, but it's also a bit messy. I wish I could modify the order of them, to put the SexLab mods at the bottom in a somewhat coherent order, but unfortunately, SkyUI doesn't have this function, as far as I know. Â From what I tell, these menus go alphabetically, so I though that to tidy them all you'd have to do is to modify the displayed names, maybe adding some prefix to the ones you wanna keep in order (I'd simply put "sexlab" in front of any related mod, for example, so they are all together). Before starting to degut the mods and probably crap something, I though it'd be a good idea to ask first. Â So, how would you go tidying MCM menus? Does it need much tinkering, or it's just changing an easy-to-find line in a document?
TheDriedFinger Posted January 31, 2014 Posted January 31, 2014 All mods that have an MCM menu have (what the SkyUI devs call) a "config menu quest". For example, in my prostitution mod, it's called BB_ConfigMenu. Of course, the actual name might vary among different mods because there is no set requirement as to what it is called. A quest dedicated to the MCM menu will usually be quite simple to identify. It will probably have priority 0, be "start game enabled", have a single Alias Reference pointing to the player that has one specific script attached to it (SKI_PlayerLoadGameAlias), and have a single script attached to the quest that actually describes the whole MCM menu. The name of the menu is usually controlled by a Property in that script called "modname". You could change this to whatever you want (but names that are too long will just get cut off when they get displayed in-game). The problem with modifying this Property mid-way through a game is that you won't actually notice any difference in-game because the menu has already been loaded. You can only edit the names and see the changes in a new game.
Skyrimfloo Posted February 2, 2014 Author Posted February 2, 2014 Thanks for the answer. I though that would have been something easier to spot and change, but well, what can we do. It would be nice if SkyUI actually had the option to tidy the MCM, but of course that's a rather useless option. I think it would be nice to have all related mods close so you know where everything is instead of having for example Beeing Female up there in the list then half the other SexLab mods at the bottom.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.