Jump to content

[mod] [1.6] Kilo's AKT/QA Lewd Apparel Vanilla-style Retexture


Recommended Posts

Posted

[1.6] Kilo's AKT/QA Lewd Apparel Vanilla-style Retexture


Hey there guys, it's me again!

 

I've been commissioned to do another retexture, this time it's 2 mods: AKT Lewd Apparel and QA Lewd Apparel.

The mod should work with both or just one active at a time.

 

Please report any bugs or texture errors, I've been on quite the break so I might've gotten rusty -w-

 

You can support me or ask for commissions at https://ko-fi.com/kilouwu

All your support is much appreciated :3


  • Submitter
  • Submitted
    03/28/26
  • Category
  • Requirements
  • Install Instructions

    Place at the bottom of the load order below both AKT and QA addons.

 

Posted

Something i noticed while testing.  I get an error when loading the game w/o QA's mod. It looks like the MayRequire="qa.lewdsclothes" isn't working for some reason. Don't think the error actually does anything bad, just throws up red text on game launch with dev mode on.

 

 

  • 2 months later...
  • 3 months later...
Posted

doesnt load on 1.7 

Mod Kilo-AKT.QA.Retextures 1.1 did not load any content. Following load folders were used:
  - E:\steam\steamapps\common\RimWorld\Mods\Kilo-AKT.QA.Retextures 1.1
    at HarmonyGenerated.Verse.Log.Error_Patch1(String text) [0x41]
    at Verse.LoadedModManager+<>c.<LoadModContent>b__13_1() [0x2C]
    at Verse.LongEventHandler.ExecuteToExecuteWhenFinished() [0x71]
    at Verse.LongEventHandler.UpdateCurrentAsynchronousEvent() [0x8C]
    at Verse.LongEventHandler.LongEventsUpdate(Boolean& sceneChanged) [0x29]
    at Verse.Root.Update() [0x33]
    at Verse.Root_Entry.Update() [0x0]
    at .lambda_method5(Closure , Object ) [0xFFFFFFFF]
    at Waylith.UnityCompat.UnityWorld.InvokeMessage(UnityComponentState component, UnityMessageType messageType) [0x2A]
    at RimWorldWaylith.Bootstrap+<>c__DisplayClass22_0.<Initialize>b__3() [0x0]
    at Waylith.EngineApplication.RunLoop() [0x509]
    at Waylith.EngineApplication.Run(EngineApplicationOptions options, Action`1 initialize) [0xB0]
    at RimWorldWaylith.Program.Main(String[] args) [0x170]
 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...