Kilo_MxM Posted March 28 Posted March 28 View File [1.6] Kilo's AKT/QA Lewd Apparel Vanilla-style Retexture Hey there guys, it's me again! I've been commissioned to do another retexture, this time it's 2 mods: AKT Lewd Apparel and QA Lewd Apparel. The mod should work with both or just one active at a time. Please report any bugs or texture errors, I've been on quite the break so I might've gotten rusty -w- You can support me or ask for commissions at https://ko-fi.com/kilouwu All your support is much appreciated :3 Submitter Kilo_MxM Submitted 03/28/26 Category Rimworld Requirements Install Instructions Place at the bottom of the load order below both AKT and QA addons. 1
AKawaiiTent Posted April 3 Posted April 3 Something i noticed while testing. I get an error when loading the game w/o QA's mod. It looks like the MayRequire="qa.lewdsclothes" isn't working for some reason. Don't think the error actually does anything bad, just throws up red text on game launch with dev mode on.
Kilo_MxM Posted July 1 Author Posted July 1 Hey, that's so odd, I thought i fixed that, might update it soon
pongle22 Posted Monday at 09:31 PM Posted Monday at 09:31 PM doesnt load on 1.7 Mod Kilo-AKT.QA.Retextures 1.1 did not load any content. Following load folders were used: - E:\steam\steamapps\common\RimWorld\Mods\Kilo-AKT.QA.Retextures 1.1 at HarmonyGenerated.Verse.Log.Error_Patch1(String text) [0x41] at Verse.LoadedModManager+<>c.<LoadModContent>b__13_1() [0x2C] at Verse.LongEventHandler.ExecuteToExecuteWhenFinished() [0x71] at Verse.LongEventHandler.UpdateCurrentAsynchronousEvent() [0x8C] at Verse.LongEventHandler.LongEventsUpdate(Boolean& sceneChanged) [0x29] at Verse.Root.Update() [0x33] at Verse.Root_Entry.Update() [0x0] at .lambda_method5(Closure , Object ) [0xFFFFFFFF] at Waylith.UnityCompat.UnityWorld.InvokeMessage(UnityComponentState component, UnityMessageType messageType) [0x2A] at RimWorldWaylith.Bootstrap+<>c__DisplayClass22_0.<Initialize>b__3() [0x0] at Waylith.EngineApplication.RunLoop() [0x509] at Waylith.EngineApplication.Run(EngineApplicationOptions options, Action`1 initialize) [0xB0] at RimWorldWaylith.Program.Main(String[] args) [0x170]
Rafelps Posted 11 hours ago Posted 11 hours ago I don't know if it was supposed to be this way, but it looks like the sling bikini loses its texture from the middle down when viewed from the side
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