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Posted

Hey all, I'm not sure whats causing this crash, but its whenever I reach the corpse in the Floralhost refractory (like when I turn the corner to find the body) it crashes every single time, could someone please help me troubleshoot this? Thanks! (Not sure if its amorous adventures or what, and I quite think and I ran the belt fixes through bodyslide awhile back, but it is mentioning a Bs trishape as well, Modlist and order is included in log)

crash-2026-03-25-12-27-09.log

Posted

It crashed because it tried to derefence RAX at a time when it was pointing way outside of the available memory space. This is data corruption or arithmetics gone wrong. It's having issues with the BSLightingShaderMaterial node in a mesh worn by reference id 0x7E4B9 form id 0x35351 "Rahgot". There might be something wrong with the textures provided by "praedythxvi".

Posted (edited)

Rahgot is a npc it seems, one of the Dragon Priests.  Reading a crash report it says it might be "revamped relevelled" esp being involved too.  I DO see a praedys xvi influcing the staff mesh and a dragon priest section as well...but Ive fought one dragon priest already and that did not crash so its specifically that one I guess

(ps thanks for the help so far this is such a nuisance)

Edited by RyuDraconis
Posted (edited)
11 minutes ago, RyuDraconis said:

...it might be "revamped relevelled" esp being involved too.

 

I guess technically there could be a TextureSet defined in an ESP that causes issues in a BSLightingShaderMaterial node. It's more likely that showed up in the crash log simply because it was the last plugin to edit the NPC record. I would be looking for mods altering any mesh involved with Rahgot instead.

 

Since the game doesn't crash immedaitely upon loading, you can use the console to find out what is worn by this npc:

prid 7E4B9
inv

 

Make a list of all items marked as worn and inspect these ARMO records in xEdit. Alternatively you can go get More Informative Console and use that to inspect Rahgot's equipment (after the prid command). Query your mod manager for the mods that provide the meshes you find.

Edited by traison
Posted (edited)

Ok thanks.  I do see Praedys xvi textures for the dragon priest masks as well , could it be this file?image.png.2b1b0523f41217167b1774cf534640e3.png

edit: Nope, crashed again even with mohidden

Edited by RyuDraconis
fixing
Posted
7 minutes ago, RyuDraconis said:

...theres also three "Bad editor IDs" in inventory...

 

Fairly certain those are just items with no EDID. Harmless regardless.

Posted

Equipped items only are referenced in WACCF and Skyrim USEEP 0005F280 and 00061CC0, this error is baffling to me I cannot for the life of me seem to pinpoint a culprit

Posted
6 minutes ago, RyuDraconis said:

Equipped items only are referenced in WACCF and Skyrim USEEP...

 

Alright, so you got the ARMO record. Find the associated ARMA records and you got your nif file names. Then query your mod manager for the mods providing those files.

Posted (edited)

image.png.63d9f621ef435cdba7e051af714c6999.pngimage.png.651649bc17047ece9f8f861db6f4d402.png

Just noticed Praedy XVIs dragoin priest restexture is a replacer esl, should I look in that mod as well?  Thats the one that references those textures listed in the crash

EDIT: nevermind it has no references to rahgost inside it, darn

Edited by RyuDraconis
updates
Posted

BINGO, disabling Praedys dragon priest mod stopped the crashing.  Something from the mod is causing the crash, just now trying to pinpoint the cause.  When I looked at the esl in xedit It didnt have any references to the changes, even though its a replacer, its very odd, but I really dont know how skyrim mods work sometimes.  Thanks again for your patience and help!

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