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How to increase the collision size of breasts in 3BA with Full SMP settings?


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Posted

I downloaded a Bodyslide preset that have slight bigger breasts than the biggest SMP collision size option provided by 3BA. As such, there is breast collision in game but my character's hands clip through. I've only seen tutorials for increasing collisions sizes on CBPC. is there one for SMP? I have NifSkope but don't know how to go from there as again, the only tutorial I have seen is for CBPC. 

Posted

Increase the margins or reduce the penetration (not prenetration) values of the (virtual) collision shapes that affect the tits.

Posted
27 minutes ago, traison said:

Increase the margins or reduce the penetration (not prenetration) values of the (virtual) collision shapes that affect the tits.

appreciate the help but can you tell me exactly what files I should be messing with referring to what you're talking about? are they Nif files or XMLs? The only "margins" I've seen so far is in the CUSTOM CBBE SMP.xml which are margin and margin-multipliers. I can't find the one about collision shapes unless you're referring to per-triangle-shapes. Is there also a way for me to tinker with the xml files while also seeing it affect the game while I play so I can test the collisions? I recall you can do this with CBPC but I'm not sure how to do it for SMP

 

Posted
6 minutes ago, Falcibn2255 said:

I can't find the one about collision shapes

It should be located in Skyrim data\SKSE\Plugins\HDTSkinnedMeshConfig  The file you are looking for should be a 3BBB-Amazing

 

Spoiler

Immagine.jpg.6f4db351fc2595c3dd57561a9c1d1ce2.jpg

 

The nif should be located in Skyrim data meshes\armor\Mu3B

Posted (edited)
1 hour ago, Falcibn2255 said:

...can you tell me exactly what files I should be messing with...

  1. Go get More Informative Console.
  2. Start the game, load a save.
  3. Open the console.
  4. prid 14
  5. Create mesh list:
    1. Use MIC to locate your RACE's naked skin armor mesh file name and add it to a list.
    2. Go through all currently worn equipment and add the mesh file names to your list.
    3. Close the game.
  6. Go through your mesh list and open each one by one in NifSkope.
  7. Find the SMP hint associated with the root node of this mesh, and make a new list of these. Also include the names of all NiTriShape nodes you find.
  8. Locate the current defaultBBPs.xml file and open it in Notepad.
  9. Go through each of your NiTriShape names and check if it has an entry in this file. If it does, add it's physics preset file name to your SMP hint list.
  10. Open each physics preset file in Notepad one by one and locate the NiTriShapes related to the shape you want to adjust the physics for.
  11. Adjust the margins and/or the penetration values.

 

Edit: Longer more detailed writeup of it here.

Edited by traison

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