Jump to content

Recommended Posts

Posted

Hey amazing work with the mod here! Just a question (dunno if anyone has done it before) any chance this mod can be implemented/have functionalty with the mod "Hentai Pregnancy"? For example, running the curse the entire egg pregnancy once a Hentai Pregnancy event occurs?

Posted
2 hours ago, Agroz said:

Hey amazing work with the mod here! Just a question (dunno if anyone has done it before) any chance this mod can be implemented/have functionalty with the mod "Hentai Pregnancy"? For example, running the curse the entire egg pregnancy once a Hentai Pregnancy event occurs?

 

I have some things cooking.  I don't want to say too much for now because I'm not sure how much of what I want to do I'll actually be able to make stable enough to make public.

 

I will say that in general it's better these days to create new mods than try to integrate with older mods that haven't been updated in a long while.  That's no shade on the OGs.  It's just that the Skyrim modding scene just keeps going and going, and there are better ways available to modders to do certain things than there used to be.  Ways that are more performant and more stable.

Posted
46 minutes ago, chrystelle said:

 

I have some things cooking.  I don't want to say too much for now because I'm not sure how much of what I want to do I'll actually be able to make stable enough to make public.

 

I will say that in general it's better these days to create new mods than try to integrate with older mods that haven't been updated in a long while.  That's no shade on the OGs.  It's just that the Skyrim modding scene just keeps going and going, and there are better ways available to modders to do certain things than there used to be.  Ways that are more performant and more stable.


Hey that's amazing to hear. I'm really eager to see what you're working with, specially since you're one of the very few modders who is also taking the time to make it work for both females AND males, which adds lots of value imo (there's really not a single "out of the box" Mpreg mod out there) so you're really bringing something unique to the table, well done and I'll be keeping track of the awesome work!

Posted (edited)
58 minutes ago, Agroz said:


Hey that's amazing to hear. I'm really eager to see what you're working with, specially since you're one of the very few modders who is also taking the time to make it work for both females AND males, which adds lots of value imo (there's really not a single "out of the box" Mpreg mod out there) so you're really bringing something unique to the table, well done and I'll be keeping track of the awesome work!

 

On that note, a recent change I made that will be in the next release is that for the OStim pregnancy option, I changed from checking 'is player female' using the skyrim base function to instead using the OStim API IsFemale() function.  So now it will check 'is player female' and 'is partner male' using the more flexible OStim logic that basically translates to who is submissive and who has a schlong of some sort.  So it will be more adaptable to various setups.  But the option in the MCM for enabling/disabling any curse affecting males will still use the base Skyrim game function to give more control.  For instance, if you play as a bi-sexual male character and don't want to be able to curse/impregnate male partners, it's still disabled by default in the MCM.

 

EDIT: This change was made as part of the next update to make the OStim pregnancy option not just player-only.  So the mod can be more of a drop-in alternative for other mods like Beeing Female and Fertility mode.  The idea is that if you want a more realism-based mod, you will go with one of those two, but on playthroughs where you want more high-fantasy kink, this mod is more flexible for that.  This mod will never track cycles, for instance.  To me, that's boring real-life stuff.

Edited by chrystelle
Posted
1 hour ago, chrystelle said:

 

On that note, a recent change I made that will be in the next release is that for the OStim pregnancy option, I changed from checking 'is player female' using the skyrim base function to instead using the OStim API IsFemale() function.  So now it will check 'is player female' and 'is partner male' using the more flexible OStim logic that basically translates to who is submissive and who has a schlong of some sort.  So it will be more adaptable to various setups.  But the option in the MCM for enabling/disabling any curse affecting males will still use the base Skyrim game function to give more control.  For instance, if you play as a bi-sexual male character and don't want to be able to curse/impregnate male partners, it's still disabled by default in the MCM.

 

EDIT: This change was made as part of the next update to make the OStim pregnancy option not just player-only.  So the mod can be more of a drop-in alternative for other mods like Beeing Female and Fertility mode.  The idea is that if you want a more realism-based mod, you will go with one of those two, but on playthroughs where you want more high-fantasy kink, this mod is more flexible for that.  This mod will never track cycles, for instance.  To me, that's boring real-life stuff.


Yeah I'm not fond on Beeing Female/Fertility Mode's whole "fertility cycle" although is interesting gameplay-wise is honestly a bit tiresome to track stuff on top of it, I just want the ability to make my characters and/or NPCs all deviously round and knocked up hahaha

Thanks for the info!

Posted

i am having a problem with the last 2 breast morphs it wont keep the text input and the amount slider only has 2 option (0 or 1).

also one more belly slider slot? please

Posted (edited)

Yeah, I was working on version 3 a lot yesterday, and I discovered 3 bugs, including the one you mention about the last 2 breast morphs.  When I expanded the number of belly, breast, and inflation morphs, I somehow missed adding the part in the MCM config where the last 2 breast morphs actually get set.

 

The two other known issues that will be fixed in the next version, copied from the working changelog:

- Fixed not removing Zenithar's Milkmaid from player when unweaving.
- Fixed uncurse and dry milk spells not taking visual effect until another change is queued for that actor that has a visual effect.

 

I'm hoping version 3.0 will be coming pretty soon, but if it takes a while, I might post a hotfix with just the 3 files affected.

 

EDIT: On the belly morphs, let me think it through.  It's not too difficult to add more, I just worry about performance.  It won't affect people who have fewer morphs set because of the change in the last version that caches the morph counts at the start of each update before processing each actor.  But even so, I worry about giving people the the tools to tank their game performance and bloat up their save file.  I guess it all depends on how you play.  With just one or a handful of affected characters, it wouldn't have much impact.  But the limit is 128.  I wonder about someone pushing it to the limit and then having a really huge save file.  This is based on my limited understanding of how the morph data for each actor is stored, which is... well, like I said, limited.  And as a counterpoint, you see people run stuff like Obody with apparently no issues, so...  I'll think about it and try to find more info.

Edited by chrystelle
Posted (edited)
On 5/5/2026 at 10:45 PM, M0rganLeFay said:

I've been using the mod for about a week and a half and I really liked it, specially how customizable it is.  There's just 4 things I would like to have. Compatibility with P.A.I.A Expansion. Something similar to Egg Factory where the eggs are layed during the animation could even be optional. A decrease to breasts when not lactating (Idk if that's on the mod right now, mb in case it is and I just did something wrong) And items, mainly amulets from the mod being sold or found in random loot. (Again, my mistake if there is and I didn't see. I know I'm asking too much but would appreciate so much if you could add.

 

This PAIA Expansion patch will be an option in the installer for the next version.  Posting it here for you if you want to try it out.  The way this is set up is a little different from PAIA.  There's a single config for each idle that lists the conditions for all supported mods.  So I added the EM conditions to the existing config for each idle using the same parameters as were used for SGO4.  You can tweak them as needed.

PAIA Expansion Patch.zip

Edited by chrystelle
Posted
13 hours ago, chrystelle said:

 

This PAIA Expansion patch will be an option in the installer for the next version.  Posting it here for you if you want to try it out.  The way this is set up is a little different from PAIA.  There's a single config for each idle that lists the conditions for all supported mods.  So I added the EM conditions to the existing config for each idle using the same parameters as were used for SGO4.  You can tweak them as needed.

PAIA Expansion Patch.zip 20.07 kB · 1 download

Thanks man! I'll try it out when I can and give some feedback. I don't really know how to tweak things properly, but I if I try I wll include in my feedback.

Posted
On 4/25/2026 at 1:26 AM, chrystelle said:

There are already many more pregnancy and inflation mods for Skyrim than those you listed, each with a different style.  This is just my personal flavor, yeah.  Egg Factory is mentioned because it was a big influence on this mod. I really liked the lore the mod creator came up with.

 

Also, yes, you can specify different morphs for pregnancy and inflation.  I think up to 2 for inflation, and up to 6 for pregnancy (3 belly/3 breast), IIRC.  It's been a while since I coded that part.

i couldn't find the inflation part specifically, just the pregnancy and breast stuff 

Posted
1 hour ago, coyanimefreak said:

i couldn't find the inflation part specifically, just the pregnancy and breast stuff 

 

It won't show in the MCM if you're not using OStim.  If you are, it will be on the compatibility page.  The assumption was that if you're using SexLab, you're using one of the existing mods for that, I think FHU seems to be the most popular.  And if you're using neither, probably not something you're interested in, so it's hidden to avoid confusion. In the next version, this is going to re reorganized a bit, and compatibility will show just a list of other mods detected (there will be more), and there will be separate pages for Pregnancy and Inflation.  Both those will each show nothing if OStim is not detected except a short note that these features are not enabled. 

Posted
On 5/19/2026 at 3:26 PM, chrystelle said:

 

This PAIA Expansion patch will be an option in the installer for the next version.  Posting it here for you if you want to try it out.  The way this is set up is a little different from PAIA.  There's a single config for each idle that lists the conditions for all supported mods.  So I added the EM conditions to the existing config for each idle using the same parameters as were used for SGO4.  You can tweak them as needed.

PAIA Expansion Patch.zip 20.07 kB · 1 download

Patch is pretty much perfect. I just did one personal change which was going on the Open Animation Replacer configs and disabling the random condition/option/thingy. I Barely know how to use OAR but still got a satisfying result. Haven't had any issues at all. Not even a single animation not working. Also, tiny idea for the mod, add a handful of amulets around main or logical areas like cities or the shrines around the world. It would be really cool to just explore and find an amulet throught your gameplay. Again, thanks for the mod!

Posted

Loving the mod! Could you provide a list of how/where to acquire all the Weave spells though? I'd love to complete my collection, so to speak.

Also, would it be possible to have the eggs spawn physically during labor, instead of simply being added to the inventory?

Posted
4 hours ago, blahity said:

Any plans to add soul gem pregnancy to this mod? 

 

In the options, you can change the outcome of an OStim-triggered pregnancy.  Options are mother's race, father's race, or soul gem.

Posted
On 5/23/2026 at 1:13 PM, pixelwizard42 said:

Loving the mod! Could you provide a list of how/where to acquire all the Weave spells though? I'd love to complete my collection, so to speak.

Also, would it be possible to have the eggs spawn physically during labor, instead of simply being added to the inventory?

Thanks.  I'm working on a number of updates.  In the next version release, I'll try to list out the sources.  One thing on the list is a SkyPatcher ini to add the amulets and concoctions to certain leveled lists.

Posted
4 hours ago, chrystelle said:

 

In the options, you can change the outcome of an OStim-triggered pregnancy.  Options are mother's race, father's race, or soul gem.

But it isn't an option for Sexlab?

Posted
40 minutes ago, blahity said:

But it isn't an option for Sexlab?

 

No, I'm sorry, I don't use SexLab.  But the Egg Factory mod maker is working on some stuff that's based on SexLab.

Posted

I've been working a lot on version 3, and it's getting closer.  Almost everything planned is implemented now, just need to do some polishing and bug-fixing since a lot of things were refactored to allow for the new features:

 

- Performance optimizations on the core update loop

- Various bug fixes

- A toggle in the MCM to show/hide the concoction recipes at the cooking pot

- The amount of progress add by rapid growth effect/unnatural growth concoction is now configurable in MCM and is the same setting used for oviposition (see below)

- If you have ZaZ installed, a new hotkey ('B' by default) to trigger manual milk expression animation (works like the Intuition hotkey, where it will affect the NPC in your crosshair or yourself if there is none)

- New optional 'Emptiness' mechanic triggered after postpartum period ends (just adds an active effect and changes mood to 'sad')

- New optional sexual needs mechanic (reduces magicka regen and lockpicking) (requires OStim)

- The inflation and pregnancy system now also enables male PC (any PC with schlong) to inflate and impregnate NPCs (requires OStim)

- Optional setting to enabled a refractory period, meaning PC can only inflate partner and/or roll for pregnancy once per refractory period.  Off by default. 

- New Defeat/Surrender mechanic(requires OStim). Set up only for ovipositors by default, but can be expanded in the settings if you want. Defeat is off by default, the Surrender hotkey should be preferred instead since it triggers before player death and involves fewer potential conflicts with other systems.

- "Ovipositors" are enemies that can fill you in OStim scenes.  Currently: Constructs oil), Ash Hoppers (jelly), Netch (jelly), Seekers (ink - new ingredient that can substitute for any milk when making concoctions), Spiders, Chaurus, and Spriggans.  Each can be enabled/disabled separately in the MCM. There is a new bar widget that is displayed during OStim scenes with an ovipositor that shows fill level.  Each time one of them deposits, it drains them.  Larger versions (e.g., Chaurus Reapers and Giant Spiders), take longer to fully drain.

- 'Curse" spell is now automatically learned after learning your first egg curse, no spell book to find.  It's now a greater power that can only be used once per day.  It affects both the caster and the target in front of them, if there is one. This change goes with the new achievements system, to make it more difficult to spread curses if not interacting with the concoction or alchemy system.  There's an achievement ('Rogue Dibellan Priest') that turns Curse into a Lesser Power to remove the once per day limit once a certain number of eggs have been produced (probably 1000, haven't decided yet)

- Time Bend is no longer considered a 'Weave' spell.  It is learned earlier in the MQ line, after speaking with the Greybeards.  But is is a Greater Power, only usable once per day.  It affects both the caster and the target in front of them, if there is one.  Absorbing enough dragon souls will convert it to a lesser power to remove the once per day limit.

- Several new achievements added.  I might remove the 'Aspects' all together.

- New effects from being a Deadric champion (i.e., completing the associated Daedric quest).  

 

Hoping to have a beta version posted for testing in the next day or two.

 

Posted (edited)

It's a mode where certain creatures can fill you up during an OStim scene.  Hentai-type vibe.  It's deeply integrated with OStim, and there's a bar that shows in the UI on the top left of the screen and will flash if you are overfilled.

 

Edit to add: It's really unlikely that I'll ever make a SexLab version, but maybe someone else will make a patch someday.  There's already this type of fantasy stuff available for SexLab, though, so my guess is there will never be a SexLab patch.  

Edited by chrystelle
Posted
On 5/23/2026 at 1:13 PM, pixelwizard42 said:

Loving the mod! Could you provide a list of how/where to acquire all the Weave spells though? I'd love to complete my collection, so to speak.

Also, would it be possible to have the eggs spawn physically during labor, instead of simply being added to the inventory?

 

I just updated the file page with a lot more info about where to source various things.  No update yet on spawning eggs, maybe something to look at for v4.

 

I'm going to do some more play-testing today to see if I find anymore bugs to squash.  And then I'll probably take some screenshots (finally) and post the 3.0.0 version tonight.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...