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Bug in Hydrate and Eat Conveniently - Give Me That Bottle Patch - I need help


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Posted

https://www.nexusmods.com/fallout4/mods/43889?tab=files

 

I've discovered a bug in the patch, not in the main Hydrate mod or GMTB, and I'm asking for help since the mod on Nexus is apparently no longer maintained. Here's the situation:

- I have a bottle of purified water
- I drink the purified water
- I correctly receive an empty bottle back

- I receive a full bottle of dirty water, marked 2/2 = two half bottles in one (intended so that full bottles don't always have to be drunk)

- I distill the bottle of dirty water at the fire and receive a half bottle of purified water, marked 1/2

- I drink this bottle, but instead of receiving an empty bottle back, I receive two empty bottles.

In xedit, I saw that the event of receiving empty bottles seems to be triggered twice in the patch. Since I'm not 100% sure, I'd appreciate it if you could take a look. Either a hint as to what exactly I need to change, or ideally, a patch for the patch 🍻

Posted (edited)

Something like that is more likely to be in the creation kit than in xedit, if the mod has sources/scripts/user or some .psc files, those are the source files with the code you thats where you'd want to find the function for giving the items to the player, it may just be going "on using this item give the player an item" not knowing/caring that the consumable has 2 uses instead of doing something like "when the item leaves the players inventory for these reasons add the item".

If you're lucky its just attached to the mods Quest and you can just go to scripts then edit source, or edit the psc and recompile. If there is no source (or only .pex) its a lot more difficult.

Edited by Franco Cozzo
Posted
6 hours ago, Franco Cozzo said:

Something like that ... lot more difficult.

 

No, the cause is in the plugin; I've already figured that out. It's a double instruction to return the empty bottle. With over 800 mods, I'm cautious, though, which is why I'm asking for help.

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