monarch443 Posted February 7 Posted February 7 I was wondering if i could get another pair of eyes on this crash log i got. my game has usually been stable over the time i've been putting my modlist together. Today i did some pruning on script heavy mods that were causing performance issues, and it seems somehow less stable than before despite a new save. I'm pretty bad at reading these crash logs, so i was curious if someone is able to guide me on what might be causing this particular crash from my most recent CTD. Log attached. crash-2026-02-07-05-48-17.log
traison Posted February 7 Posted February 7 It crashed because it tried to dereference R12 which at the time of the crash was 0x0: there's a null pointer somewhere. RaceMenu is having issues with an NiNode named "Body [Ovl0]" in meshes\actors\character\character assets\body_overlay.nif worn by reference id 0xFF00117A form id 0x000FD89C "Stormcloak Soldier".
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