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Zipline, some question.


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Posted

Can anyone tell me what did i do wrong?

The body keep flickering and disappearingScreenshot2026-01-2802_51_28.png.3e0f52d3eb3dc509d7ecaf8e222b6071.pngScreenshot2026-01-2802_41_33.png.ca9e8f625fc124d7db0f9af9061bec68.png

The code :
 

[TextureOverrideTop]
hash = b45e06ab
match_first_index = 12504
pre ResourceVS1 = ref vs-cb2
handling = skip

 

[TextureOverrideTop2]
hash = b45e06ab
handling = skip

 

[TextureOverrideStrap]
hash = 3e90e49b
handling = skip

 

[TextureOverrideBody]
hash = 45d071cc
match_first_index = 0
handling = skip
vb0 = ResourceBodyVB
ib = ResourceBodyIB
drawindexed = auto

 

[ResourceBodyVB]
type = buffer
stride = 80
filename = bodym.vb

 

[ResourceBodyIB]
type = buffer
format = R16_UINT
filename = bodym.ib

 

[ResourceVS1]
[ResourceBakVS]
[TextureOverrideBody2]
hash = 45d071cc
match_first_index = 6252
handling = skip
ResourceBakVS = ref vs-cb2
vs-cb2 = ref ResourceVS1
vb0 = ResourceBody2VB
ib = ResourceBody2IB
drawindexed = auto
vs-cb2 = ref ResourceBakVS

 

[ResourceBody2VB]
type = buffer
stride = 80
filename = bodyn.vb

 

[ResourceBody2IB]
type = buffer
format = R16_UINT
filename = bodyn.ib

 

[TextureOverrideBody3]
hash = 45d071cc
match_first_index = 6342
handling = skip

 

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