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I don't understand what causes the crash log


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Posted

please help me understand what causes Crash Fallout 4.

# crash-2026-01-25-03-54-27.log
**AUTOSCAN REPORT GENERATED BY CLASSIC v8.1.0**

> **FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR**

> **PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES**

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### Error Information

**Main Error:** Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6CD9AD771 Fallout4.exe+19AD771    mov rax, [rcx+0x08] 
  Scaleform::GFx::Value::ObjectInterface::GetMember_19AD771)

**Detected Buffout 4 Version:** Buffout 4 v1.37.0 Mar 12 2025 22:11:48

*You have the latest version of Buffout 4!*

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### Checking for Known Crash Messages, Errors and Suspects

- **Checking for Scaleform Gfx Crash............................... SUSPECT FOUND! > Severity : 5** 

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- **Checking for MCM Crash......................................... SUSPECT FOUND! > Severity : 3** 

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* **ONE OR MORE SUSPECTS DETECTED! CHECK LOG ABOVE FOR MORE INFORMATION!** *

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* NOTICE: FCX MODE IS ENABLED. CLASSIC MUST BE RUN BY THE ORIGINAL USER FOR CORRECT DETECTION * 

[ To disable mod & game files detection, disable FCX Mode in the exe or CLASSIC Settings.yaml ] 

CAUTION : YOUR Fallout 4 GAME / EXE VERSION IS OUT OF DATE 
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✔️ Your Fallout 4 game files are installed outside of the Program Files folder! 
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✔️ REQUIRED: *Address Library* for Script Extender is installed! 
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✔️ REQUIRED: *Fallout 4 Script Extender (F4SE)* is installed! 
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[!] CAUTION : YOUR F4SE VERSION MIGHT BE OUT OF DATE, UPDATE F4SE IF NECESSARY
  FALLOUT 4 SCRIPT EXTENDER (F4SE): (Download Latest Build) https://f4se.silverlock.org
  Extract all files inside *f4se_0_06_XX* folder into your Fallout 4 root game folder.
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✔️ All Script Extender files have been found and accounted for! 
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✔️ No obvious corruption detected in Fallout4.ini, file seems OK! 
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✔️ No obvious corruption detected in Fallout4Custom.ini, file seems OK! 
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✔️ Archive Invalidation / Loose Files setting is already enabled! 
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✔️ No obvious corruption detected in Fallout4Prefs.ini, file seems OK! 
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### Checking for Settings-related Issues

✔️ Achievements parameter is correctly configured in your Buffout 4 settings! 

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✔️ F4EE (Looks Menu) parameter is correctly configured in your Buffout 4 settings! 

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### Checking for Named Records

- (void* -> MMDevApi.dll+0073450    xor [rax+0x21], bl) | 1
- (void* -> RPCRT4.dll+0097BD0    ret 0x00) | 1
- (void* -> RPCRT4.dll+00D9670    mov r11, rsp) | 1
- (void* -> RPCRT4.dll+00D9DD0    mov [rsp+0x18], rbx) | 1
- (void* -> RPCRT4.dll+00DB210    jmp 0x00007FF924963384) | 1
- (void* -> combase.dll+03376C8    ) | 1
- (void* -> ucrtbase.dll+00751D4    add rsp, 0x38) | 1
- (void* -> ucrtbase.dll+01370B0    add cl, sil) | 1

[Last number counts how many times each Named Record shows up in the crash log.]
These records were caught by Buffout 4 and some of them might be related to this crash.
Named records should give extra info on involved game objects, record types or mod files.

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### End of Report

Generated by CLASSIC v8.1.0

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Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4

CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757 | wxMichael

FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255
 

  • 3 weeks later...
Posted

Disable mods one by one until the issue stops happening, then stop using the last mod you disabled.

There's no other way to troubleshoot this systematically without picking apart each single plugin using xEdit. Whoever tells you otherwise is horribly ill-informed.

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