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I Need Help With ENB Errors


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Posted

I Recently Deleted My Entire Skyrim Folder To Install It Fresh And Reinstalled SKSE And ENB And Now ENB Is Having Trouble. I Also Upgraded My GPU From A 3050 To An Intel B580 And Had Thought I Properly Cleaned Out The Remaining NVIDIA Stuff But I Guess Not. Can Someone Tell Me Whether The Red Text Errors Are From A Dirty Swap When Switching GPUs Or If There Was Something Inside My Skyrim Installation That's Now Missing From When I Cleared Out And Reinstalled Skyrim From Scratch?

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Posted

Apparently, it's not a GPU issue but an ENB issue . When you installed ENB, did you receive a notification to update your graphics through Skyrim's configuration options? This is usually done before anything else to allow the game to configure itself with your GPU.

 

Spoiler

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Recommended step:

Uninstall ENB and all the addictions

Reconfigure the game ( The choice depends on your GPU/Graphics Card ) 

For testing purposes, launch the game without installing anything else 

 

Posted (edited)
1 hour ago, RavinBeast said:

...And Now ENB Is Having Trouble.

 

Based on the errors it's not ENB but rather the preset's shaders failing to compile.

 

1 hour ago, RavinBeast said:

I Also Upgraded My GPU From A 3050 To An Intel B580 And Had Thought I Properly Cleaned Out The Remaining NVIDIA Stuff But I Guess Not.

 

I very much doubt any component of nVidia is going to run on an Intel graphics chip.

 

If no one else in the current ENB preset's discussion threads or bugtrackers are reporting this then this is almost certainly your GPU failing to compile the shaders. You'd need shaders that are compatible with Intel GPUs. Considering everything these days is made for nVidia and CUDA, even AMD is kind of pushing it when it comes to "will it work?" Intel with their zero point something % market share is probably 90% luck whether it works or not.

 

Before going all doom-n-gloom though, do some sanity checks:

  1. Where did enbseries\enbeffectpostpass.fx come from? Your preset?
  2. Search through all shader files for the TODIE macro; see where its being defined. Why is it redefined later?

The HLSL reference can be found here.

 

Edit: Did you clear both the OS and Skyrim shader caches after the GPU/driver swap?

 

Edit again: And by OS shader cache I mean it's probably mainted by the current display driver, but since I don't really remember how that works anymore (driver or DirectX cache?) I'd recommend you search for both of these: theres at least 2 caches and they both may play a role here.

Edited by traison
Posted

@traison It Was The FX Files From One Of The ENBs I Downloaded. I Clean Reintstalled To Vanilla ENB Then Installed A Different ENBs ini Files And It Worked. My ENB Works Great Now!

Posted
1 hour ago, RavinBeast said:

It Was The FX Files From One Of The ENBs I Downloaded. I Clean Reintstalled To Vanilla ENB Then Installed A Different ENBs ini Files And It Worked. My ENB Works Great Now!

 

To clarify, you didn't download another ENB, there is only one ENB. You downloaded another ENB preset. Big difference in these:

  • One is a shader replacer, the other is the shader configuration or shaders themselves.
  • One hijacks the render loop of the game, the other is either inert files or executable code for your GPU.

Also, nice to see that I was wrong about Intel being a potential problem. Would have been a disaster if Intel was interpreting HLSL differently from the other vendors.

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