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OAR/Sexlab/Ostim headache...


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Hello all. I'm in a pinch. Getting multiple CTDS with these callstacks : 

 

Spoiler

BDF92219E OpenAnimationReplacer.dll+013219E    movzx ebx, al |  F:\dev\OpenAnimationReplacer\src\Hooks.cpp:225 static bool Hooks::HavokHooks::Character_IAnimationGraphManagerHolder_NotifyAnimationGraph(RE::IAnimationGraphManagerHolder *,RE::detail::BSFixedString<char> const &) [?Character_IAnimationGraphManagerHolder_NotifyAnimationGraph@HavokHooks@Hooks@@CA_NPEAVIAnimationGraphManagerHolder@RE@@AEBV?$BSFixedString@D@detail@4@@Z] F:\dev\OpenAnimationReplacer\src\Hooks.cpp:621 static bool Hooks::HavokHooks::Character_IAnimationGraphManagerHolder_NotifyAnimationGraph(RE::IAnimationGraphManagerHolder *,RE::detail::BSFixedString<char> const &) [?

 

I'm pretty sure it comes from OAR trying to launch an idle animation at the same time as Ostim/Sexlab... Is there some way to have it shut the fuck up when a scene is starting ? Animation queue fix is NOT doing it's job here. Maybe a patch I've missed in the 6 years I was away from modding ? 

Thanks, if you know something don't hesitate :) 

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