CraftyBernardo Posted December 9, 2025 Posted December 9, 2025 For the most part things have been running fine, and certain creatures like dogs or super mutants work fine, but others like synths and deathclaws are not working. Not sure if it might just be a load order issue but hoping someone might be able to look at the log and understand it more than I can. crash-2025-12-09-16-09-55.log
深淵の神 Posted December 9, 2025 Posted December 9, 2025 I recommend uploading it to Pastebin. Not everyone is going to download a random file from the internet from some random person, especially if it's a random new user. Peace out https://pastebin.com/
CraftyBernardo Posted December 9, 2025 Author Posted December 9, 2025 A good point! For some reason Pastebin finds some of the mod terms offensive, so I'll try to add it here with some spoiler text Spoiler Fallout 4 v1.10.984 Buffout 4 v1.37.0 Mar 12 2025 22:11:48 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72BD91C8E Fallout4.exe+1561C8E mov eax, [r8+0x08] Exception Flags: 0x00000000 Number of Parameters: 2 Access Violation: Tried to read memory at 0xFFFFFFFFFFFFFFFF [Compatibility] F4EE: true [Debug] Symcache: c:symcache WaitForDebugger: false [Fixes] ActorIsHostileToActor: true BGSAIWorldLocationRefRadiusNull: true BSLightingShaderMaterialGlowmap: true BackportedBA2Support: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true EscapeFreeze: true FixScriptPageAllocation: true FixToggleScriptsCommand: true FollowerStrayBullet: true GreyMovies: true InteriorNavCut: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true PipboyLightInvFix: true SafeExit: true TESObjectREFRGetEncounterZone: true UnalignedLoad: true UtilityShader: true WorkBenchSwap: true [Patches] Achievements: true BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: true HavokMemorySystem: true INISettingCollection: true InputSwitch: false MaxStdIO: 2048 MemoryManager: true MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true [Tweaks] MaxPapyrusOpsPerFrame: 500 [Warnings] CreateTexture2D: true ImageSpaceAdapter: true SYSTEM SPECS: OS: Microsoft Windows 11 Pro v10.0.26100 CPU: AuthenticAMD AMD Ryzen 9 9900X 12-Core Processor GPU #1: Nvidia GB202 [GeForce RTX 5090] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 21.33 GB/63.65 GB PROBABLE CALL STACK: [ 0] 0x7FF72BD91C8E Fallout4.exe+1561C8E -> 2268672+0x1E mov eax, [r8+0x08] [ 1] 0x7FF72AE2E953 Fallout4.exe+05FE953 -> 2207363+0xD3 jmp 0x00007FF72AE2E9E5 [ 2] 0x7FF72AE41625 Fallout4.exe+0611625 -> 2207599+0x1B5 mov rdi, [rsp+0x40] [ 3] 0x7FF72AE40068 Fallout4.exe+0610068 -> 2207571+0x88 inc edi [ 4] 0x7FF72AE2E5D4 Fallout4.exe+05FE5D4 -> 2207361+0x484 mov r15, [rsp+0x130] [ 5] 0x7FF72B445145 Fallout4.exe+0C15145 -> 2230242+0x135 test rsi, rsi [ 6] 0x7FF72AB357D8 Fallout4.exe+03057D8 -> 2194348+0x338 mov rcx, [rsp+0x68] [ 7] 0x7FF72AE35876 Fallout4.exe+0605876 -> 2207456+0x216 test r12, r12 [ 8] 0x7FF72ACEBF0B Fallout4.exe+04BBF0B -> 2201073+0x3B mov rax, [rbx] [ 9] 0x7FF72B4D19A3 Fallout4.exe+0CA19A3 -> 2232144+0x6E3 movzx eax, byte ptr [0x00007FF72D69A028] [10] 0x7FF72B3F9312 Fallout4.exe+0BC9312 -> 2229323+0x1FF2 jmp 0x00007FF72B3F7902 [11] 0x7FF72B3EF23A Fallout4.exe+0BBF23A -> 2229181+0xEA jmp 0x00007FF72B3EF220 [12] 0x7FFDC33F6100 f4se_1_10_984.dll+0016100 [13] 0x7FF72B3E0A53 Fallout4.exe+0BB0A53 -> 2228937+0x23 call 0x00007FF72AC80280 [14] 0x7FF72BD9EBFA Fallout4.exe+156EBFA -> 2268897+0xCA mov rax, [rdi+0x18] [15] 0x7FF72BD9F10B Fallout4.exe+156F10B -> 2268899+0x2AB mov [rbp+0x04], eax [16] 0x7FF72BD9D619 Fallout4.exe+156D619 -> 2268871+0x69 movzx eax, byte ptr [rbx+0xA74] [17] 0x7FF72BD7ADED Fallout4.exe+154ADED -> 2268179+0x3D mov rcx, [0x00007FF72D91F620] [18] 0x7FFE0320E8D7 KERNEL32.DLL+002E8D7 [19] 0x7FFE0490C53C ntdll.dll+008C53C REGISTERS: RAX 0x2E1E6EC5FE0 (void*) RCX 0xE54AD5ED30 (void*) RDX 0x2E1FD8D5190 (void*) RBX 0xE54AD5ED30 (void*) RSP 0xE54AD5ECD0 (void*) RBP 0x2E3D61D0088 (void*) RSI 0xE54AD5EFE0 (void*) RDI 0x0 (size_t) [0] R8 0xC51574DC453E68B6 (size_t) [uint: 14201385489386072246 int: -4245358584323479370] R9 0xFFFFFFFFFFFFFFF0 (size_t) [uint: 18446744073709551600 int: -16] R10 0x0 (size_t) [0] R11 0x2E2C5BC8E78 (void*) R12 0x0 (size_t) [0] R13 0x1E (size_t) [30] R14 0x0 (size_t) [0] R15 0x2E1F4CF2480 (BSSkin::Instance*) STACK: [RSP+0 ] 0x0 (size_t) [0] [RSP+8 ] 0x1E0 (size_t) [480] [RSP+10 ] 0x10 (size_t) [16] [RSP+18 ] 0x0 (size_t) [0] [RSP+20 ] 0x2E1FD8D5180 (PathingRequest*) [RSP+28 ] 0x7FF72AE2E953 (void* -> Fallout4.exe+05FE953 jmp 0x00007FF72AE2E9E5) [RSP+30 ] 0x2E1E6EC5FE0 (void*) [RSP+38 ] 0xE54AD5EFE0 (void*) [RSP+40 ] 0x1 (size_t) [1] [RSP+48 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+50 ] 0x1E4AD5EF30 (size_t) [130104553264] [RSP+58 ] 0x0 (size_t) [0] [RSP+60 ] 0x2E1E6EC5FE0 (void*) [RSP+68 ] 0x2E3D61D0080 (void*) [RSP+70 ] 0x2E3D61D0080 (void*) [RSP+78 ] 0x0 (size_t) [0] [RSP+80 ] 0x1 (size_t) [1] [RSP+88 ] 0x2E1F3F54DC0 (NiNode*) Name: "[3][CBBE]" RTTIName: "NiNode" Flags: 8000000000e Checking Parent: Name: "[Overlays]" RTTIName: "NiNode" Flags: 8000000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "[3][CBBE]" [RSP+90 ] 0x0 (size_t) [0] [RSP+98 ] 0x0 (size_t) [0] [RSP+A0 ] 0x0 (size_t) [0] [RSP+A8 ] 0x0 (size_t) [0] [RSP+B0 ] 0x0 (size_t) [0] [RSP+B8 ] 0x0 (size_t) [0] [RSP+C0 ] 0x40A00000 (size_t) [1084227584] [RSP+C8 ] 0x0 (size_t) [0] [RSP+D0 ] 0xE54AD5EF30 (void*) [RSP+D8 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+E0 ] 0x0 (size_t) [0] [RSP+E8 ] 0xE54AD5EF30 (void*) [RSP+F0 ] 0x0 (size_t) [0] [RSP+F8 ] 0x7FF72AE41625 (void* -> Fallout4.exe+0611625 mov rdi, [rsp+0x40]) [RSP+100 ] 0x4 (size_t) [4] [RSP+108 ] 0x2E1FD3B2FC0 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 218216080c00f Checking Parent: RTTIName: "NiNode" Flags: 88002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+110 ] 0x0 (size_t) [0] [RSP+118 ] 0x2E1F4CF2480 (BSSkin::Instance*) [RSP+120 ] 0x6 (size_t) [6] [RSP+128 ] 0x7FF72AE40068 (void* -> Fallout4.exe+0610068 inc edi) [RSP+130 ] 0x0 (size_t) [0] [RSP+138 ] 0x2E1FD3B2FC0 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 218216080c00f Checking Parent: RTTIName: "NiNode" Flags: 88002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+140 ] 0x1 (size_t) [1] [RSP+148 ] 0x8 (size_t) [8] [RSP+150 ] 0x2E1FD3B2FC0 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 218216080c00f Checking Parent: RTTIName: "NiNode" Flags: 88002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+158 ] 0x186B0 (size_t) [100016] [RSP+160 ] 0x2E1EBBFD6E0 (void*) [RSP+168 ] 0x7FF72AE2E5D4 (void* -> Fallout4.exe+05FE5D4 mov r15, [rsp+0x130]) [RSP+170 ] 0xE54AD5EF40 (void*) [RSP+178 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+180 ] 0x2E173D6AC20 (TESNPC*) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) GetFullName: "Nora" [RSP+188 ] 0x0 (size_t) [0] [RSP+190 ] 0x7FF72D4A0000 (void* -> Fallout4.exe+2C70000 add [rax], al) [RSP+198 ] 0x3E99999800000000 (size_t) [4510805379902341120] [RSP+1A0 ] 0x3E999998 (size_t) [1050253720] [RSP+1A8 ] 0x7FF72AE2DFEE (void* -> Fallout4.exe+05FDFEE test eax, eax) [RSP+1B0 ] 0x2E2C5BC8E40 (ScrapHeap*) [RSP+1B8 ] 0x2E3D61D0010 (void*) [RSP+1C0 ] 0x2E3D61D0040 (void*) [RSP+1C8 ] 0x2E3D61D0010 (void*) [RSP+1D0 ] 0x0 (size_t) [0] [RSP+1D8 ] 0x2E3D61D0020 (void*) [RSP+1E0 ] 0x2E3D61D0010 (void*) [RSP+1E8 ] 0x2 (size_t) [2] [RSP+1F0 ] 0xBE8A3D713E8A3D71 (size_t) [uint: 13729853970582224241 int: -4716890103127327375] [RSP+1F8 ] 0xBE2E147BBF70A3D7 (size_t) [uint: 13703913237860361175 int: -4742830835849190441] [RSP+200 ] 0x0 (size_t) [0] [RSP+208 ] 0x3E570A3D (size_t) [1045891645] [RSP+210 ] 0x2E100000000 (void*) [RSP+218 ] 0x0 (size_t) [0] [RSP+220 ] 0x0 (size_t) [0] [RSP+228 ] 0x0 (size_t) [0] [RSP+230 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+238 ] 0x2E173D6AC20 (TESNPC*) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) GetFullName: "Nora" [RSP+240 ] 0x2E17878E0A0 (void*) [RSP+248 ] 0xE54AD5EEE8 (void*) [RSP+250 ] 0xE54AD5EEF0 (void*) [RSP+258 ] 0xE54AD5EE80 (void*) [RSP+260 ] 0xE54AD5EEF0 (void*) [RSP+268 ] 0xE54AD5EE80 (void*) [RSP+270 ] 0x2E173D6AC20 (TESNPC*) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) GetFullName: "Nora" [RSP+278 ] 0xE54AD5EFC8 (void*) [RSP+280 ] 0xE54AD5EEF8 (void*) [RSP+288 ] 0xE54AD5EE60 (void*) [RSP+290 ] 0xE54AD5EE68 (void*) [RSP+298 ] 0x0 (size_t) [0] [RSP+2A0 ] 0x0 (size_t) [0] [RSP+2A8 ] 0x0 (size_t) [0] [RSP+2B0 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+2B8 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+2C0 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+2C8 ] 0x2E173D6AC20 (TESNPC*) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) GetFullName: "Nora" [RSP+2D0 ] 0x2E1FD877C00 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+2D8 ] 0x7FF72B445145 (void* -> Fallout4.exe+0C15145 test rsi, rsi) [RSP+2E0 ] 0x2E1E1D118E9 (size_t) [3169179474153] [RSP+2E8 ] 0x2E1FD3B2FC0 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 218216080c00f Checking Parent: RTTIName: "NiNode" Flags: 88002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+2F0 ] 0x2E1FD3B2FC0 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 218216080c00f Checking Parent: RTTIName: "NiNode" Flags: 88002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+2F8 ] 0xE54AD5EFE0 (void*) [RSP+300 ] 0x2E17FF07301 (void*) [RSP+308 ] 0x7FF72AB33C55 (void* -> Fallout4.exe+0303C55 mov rcx, [rsp+0x28]) [RSP+310 ] 0x2E17FF07308 (void*) [RSP+318 ] 0x0 (size_t) [0] [RSP+320 ] 0x0 (size_t) [0] [RSP+328 ] 0x7FF72D4A00F8 (void* -> Fallout4.exe+2C700F8 fisubr st0, word ptr [rbp+0xEFBE]) [RSP+330 ] 0x0 (size_t) [0] [RSP+338 ] 0x0 (size_t) [0] [RSP+340 ] 0x0 (size_t) [0] [RSP+348 ] 0x7FF72AB357D8 (void* -> Fallout4.exe+03057D8 mov rcx, [rsp+0x68]) [RSP+350 ] 0x2E100200000 (void*) [RSP+358 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+360 ] 0xE54AD5F120 (void*) [RSP+368 ] 0x2E17FF05510 (void*) [RSP+370 ] 0x2E1FD7E3040 (NiNode*) Name: "Cloth_BN_Purse_001" RTTIName: "NiNode" Flags: e Checking Parent: Name: "Spine1_skin" RTTIName: "NiNode" Flags: 8000000000e Checking Parent: Name: "SPINE1" RTTIName: "NiNode" Flags: 8002000000e Checking Parent: Name: "COM" RTTIName: "NiNode" Flags: 8002000000e Checking Parent: Name: "COM_Override" RTTIName: "NiNode" Flags: 8002000000e Checking Parent: Name: "Root" RTTIName: "BSFlattenedBoneTree" Flags: 8002000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "Cloth_BN_Purse_001" [RSP+378 ] 0x7FF72BDD3E15 (void* -> Fallout4.exe+15A3E15 test rax, rax) [RSP+380 ] 0x0 (size_t) [0] [RSP+388 ] 0x2E1EA75F020 (void*) [RSP+390 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+398 ] 0x2E17FF063D8 (void*) [RSP+3A0 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+3A8 ] 0x7FF70000002C (size_t) [140698833649708] [RSP+3B0 ] 0x3 (size_t) [3] [RSP+3B8 ] 0x2E17FF05510 (void*) [RSP+3C0 ] 0x2E173D6AC20 (TESNPC*) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) GetFullName: "Nora" [RSP+3C8 ] 0x2E1811DAB50 (void*) [RSP+3D0 ] 0x2E1FD3C6000 (NiNode*) Name: "SPINE1" RTTIName: "NiNode" Flags: 8002000000e Checking Parent: Name: "COM" RTTIName: "NiNode" Flags: 8002000000e Checking Parent: Name: "COM_Override" RTTIName: "NiNode" Flags: 8002000000e Checking Parent: Name: "Root" RTTIName: "BSFlattenedBoneTree" Flags: 8002000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "SPINE1" [RSP+3D8 ] 0x7FF72BDD3E4C (void* -> Fallout4.exe+15A3E4C test rax, rax) [RSP+3E0 ] 0x3 (size_t) [3] [RSP+3E8 ] 0x2E1EA75F020 (void*) [RSP+3F0 ] 0xEC8 (size_t) [3784] [RSP+3F8 ] 0x17 (size_t) [23] [RSP+400 ] 0x2C (size_t) [44] [RSP+408 ] 0x7FF72BDD3E15 (void* -> Fallout4.exe+15A3E15 test rax, rax) [RSP+410 ] 0x1 (size_t) [1] [RSP+418 ] 0x2E1EA75F020 (void*) [RSP+420 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+428 ] 0x2E17FF05510 (void*) [RSP+430 ] 0x2E1FD7E3400 (NiNode*) Name: "CamTargetParent" RTTIName: "NiNode" Flags: 8000000000e Checking Parent: Name: "Root" RTTIName: "BSFlattenedBoneTree" Flags: 8002000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "CamTargetParent" [RSP+438 ] 0x7FF72BDD3E4C (void* -> Fallout4.exe+15A3E4C test rax, rax) [RSP+440 ] 0x0 (size_t) [0] [RSP+448 ] 0x2E1EA75F020 (void*) [RSP+450 ] 0x0 (size_t) [0] [RSP+458 ] 0xE54AD5F268 (void*) [RSP+460 ] 0x2E1FC0F2C00 (BSFlattenedBoneTree*) Name: "Root" RTTIName: "BSFlattenedBoneTree" Flags: 8002000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "Root" [RSP+468 ] 0x7FF72BDD3E4C (void* -> Fallout4.exe+15A3E4C test rax, rax) [RSP+470 ] 0x5 (size_t) [5] [RSP+478 ] 0x2E1EA75F020 (void*) [RSP+480 ] 0x0 (size_t) [0] [RSP+488 ] 0x7FF72BDD84EA (void* -> Fallout4.exe+15A84EA test r14b, r14b) [RSP+490 ] 0x2E1FD76BE78 (void*) [RSP+498 ] 0x0 (size_t) [0] [RSP+4A0 ] 0x1 (size_t) [1] [RSP+4A8 ] 0x2E1FD0A7380 (BSGeometrySegmentData*) [RSP+4B0 ] 0xE54AD5F1F0 (void*) [RSP+4B8 ] 0x7FF72ADF2E90 (void* -> Fallout4.exe+05C2E90 cmp edi, eax) [RSP+4C0 ] 0x2E1FD0A7380 (BSGeometrySegmentData*) [RSP+4C8 ] 0x1 (size_t) [1] [RSP+4D0 ] 0x2 (size_t) [2] [RSP+4D8 ] 0x1 (size_t) [1] [RSP+4E0 ] 0x2E1EF0D43F0 (void*) [RSP+4E8 ] 0x2E1FD082640 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: 8000000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "BSFaceGenNiNodeSkinned" [RSP+4F0 ] 0x2E1FD6CB5F0 (BSDynamicTriShape*) Name: "FemaleNeckGore" RTTIName: "BSDynamicTriShape" Flags: 8000000000e Checking Parent: Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: 8000000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "FemaleNeckGore" [RSP+4F8 ] 0x7FF72ADF2471 (void* -> Fallout4.exe+05C2471 add rsp, 0x48) [RSP+500 ] 0x2E1F5C708D0 (BGSHeadPart*) File: "AzarPonytailHairstyles.esp" Flags: 0x00000008 EditorID: "azarHairLong01" FormID: 0x35000818 FormType: kHDPT (15) GetFullName: "Azar Long 1" [RSP+508 ] 0x0 (size_t) [0] [RSP+510 ] 0x0 (size_t) [0] [RSP+518 ] 0x1 (size_t) [1] [RSP+520 ] 0xE54AD5F228 (void*) [RSP+528 ] 0xE54AD5F230 (void*) [RSP+530 ] 0xE54AD5F238 (void*) [RSP+538 ] 0xE54AD5F240 (void*) [RSP+540 ] 0x2E1F5C708D0 (BGSHeadPart*) File: "AzarPonytailHairstyles.esp" Flags: 0x00000008 EditorID: "azarHairLong01" FormID: 0x35000818 FormType: kHDPT (15) GetFullName: "Azar Long 1" [RSP+548 ] 0x7FF72ACE26CF (void* -> Fallout4.exe+04B26CF mov r14, [rsp+0xA8]) [RSP+550 ] 0x2E1F5C4A048 (void*) [RSP+558 ] 0x2E100000001 (void*) [RSP+560 ] 0x2E100000000 (void*) [RSP+568 ] 0x1 (size_t) [1] [RSP+570 ] 0x2E16EE36F00 (void*) [RSP+578 ] 0x7FF72ACE100C (void* -> Fallout4.exe+04B100C add rsp, 0x58) [RSP+580 ] 0x2E174D170F0 (TESRace*) File: "LooksMenu Customization Compendium.esp" Modified by: Fallout4.esm -> LooksMenu Customization Compendium.esp Flags: 0x00000009 EditorID: "HumanRace" FormID: 0x00013746 FormType: kRACE (17) GetFullName: "Human" [RSP+588 ] 0x2E1FD877C00 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+590 ] 0x2E1FD082640 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: 8000000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "BSFaceGenNiNodeSkinned" [RSP+598 ] 0x20000000000 (size_t) [2199023255552] [RSP+5A0 ] 0x2E1FD082640 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: 8000000000e Checking Parent: Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "BSFaceGenNiNodeSkinned" [RSP+5A8 ] 0x1 (size_t) [1] [RSP+5B0 ] 0x2E173D6AC20 (TESNPC*) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) GetFullName: "Nora" [RSP+5B8 ] 0x0 (size_t) [0] [RSP+5C0 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+5C8 ] 0x0 (size_t) [0] [RSP+5D0 ] 0x2E1EA0AD790 (void*) [RSP+5D8 ] 0x0 (size_t) [0] [RSP+5E0 ] 0x0 (size_t) [0] [RSP+5E8 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+5F0 ] 0x2E1FD877C00 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+5F8 ] 0xC (size_t) [12] [RSP+600 ] 0xE54AD5F3A0 (void*) [RSP+608 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+610 ] 0xE54AD5F389 (void*) [RSP+618 ] 0x7FF72AE35876 (void* -> Fallout4.exe+0605876 test r12, r12) [RSP+620 ] 0x2E17FF05510 (void*) [RSP+628 ] 0xE54AD5F300 (void*) [RSP+630 ] 0xE54AD5F300 (void*) [RSP+638 ] 0x0 (size_t) [0] [RSP+640 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+648 ] 0x7FFE020392DC (void* -> ucrtbase.dll+00192DC add rsp, 0x70) [RSP+650 ] 0xE54AD5F4D0 (void*) [RSP+658 ] 0x0 (size_t) [0] [RSP+660 ] 0xE54AD5F4F0 (void*) [RSP+668 ] 0xFFFFFFFE (size_t) [4294967294] [RSP+670 ] 0x0 (size_t) [0] [RSP+678 ] 0x0 (size_t) [0] [RSP+680 ] 0x0 (size_t) [0] [RSP+688 ] 0x0 (size_t) [0] [RSP+690 ] 0x0 (size_t) [0] [RSP+698 ] 0x0 (size_t) [0] [RSP+6A0 ] 0x0 (size_t) [0] [RSP+6A8 ] 0x0 (size_t) [0] [RSP+6B0 ] 0x0 (size_t) [0] [RSP+6B8 ] 0x0 (size_t) [0] [RSP+6C0 ] 0x0 (size_t) [0] [RSP+6C8 ] 0x0 (size_t) [0] [RSP+6D0 ] 0xE54AD5F95A (void*) [RSP+6D8 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+6E0 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+6E8 ] 0x2E1EA0AD790 (void*) [RSP+6F0 ] 0x11 (size_t) [17] [RSP+6F8 ] 0x2E173D6AC20 (TESNPC*) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) GetFullName: "Nora" [RSP+700 ] 0x56 (size_t) [86] [RSP+708 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+710 ] 0x2E1FD877C00 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+718 ] 0x7FF72ACEBF0B (void* -> Fallout4.exe+04BBF0B mov rax, [rbx]) [RSP+720 ] 0x2E173D6AC20 (TESNPC*) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) GetFullName: "Nora" [RSP+728 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+730 ] 0x2 (size_t) [2] [RSP+738 ] 0x2E17FF05510 (void*) [RSP+740 ] 0x0 (size_t) [0] [RSP+748 ] 0x7FF72B4D19A3 (void* -> Fallout4.exe+0CA19A3 movzx eax, byte ptr [0x00007FF72D69A028]) [RSP+750 ] 0x2E1FD877C00 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" Flags: 20c236080c00e Checking Parent: RTTIName: "BSMultiBoundRoom" Flags: 88002000080e Checking Parent: RTTIName: "NiNode" Flags: 8002000280e Checking Parent: RTTIName: "BSMultiBoundNode" Flags: 8002000280e Checking Parent: Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 8002000280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 2000280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 2000280e Name: "skeleton.nif" [RSP+758 ] 0xE54AD5F950 (void*) [RSP+760 ] 0x700000002 (size_t) [30064771074] [RSP+768 ] 0x10 (size_t) [16] [RSP+770 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+778 ] 0x0 (size_t) [0] [RSP+780 ] 0xE54AD5F65E (char*) "43" [RSP+788 ] 0x2 (size_t) [2] [RSP+790 ] 0xE54AD5FA7A (void*) [RSP+798 ] 0xA (size_t) [10] [RSP+7A0 ] 0x2 (size_t) [2] [RSP+7A8 ] 0x0 (size_t) [0] [RSP+7B0 ] 0x2E2C5BC8520 (void*) [RSP+7B8 ] 0x2 (size_t) [2] [RSP+7C0 ] 0x1AA2703D0D9 (size_t) [1830310629593] [RSP+7C8 ] 0x7FF72A830000 (void*) [RSP+7D0 ] 0x2 (size_t) [2] [RSP+7D8 ] 0x2E1E6ED05B8 (void*) [RSP+7E0 ] 0x2E2C5BC8520 (void*) [RSP+7E8 ] 0xE54AD5F9F0 (char*) "M" [RSP+7F0 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+7F8 ] 0x7FF72B3F9312 (void* -> Fallout4.exe+0BC9312 jmp 0x00007FF72B3F7902) [RSP+800 ] 0x11 (size_t) [17] [RSP+808 ] 0xE54AD5F5D0 (void*) [RSP+810 ] 0x7FF72CAA6B00 (void* -> Fallout4.exe+2276B00 add [rcx+0x7FF72AA2], dh) [RSP+818 ] 0xE54AD5FA10 (void*) [RSP+820 ] 0x700000002 (size_t) [30064771074] [RSP+828 ] 0x10 (size_t) [16] [RSP+830 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+838 ] 0xFFFF0000 (size_t) [4294901760] [RSP+840 ] 0xE54AD5F71E (void*) [RSP+848 ] 0x3C88880000000002 (size_t) [4361885772689702914] [RSP+850 ] 0x2E2C5BC8520 (void*) [RSP+858 ] 0xE54AD5F720 (void*) [RSP+860 ] 0xFAFAFAFA (size_t) [4210752250] [RSP+868 ] 0x0 (size_t) [0] [RSP+870 ] 0x0 (size_t) [0] [RSP+878 ] 0x0 (size_t) [0] [RSP+880 ] 0x0 (size_t) [0] [RSP+888 ] 0x0 (size_t) [0] [RSP+890 ] 0xBE3D374040416F17 (size_t) [uint: 13708173589881122583 int: -4738570483828429033] [RSP+898 ] 0x3B3EB313 (size_t) [993964819] [RSP+8A0 ] 0x0 (size_t) [0] [RSP+8A8 ] 0x0 (size_t) [0] [RSP+8B0 ] 0x0 (size_t) [0] [RSP+8B8 ] 0x3C5B000000000000 (size_t) [4349069865156345856] [RSP+8C0 ] 0x0 (size_t) [0] [RSP+8C8 ] 0x0 (size_t) [0] [RSP+8D0 ] 0x2E22E578720 (void*) [RSP+8D8 ] 0x0 (size_t) [0] [RSP+8E0 ] 0x0 (size_t) [0] [RSP+8E8 ] 0x0 (size_t) [0] [RSP+8F0 ] 0x3F0000003F000000 (size_t) [4539628425446424576] [RSP+8F8 ] 0x3F0000003F000000 (size_t) [4539628425446424576] [RSP+900 ] 0x2E1FC869530 (BGSProcedureTreeSequenceExecState*) [RSP+908 ] 0x7FF72BD186F2 (void* -> Fallout4.exe+14E86F2 movups xmm0, [rbx+0x50]) [RSP+910 ] 0x2E24C93FBC0 (hknpBSCharacterRigidBody*) [RSP+918 ] 0xE54AD5F860 (void*) [RSP+920 ] 0x2 (size_t) [2] [RSP+928 ] 0x2 (size_t) [2] [RSP+930 ] 0x31EA00003FB02D70 (size_t) [3596687253477272944] [RSP+938 ] 0x0 (size_t) [0] [RSP+940 ] 0xBD79F3483F7F85D4 (size_t) [uint: 13653211236978886100 int: -4793532836730665516] [RSP+948 ] 0x3A7A54F5 (size_t) [981095669] [RSP+950 ] 0xBF7F80DFBD79E1FC (size_t) [uint: 13798889481731432956 int: -4647854591978118660] [RSP+958 ] 0xBC4B5F24 (size_t) [3159056164] [RSP+960 ] 0xBC4A09BCBAE034BA (size_t) [uint: 13567667533600797882 int: -4879076540108753734] [RSP+968 ] 0x310000003F7FFAEC (size_t) [3530822108923820780] [RSP+970 ] 0x0 (size_t) [0] [RSP+978 ] 0x0 (size_t) [0] [RSP+980 ] 0x0 (size_t) [0] [RSP+988 ] 0x33347FF72C7BFA84 (size_t) [3689714694303251076] [RSP+990 ] 0x0 (size_t) [0] [RSP+998 ] 0x2E2309D19A0 (void*) [RSP+9A0 ] 0x0 (size_t) [0] [RSP+9A8 ] 0xC11CF5C3 (size_t) [3239900611] [RSP+9B0 ] 0x2E1FBDBCEE4 (void*) [RSP+9B8 ] 0x7FF72C7BFFA0 (void* -> Fallout4.exe+1F8FFA0 cmp eax, 0x06) [RSP+9C0 ] 0x1 (size_t) [1] [RSP+9C8 ] 0x7FF72ACF3400 (void* -> Fallout4.exe+04C3400 test al, al) [RSP+9D0 ] 0x2E1FBDBCEE4 (void*) [RSP+9D8 ] 0xE54AD5F810 (char*) "+" [RSP+9E0 ] 0x0 (size_t) [0] [RSP+9E8 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+9F0 ] 0x0 (size_t) [0] [RSP+9F8 ] 0x0 (size_t) [0] [RSP+A00 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+A08 ] 0x7FF72AD78934 (void* -> Fallout4.exe+0548934 test al, al) [RSP+A10 ] 0xE54AD5F8B0 (char*) "+" [RSP+A18 ] 0x7FF72C81DD39 (void* -> Fallout4.exe+1FEDD39 jmp 0x00007FF72C81DD60) [RSP+A20 ] 0xE54AD5F960 (void*) [RSP+A28 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+A30 ] 0x2E176B954B0 (TESQuest*) Already Run Quest: true Current Stage: 10 File: "unofficial fallout 4 patch.esp" Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp Flags: 0x00400009 EditorID: "BackBayPOIQuest01" FormID: 0x0017F1E7 FormType: kQUST (80) [RSP+A38 ] 0x7FF72AF46F49 (void* -> Fallout4.exe+0716F49 movzx ebx, al) [RSP+A40 ] 0x0 (size_t) [0] [RSP+A48 ] 0x333402E1F1D21768 (size_t) [3689577164171253608] [RSP+A50 ] 0xE54AD5F810 (char*) "+" [RSP+A58 ] 0x2E1FBDBCEE4 (void*) [RSP+A60 ] 0x0 (size_t) [0] [RSP+A68 ] 0x0 (size_t) [0] [RSP+A70 ] 0x31EA161E3FB02D70 (size_t) [3596711571582102896] [RSP+A78 ] 0x7FF72C7BFA84 (void* -> Fallout4.exe+1F8FA84 cmp eax, 0x06) [RSP+A80 ] 0x7FF72D9A1501 (void* -> Fallout4.exe+3171501 add [rax], al) [RSP+A88 ] 0x0 (size_t) [0] [RSP+A90 ] 0x0 (size_t) [0] [RSP+A98 ] 0x0 (size_t) [0] [RSP+AA0 ] 0x0 (size_t) [0] [RSP+AA8 ] 0x0 (size_t) [0] [RSP+AB0 ] 0x0 (size_t) [0] [RSP+AB8 ] 0x0 (size_t) [0] [RSP+AC0 ] 0x0 (size_t) [0] [RSP+AC8 ] 0x3F80000000000000 (size_t) [4575657221408423936] [RSP+AD0 ] 0x3F8000003F800000 (size_t) [4575657222473777152] [RSP+AD8 ] 0x3F8000003F800000 (size_t) [4575657222473777152] [RSP+AE0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+AE8 ] 0x3F80000000000000 (size_t) [4575657221408423936] [RSP+AF0 ] 0xBF80000034800000 (size_t) [uint: 13799029259144003584 int: -4647714814565548032] [RSP+AF8 ] 0x45102CDD00000000 (size_t) [4976526915943792640] [RSP+B00 ] 0xB4800000BF800000 (size_t) [uint: 13006395727058829312 int: -5440348346650722304] [RSP+B08 ] 0xC38EE43D00000000 (size_t) [uint: 14091451234732998656 int: -4355292838976552960] [RSP+B10 ] 0x30 (size_t) [48] [RSP+B18 ] 0x7FF72BF4318F (void* -> Fallout4.exe+171318F mov rax, [rsp+0x20]) [RSP+B20 ] 0xD556 (size_t) [54614] [RSP+B28 ] 0x7FF72BD93492 (void* -> Fallout4.exe+1563492 test eax, eax) [RSP+B30 ] 0x1 (size_t) [1] [RSP+B38 ] 0x7FF72D920A00 (void* -> Fallout4.exe+30F0A00 adc edi, esp) [RSP+B40 ] 0x2B (size_t) [43] [RSP+B48 ] 0xE54AD5F95A (void*) [RSP+B50 ] 0x7FF72D920A00 (void* -> Fallout4.exe+30F0A00 adc edi, esp) [RSP+B58 ] 0x7FF72BD93775 (void* -> Fallout4.exe+1563775 test al, al) [RSP+B60 ] 0x0 (size_t) [0] [RSP+B68 ] 0x7FF72CC9A040 (void* -> Fallout4.exe+246A040 add [rax], al) [RSP+B70 ] 0x7FF72D9A0F60 (void* -> Fallout4.exe+3170F60 add [rax], al) [RSP+B78 ] 0x7FF72CC9A040 (void* -> Fallout4.exe+246A040 add [rax], al) [RSP+B80 ] 0x3F80000000000002 (size_t) [4575657221408423938] [RSP+B88 ] 0x426D36A400000000 (size_t) [4786542056967241728] [RSP+B90 ] 0x2E1F07A6020 (void*) [RSP+B98 ] 0x3 (size_t) [3] [RSP+BA0 ] 0xE54AD5F3A0 (void*) [RSP+BA8 ] 0x3F80000000000002 (size_t) [4575657221408423938] [RSP+BB0 ] 0x3D843AD2F7C7 (size_t) [67638131881927] [RSP+BB8 ] 0xE54AD5F860 (void*) [RSP+BC0 ] 0xE54AD5F958 (char*) "43" [RSP+BC8 ] 0x24AD5D556 (size_t) [9845462358] [RSP+BD0 ] 0x3 (size_t) [3] [RSP+BD8 ] 0x7FF72D874118 (PipboyInventoryData*) [RSP+BE0 ] 0x2B (size_t) [43] [RSP+BE8 ] 0x7FF72D4ED650 (void* -> Fallout4.exe+2CBD650 fisubr st0, word ptr [rbp-0x52211042]) [RSP+BF0 ] 0x0 (size_t) [0] [RSP+BF8 ] 0x7FF72D874118 (PipboyInventoryData*) [RSP+C00 ] 0x4822 (size_t) [18466] [RSP+C08 ] 0x7FF72BD92DAD (void* -> Fallout4.exe+1562DAD mov r13, rax) [RSP+C10 ] 0x7FF72D874118 (PipboyInventoryData*) [RSP+C18 ] 0xE54AD5F950 (void*) [RSP+C20 ] 0xE54AD5F989 (void*) [RSP+C28 ] 0x7FF72BD91AED (void* -> Fallout4.exe+1561AED mov rax, rbx) [RSP+C30 ] 0x2E1692885E8 (ScrapHeap*) [RSP+C38 ] 0x7FF72BD72963 (void* -> Fallout4.exe+1542963 mov rcx, [rsp+0x30]) [RSP+C40 ] 0x2E313360000 (void*) [RSP+C48 ] 0x2E313360000 (void*) [RSP+C50 ] 0x7FF72D874118 (PipboyInventoryData*) [RSP+C58 ] 0x7FF72B303130 (void* -> Fallout4.exe+0AD3130 add rsp, 0xB0) [RSP+C60 ] 0x2E313360098 (void*) [RSP+C68 ] 0x7FF72BD7270E (void* -> Fallout4.exe+154270E mov rsi, [rsp+0x40]) [RSP+C70 ] 0x2E313360000 (void*) [RSP+C78 ] 0x2E313360000 (void*) [RSP+C80 ] 0x2E1692885E8 (ScrapHeap*) [RSP+C88 ] 0x24A003334 (size_t) [9831461684] [RSP+C90 ] 0x1 (size_t) [1] [RSP+C98 ] 0x7FF72B3E8A4F (void* -> Fallout4.exe+0BB8A4F mov al, 0x01) [RSP+CA0 ] 0x40A00000 (size_t) [1084227584] [RSP+CA8 ] 0x0 (size_t) [0] [RSP+CB0 ] 0x0 (size_t) [0] [RSP+CB8 ] 0x2E1E6ED05B8 (void*) [RSP+CC0 ] 0x0 (size_t) [0] [RSP+CC8 ] 0x1AA2703D0D9 (size_t) [1830310629593] [RSP+CD0 ] 0x0 (size_t) [0] [RSP+CD8 ] 0xC350 (size_t) [50000] [RSP+CE0 ] 0x0 (size_t) [0] [RSP+CE8 ] 0x2E169288678 (BSTCommonScrapHeapMessageQueue<BSPackedTask>*) [RSP+CF0 ] 0x8 (size_t) [8] [RSP+CF8 ] 0x7FF72B3EF23A (void* -> Fallout4.exe+0BBF23A jmp 0x00007FF72B3EF220) [RSP+D00 ] 0x2E169288678 (BSTCommonScrapHeapMessageQueue<BSPackedTask>*) [RSP+D08 ] 0x8 (size_t) [8] [RSP+D10 ] 0x0 (size_t) [0] [RSP+D18 ] 0x7FF72B3D5D6D (void* -> Fallout4.exe+0BA5D6D xor esi, esi) [RSP+D20 ] 0x4D (size_t) [77] [RSP+D28 ] 0x2E16EE36F60 (PlayerCharacter*) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 FormID: 0x00000007 FormType: kNPC_ (45) Flags: 0x00440448 FormID: 0x00000014 FormType: kACHR (65) [RSP+D30 ] 0x11 (size_t) [17] [RSP+D38 ] 0x0 (size_t) [0] [RSP+D40 ] 0x0 (size_t) [0] [RSP+D48 ] 0x0 (size_t) [0] [RSP+D50 ] 0x0 (size_t) [0] [RSP+D58 ] 0x0 (size_t) [0] [RSP+D60 ] 0x0 (size_t) [0] [RSP+D68 ] 0x0 (size_t) [0] [RSP+D70 ] 0x0 (size_t) [0] [RSP+D78 ] 0x0 (size_t) [0] [RSP+D80 ] 0x0 (size_t) [0] [RSP+D88 ] 0x0 (size_t) [0] [RSP+D90 ] 0x0 (size_t) [0] [RSP+D98 ] 0x0 (size_t) [0] [RSP+DA0 ] 0x0 (size_t) [0] [RSP+DA8 ] 0x0 (size_t) [0] [RSP+DB0 ] 0x7FF72D9A1504 (void* -> Fallout4.exe+3171504 add [rax], al) [RSP+DB8 ] 0x1 (size_t) [1] [RSP+DC0 ] 0x7FF72D9A1500 (void* -> Fallout4.exe+3171500 add [rax], al) [RSP+DC8 ] 0x7FF72D9A1508 (void* -> Fallout4.exe+3171508 add [rax], al) [RSP+DD0 ] 0x2E1E6F42820 (void*) [RSP+DD8 ] 0x7FFDC33F6100 (void* -> f4se_1_10_984.dll+0016100 lea rcx, [0x00007FFDC34B0478]) [RSP+DE0 ] 0x2E1692885A0 (Main*) [RSP+DE8 ] 0xE54AD5FB00 (void*) [RSP+DF0 ] 0x0 (size_t) [0] [RSP+DF8 ] 0x7FF700000000 (size_t) [140698833649664] [RSP+E00 ] 0x2E1E6F42820 (void*) [RSP+E08 ] 0x7FF72B3E0A53 (void* -> Fallout4.exe+0BB0A53 call 0x00007FF72AC80280) [RSP+E10 ] 0x2E1E6F42820 (void*) [RSP+E18 ] 0x2E1692885A0 (Main*) [RSP+E20 ] 0x0 (size_t) [0] [RSP+E28 ] 0x0 (size_t) [0] [RSP+E30 ] 0x7FF72D9A2AB0 (void* -> Fallout4.exe+3172AB0 and [rax], ch) [RSP+E38 ] 0x7FF72BD9EBFA (void* -> Fallout4.exe+156EBFA mov rax, [rdi+0x18]) [RSP+E40 ] 0x7FF72D9A2AB0 (void* -> Fallout4.exe+3172AB0 and [rax], ch) [RSP+E48 ] 0x7FF72D9A2AB0 (void* -> Fallout4.exe+3172AB0 and [rax], ch) [RSP+E50 ] 0x0 (size_t) [0] [RSP+E58 ] 0x7FFE021B0C5B (void* -> KERNELBASE.dll+0040C5B nop [rax+rax*1], eax) [RSP+E60 ] 0x0 (size_t) [0] [RSP+E68 ] 0x7FF72D9A2A40 (BSJobs::JobThread*) [RSP+E70 ] 0x1 (size_t) [1] [RSP+E78 ] 0x7FF72D9A2AB0 (void* -> Fallout4.exe+3172AB0 and [rax], ch) [RSP+E80 ] 0x7FF72D9B6400 (char*) "<" [RSP+E88 ] 0x7FF72BD9F10B (void* -> Fallout4.exe+156F10B mov [rbp+0x04], eax) [RSP+E90 ] 0xE54AD5FBC0 (void*) [RSP+E98 ] 0x1 (size_t) [1] [RSP+EA0 ] 0x5 (size_t) [5] [RSP+EA8 ] 0x1 (size_t) [1] [RSP+EB0 ] 0x1 (size_t) [1] [RSP+EB8 ] 0x7FF72BFC4D75 (void* -> Fallout4.exe+1794D75 test rbx, rbx) [RSP+EC0 ] 0x3 (size_t) [3] [RSP+EC8 ] 0x7FFE021FFC1B (void* -> KERNELBASE.dll+008FC1B nop [rax+rax*1], eax) [RSP+ED0 ] 0x2E169295E10 (void*) [RSP+ED8 ] 0x2 (size_t) [2] [RSP+EE0 ] 0x0 (size_t) [0] [RSP+EE8 ] 0x0 (size_t) [0] [RSP+EF0 ] 0x1100000001 (size_t) [73014444033] [RSP+EF8 ] 0x7FF72D9A2AB0 (void* -> Fallout4.exe+3172AB0 and [rax], ch) [RSP+F00 ] 0x0 (size_t) [0] [RSP+F08 ] 0x7FF72C99134E (void* -> Fallout4.exe+216134E cmp dword ptr [rbx], 0x00) [RSP+F10 ] 0x1 (size_t) [1] [RSP+F18 ] 0x2E1E6F42820 (void*) [RSP+F20 ] 0x100000007 (size_t) [4294967303] [RSP+F28 ] 0xA88 (size_t) [2696] [RSP+F30 ] 0x2E1E6F42820 (void*) [RSP+F38 ] 0x100000007 (size_t) [4294967303] [RSP+F40 ] 0xA88 (size_t) [2696] [RSP+F48 ] 0x500000005 (size_t) [21474836485] [RSP+F50 ] 0x0 (size_t) [0] [RSP+F58 ] 0x0 (size_t) [0] [RSP+F60 ] 0x0 (size_t) [0] [RSP+F68 ] 0x0 (size_t) [0] [RSP+F70 ] 0x0 (size_t) [0] [RSP+F78 ] 0x0 (size_t) [0] [RSP+F80 ] 0x0 (size_t) [0] [RSP+F88 ] 0x0 (size_t) [0] [RSP+F90 ] 0x0 (size_t) [0] [RSP+F98 ] 0x7FF72BD9D619 (void* -> Fallout4.exe+156D619 movzx eax, byte ptr [rbx+0xA74]) [RSP+FA0 ] 0x7FF72D9A2A40 (BSJobs::JobThread*) [RSP+FA8 ] 0x0 (size_t) [0] [RSP+FB0 ] 0x0 (size_t) [0] [RSP+FB8 ] 0x370 (size_t) [880] [RSP+FC0 ] 0x7FF72D9A2A40 (BSJobs::JobThread*) [RSP+FC8 ] 0x7FF72BD7ADED (void* -> Fallout4.exe+154ADED mov rcx, [0x00007FF72D91F620]) [RSP+FD0 ] 0x4E84 (size_t) [20100] [RSP+FD8 ] 0x0 (size_t) [0] [RSP+FE0 ] 0x0 (size_t) [0] [RSP+FE8 ] 0x0 (size_t) [0] [RSP+FF0 ] 0x7FF72D9A2A40 (BSJobs::JobThread*) [RSP+FF8 ] 0x0 (size_t) [0] [RSP+1000] 0x0 (size_t) [0] [RSP+1008] 0x7FFE0320E8D7 (void* -> KERNEL32.DLL+002E8D7 mov ecx, eax) [RSP+1010] 0x0 (size_t) [0] [RSP+1018] 0x0 (size_t) [0] [RSP+1020] 0x0 (size_t) [0] [RSP+1028] 0x0 (size_t) [0] [RSP+1030] 0x0 (size_t) [0] [RSP+1038] 0x7FFE0490C53C (void* -> ntdll.dll+008C53C jmp 0x00007FFE0490C566) [RSP+1040] 0x0 (size_t) [0] [RSP+1048] 0x0 (size_t) [0] [RSP+1050] 0x4F0FFFFFB30 (size_t) [5433133628208] [RSP+1058] 0x4D0FFFFFB30 (size_t) [5295694674736] [RSP+1060] 0x21 (size_t) [33] [RSP+1068] 0x7FFE02285E90 (void* -> KERNELBASE.dll+0115E90 mov [rsp+0x10], rbx) [RSP+1070] 0xE54AD5D7C0 (void*) [RSP+1078] 0xE54AD5D7C0 (void*) [RSP+1080] 0x0 (size_t) [0] [RSP+1088] 0x0 (size_t) [0] [RSP+1090] 0x0 (size_t) [0] [RSP+1098] 0x0 (size_t) [0] [RSP+10A0] 0x0 (size_t) [0] [RSP+10A8] 0x0 (size_t) [0] [RSP+10B0] 0x0 (size_t) [0] [RSP+10B8] 0x0 (size_t) [0] [RSP+10C0] 0x0 (size_t) [0] [RSP+10C8] 0x0 (size_t) [0] [RSP+10D0] 0x0 (size_t) [0] [RSP+10D8] 0x0 (size_t) [0] [RSP+10E0] 0x0 (size_t) [0] [RSP+10E8] 0x0 (size_t) [0] [RSP+10F0] 0x0 (size_t) [0] [RSP+10F8] 0x0 (size_t) [0] [RSP+1100] 0x0 (size_t) [0] [RSP+1108] 0x0 (size_t) [0] [RSP+1110] 0x0 (size_t) [0] [RSP+1118] 0x0 (size_t) [0] [RSP+1120] 0x0 (size_t) [0] [RSP+1128] 0x0 (size_t) [0] [RSP+1130] 0x0 (size_t) [0] [RSP+1138] 0x0 (size_t) [0] [RSP+1140] 0x0 (size_t) [0] [RSP+1148] 0x0 (size_t) [0] [RSP+1150] 0x0 (size_t) [0] [RSP+1158] 0x0 (size_t) [0] [RSP+1160] 0x0 (size_t) [0] [RSP+1168] 0x0 (size_t) [0] [RSP+1170] 0x0 (size_t) [0] [RSP+1178] 0x0 (size_t) [0] [RSP+1180] 0x0 (size_t) [0] [RSP+1188] 0x0 (size_t) [0] [RSP+1190] 0x0 (size_t) [0] [RSP+1198] 0x0 (size_t) [0] [RSP+11A0] 0x0 (size_t) [0] [RSP+11A8] 0x0 (size_t) [0] [RSP+11B0] 0x0 (size_t) [0] [RSP+11B8] 0x0 (size_t) [0] [RSP+11C0] 0x0 (size_t) [0] [RSP+11C8] 0x0 (size_t) [0] [RSP+11D0] 0x0 (size_t) [0] [RSP+11D8] 0x0 (size_t) [0] [RSP+11E0] 0x0 (size_t) [0] [RSP+11E8] 0x0 (size_t) [0] [RSP+11F0] 0x0 (size_t) [0] [RSP+11F8] 0x0 (size_t) [0] [RSP+1200] 0x0 (size_t) [0] [RSP+1208] 0x0 (size_t) [0] [RSP+1210] 0x0 (size_t) [0] [RSP+1218] 0x0 (size_t) [0] [RSP+1220] 0x0 (size_t) [0] [RSP+1228] 0x0 (size_t) [0] [RSP+1230] 0x0 (size_t) [0] [RSP+1238] 0x0 (size_t) [0] [RSP+1240] 0x0 (size_t) [0] [RSP+1248] 0x0 (size_t) [0] [RSP+1250] 0x0 (size_t) [0] [RSP+1258] 0x0 (size_t) [0] [RSP+1260] 0x0 (size_t) [0] [RSP+1268] 0x0 (size_t) [0] [RSP+1270] 0x0 (size_t) [0] [RSP+1278] 0x0 (size_t) [0] [RSP+1280] 0x0 (size_t) [0] [RSP+1288] 0x0 (size_t) [0] [RSP+1290] 0x0 (size_t) [0] [RSP+1298] 0x0 (size_t) [0] [RSP+12A0] 0x0 (size_t) [0] [RSP+12A8] 0x0 (size_t) [0] [RSP+12B0] 0x0 (size_t) [0] [RSP+12B8] 0x0 (size_t) [0] [RSP+12C0] 0x0 (size_t) [0] [RSP+12C8] 0x0 (size_t) [0] [RSP+12D0] 0x0 (size_t) [0] [RSP+12D8] 0x0 (size_t) [0] [RSP+12E0] 0x0 (size_t) [0] [RSP+12E8] 0x0 (size_t) [0] [RSP+12F0] 0x0 (size_t) [0] [RSP+12F8] 0x0 (size_t) [0] [RSP+1300] 0x0 (size_t) [0] [RSP+1308] 0x0 (size_t) [0] [RSP+1310] 0x0 (size_t) [0] [RSP+1318] 0x0 (size_t) [0] [RSP+1320] 0x0 (size_t) [0] [RSP+1328] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 X3DAudio1_7.dll 0x000056240000 d3d11.dll 0x000180000000 LL_fourPlay_1_10_984.dll 0x02E1638B0000 NSI.dll 0x02E2C97F0000 Fallout4.exe 0x7FF72A830000 nvwgf2umx.dll 0x7FFCF4170000 nvgpucomp64.dll 0x7FFD33FD0000 steamclient64.dll 0x7FFDA2540000 WINHTTP.dll 0x7FFDA4680000 tier0_s64.dll 0x7FFDA7C90000 vstdlib_s64.dll 0x7FFDA8A00000 d3dcompiler_46e.dll 0x7FFDAB960000 ResampleDmo.DLL 0x7FFDB1190000 XAudio2_7.dll 0x7FFDB7BA0000 DSOUND.DLL 0x7FFDB7C30000 D3DCOMPILER_43.dll 0x7FFDB9F90000 winmmbase.dll 0x7FFDBC680000 nvspcap64.dll 0x7FFDBEF30000 flexRelease_x64.dll 0x7FFDBFCC0000 Buffout4.dll 0x7FFDC03E0000 f4se_1_10_984.dll 0x7FFDC33E0000 MSVCR110.dll 0x7FFDC95B0000 nvppex.dll 0x7FFDCBC10000 NvMemMapStoragex.dll 0x7FFDCBDD0000 gameoverlayrenderer64.dll 0x7FFDD08A0000 usvfs_x64.dll 0x7FFDD1540000 XDI.dll 0x7FFDD1C60000 mcm.dll 0x7FFDD1F80000 f4ee.dll 0x7FFDD2020000 LongLoadingTimesFix.dll 0x7FFDD41A0000 AUDIOSES.DLL 0x7FFDD50E0000 IneedThatFunction.dll 0x7FFDD7360000 MSVCP110.dll 0x7FFDD7950000 nvldumdx.dll 0x7FFDDB620000 WINSPOOL.DRV 0x7FFDDD130000 Windows.UI.dll 0x7FFDDD4C0000 textinputframework.dll 0x7FFDDD6A0000 OneCoreCommonProxyStub.dll 0x7FFDE12D0000 F4z Ro D'oh.dll 0x7FFDE2B30000 msdmo.dll 0x7FFDE2D70000 cudart64_75.dll 0x7FFDE2E70000 d3dx11_43.dll 0x7FFDE3190000 GFSDK_GodraysLib.x64.dll 0x7FFDE31E0000 GFSDK_SSAO_D3D11.win64.dll 0x7FFDE3240000 bink2w64.dll 0x7FFDE32D0000 MSVCP140.dll 0x7FFDE4390000 VCRUNTIME140.dll 0x7FFDE4420000 webio.dll 0x7FFDE4760000 VCRUNTIME140_1.dll 0x7FFDE5290000 COMCTL32.dll 0x7FFDE5490000 flexExtRelease_x64.dll 0x7FFDE5E40000 steam_api64.dll 0x7FFDE6130000 OLEACC.dll 0x7FFDE8EA0000 CONCRT140.dll 0x7FFDEAA70000 NvMessageBus.dll 0x7FFDEBA60000 nvapi64.dll 0x7FFDEBE90000 MSVCP140_ATOMIC_WAIT.dll 0x7FFDED160000 nvToolsExt64_1.dll 0x7FFDEDBB0000 ncryptsslp.dll 0x7FFDF3910000 OneCoreUAPCommonProxyStub.dll 0x7FFDF3960000 WINMM.dll 0x7FFDF4510000 drvstore.dll 0x7FFDF9190000 cryptnet.dll 0x7FFDF9310000 fwpuclnt.dll 0x7FFDF9350000 CoreUIComponents.dll 0x7FFDF9890000 rasadhlp.dll 0x7FFDF9BA0000 MMDevApi.dll 0x7FFDFAA10000 directxdatabasehelper.dll 0x7FFDFAAB0000 WinHTTP.dll 0x7FFDFAB20000 VERSION.dll 0x7FFDFAE70000 avrt.dll 0x7FFDFAE80000 Microsoft.Internal.WarpPal.dll 0x7FFDFCC80000 WindowsCodecs.dll 0x7FFDFCCA0000 d3d11.dll 0x7FFDFD850000 dcomp.dll 0x7FFDFDAC0000 CoreMessaging.dll 0x7FFDFE130000 MSIMG32.dll 0x7FFDFE4E0000 Secur32.dll 0x7FFDFE5A0000 UxTheme.dll 0x7FFDFE710000 WINNSI.DLL 0x7FFDFE7C0000 dxcore.dll 0x7FFDFE860000 dxgi.dll 0x7FFDFE8D0000 dwmapi.dll 0x7FFDFEA30000 resourcepolicyclient.dll 0x7FFDFEDB0000 DbgHelp.dll 0x7FFDFF1B0000 windows.storage.dll 0x7FFDFF5D0000 IPHLPAPI.DLL 0x7FFE00140000 DNSAPI.dll 0x7FFE00230000 schannel.DLL 0x7FFE00580000 rsaenh.dll 0x7FFE006B0000 kernel.appcore.dll 0x7FFE00750000 ntmarta.dll 0x7FFE00870000 SSPICLI.DLL 0x7FFE009F0000 MSWSOCK.dll 0x7FFE00CA0000 CRYPTBASE.DLL 0x7FFE00EF0000 wldp.dll 0x7FFE00F90000 CRYPTSP.dll 0x7FFE01090000 msasn1.dll 0x7FFE010F0000 NTASN1.dll 0x7FFE01200000 ncrypt.dll 0x7FFE01250000 devobj.dll 0x7FFE015B0000 cfgmgr32.dll 0x7FFE015E0000 DPAPI.DLL 0x7FFE01660000 UMPDC.dll 0x7FFE01670000 powrprof.dll 0x7FFE01690000 bcrypt.dll 0x7FFE018C0000 profapi.dll 0x7FFE018F0000 msvcp_win.dll 0x7FFE01A90000 win32u.dll 0x7FFE01B40000 wintrust.dll 0x7FFE01B70000 CRYPT32.dll 0x7FFE01C00000 wintypes.dll 0x7FFE01D80000 gdi32full.dll 0x7FFE01EF0000 ucrtbase.dll 0x7FFE02020000 KERNELBASE.dll 0x7FFE02170000 bcryptPrimitives.dll 0x7FFE02570000 SETUPAPI.dll 0x7FFE02640000 shcore.dll 0x7FFE02AD0000 IMM32.DLL 0x7FFE02BD0000 GDI32.dll 0x7FFE02C20000 imagehlp.dll 0x7FFE02C50000 COMDLG32.dll 0x7FFE02C80000 RPCRT4.dll 0x7FFE02E00000 ADVAPI32.dll 0x7FFE02F30000 MSCTF.dll 0x7FFE02FF0000 SHLWAPI.dll 0x7FFE03170000 KERNEL32.DLL 0x7FFE031E0000 sechost.dll 0x7FFE03390000 ole32.dll 0x7FFE03490000 SHELL32.dll 0x7FFE03630000 combase.dll 0x7FFE03E20000 WS2_32.dll 0x7FFE041B0000 msvcrt.dll 0x7FFE04230000 USER32.dll 0x7FFE042E0000 clbcatq.dll 0x7FFE044B0000 OLEAUT32.dll 0x7FFE04570000 PSAPI.DLL 0x7FFE04830000 ntdll.dll 0x7FFE04880000 F4SE PLUGINS: Buffout4.dll v1.37 f4ee.dll F4z Ro D'oh.dll v2.0.8.622 IneedThatFunction.dll v1 LL_fourPlay_1_10_984.dll v53 LongLoadingTimesFix.dll v1.1.1 mcm.dll XDI.dll PLUGINS: Light: 29 Regular: 78 Total: 107 [00] Fallout4.esm [01] DLCRobot.esm [02] DLCworkshop01.esm [03] DLCCoast.esm [04] DLCworkshop02.esm [05] DLCworkshop03.esm [06] DLCNukaWorld.esm [07] TortureDevices.esm [08] AAF.esm [09] VotWMaster.esm [0A] XDI.esm [0B] unofficial fallout 4 patch.esp [0C] RealHandcuffs.esp [0D] CBBE.esp [0E] Nuka Ride.esp [0F] Vioxsis_Strap-Ons.esp [10] ASA.esp [11] Commonwealth Slavers.esp [12] ZaZOut4.esp [13] LooksMenu.esp [14] AAF_BadEnd_Animations.esp [15] AAF_GrayAnimations.esp [16] AAF_GrayAnimations_Furniture.esp [17] FO4_AnimationsByLeito.esp [18] Vadermania[AAF_anims].esp [19] AAF_CreaturePack01.esp [1A] AAF_CreaturePack02DLC.esp [1B] Atomic Lust.esp [1C] Mutated Lust.esp [1D] SavageCabbage_Animations.esp [1E] rxl_bp70_animations.esp [1F] BraveAnims.esp [20] RZSex.esp [21] Allnarta AAF Animations.esp [22] Rufgt's Animations.esp [23] Deathclaw_nude.esp [24] ErectionFix_SilverPerv.esp [25] UAP Moans.esp [26] Beggar_Whore.esp [27] FP_SexualHarassment.esp [28] AAF_Spectators.esp [29] TatsAfterRape.esp [2A] SlaveTattoos.esp [2B] AAF_Violate.esp [2C] FPAttributes.esp [2D] FPAttributesHUD.esp [2E] CumOverlays.esp [2F] VeryNaughtyPaintings.esp [30] Hot and Horny Wastelands Posters.esp [31] GetDirty.esp [32] HiPolyFaces.esp [33] LooksMenu Customization Compendium.esp [34] KSHairdos.esp [35] AzarPonytailHairstyles.esp [36] StartMeUp.esp [37] StartMeUpNukaWorldPatch.esp [38] VotWStarlightDriveIn.esp [39] Aoi Shino Reels.esp [3A] Aoi Shino Holotapes.esp [3B] JamieYoung Holotapes.esp [3C] JamieYoung Reels.esp [3D] Haley Reed Holotapes.esp [3E] Haley reed Reels.esp [3F] Emma Buggs Holotapes.esp [40] Emma Buggs Reels.esp [41] Porn Music Video - Braindamage - TV.esp [42] Porn Music Video - Kneel - TV.esp [43] Idiot Slut.esp [44] problemsofsurvivor.esp [45] posnukaworld.esp [46] Natasha_Face_Texture_Vanilla_Colours.esp [47] MilkingHumanKindness.esp [48] FP_FamilyPlanningEnhanced.esp [49] FPESuperMutantAddon.esp [4A] DangerousNights.esp [4B] EnhancedLightsandFX.esp [4C] dogmeatsnewtrick.esp [4D] TMVaultSurvivorOutfits.esp [FE:000] ccBGSFO4044-HellfirePowerArmor.esl [FE:001] ccBGSFO4115-X02.esl [FE:002] ccBGSFO4116-HeavyFlamer.esl [FE:003] ccBGSFO4110-WS_Enclave.esl [FE:004] ccBGSFO4096-AS_Enclave.esl [FE:005] ccFSVFO4007-Halloween.esl [FE:006] ccBGSFO4046-TesCan.esl [FE:007] ccSBJFO4003-Grenade.esl [FE:008] ccOTMFO4001-Remnants.esl [FE:009] AAFThemes.esl [FE:00A] Bememoth Separated Cart.esl [FE:00B] Hardcore Gunners.esl [FE:00C] Hardcore Raiders.esl [FE:00D] VotWSpecialVideos.esl [FE:00E] VotW_Elizabeth1.esl [FE:00F] VotW_Elizabeth2.esl [FE:010] BodyTalk3-RaiderNormalsFix.esl [FE:011] AAF_DR_creature_pack.esp [FE:012] Behemoth No Cart.esp [FE:013] Zaz Particle Effects.esp [FE:014] BraveAnims_Fix.esp [FE:015] PenPos.esp [FE:016] AAF_Violate_Feral_Animations.esp [FE:017] AAF_Violate_DLC_Patch.esp [FE:018] ProvocativePerks.esp [FE:019] AAF_Dirty_Sex.esp [FE:01A] StartMeUpShaunDefaultAppearance.esp [FE:01B] FP_FamilyPlanningEnhanced_DLC_Doctors_Addon.esp [FE:01C] Bye-Bye Clouds.esp
深淵の神 Posted December 9, 2025 Posted December 9, 2025 I suppose the problem may be in the skeleton given the number of errors where it indicates a null node so the skeleton (skeleton.nif) does NOT match the animation. Although I honestly don't know the current state of Fallout 4 after Bugthesda decided to nuke the load orders with their "new" update. You should check mod compatibility with your version of the game. Check: CBBE, skeleton ZEX, LooksMenu. When the engine tries to position a bone that does NOT exist → NULL pointer → invalid access → CTD Which animation caused the CTD anyway?
CraftyBernardo Posted December 9, 2025 Author Posted December 9, 2025 It's AAF Violate, in this case, with synths, but I experienced the same with deathclaws. It goes through the motions, but when it fades to black (after which is fades back in on the sex animation) instead this just crashes to desktop. I feel like I must have been adding something additional, later on that caused it to break. I rolled by Fallout back to 1.10.984 and that's been holding steady, it's just these animations that are becoming an issue. Since the only things I've been doing are adding mods here and there, I feel like it could be load-order but really I'm just guessing, I have zero clues.
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