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[question] Which settings do you use for Lossless Scaling x ENB?


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Posted
9 hours ago, Neo Heero said:

In my experience, ENB Frame Generation has worked better for Skyrim than Lossless Scaling.

Have you ever found a fix for the framerate off the map and UI getting stuck at 30 frames? I like how the mod works but a slow interface has honestly put me off no longer after trying from time to time.

 

Posted
12 hours ago, Fraying9981 said:

I just found out this thing 

https://store.steampowered.com/app/993090/Lossless_Scaling/

 

the settings are a bit confusing, wondering what's everyone experience?

 

I'm using this ENB preset

https://www.nexusmods.com/skyrimspecialedition/mods/35082

with DLAA https://www.nexusmods.com/skyrimspecialedition/mods/130669?tab=description

 

 

Bought the program not long after you posted this. It was like 3.50 so really cheap. And then went to youtube and found this.

It honestly works like a charm and the UI remains steady and doenst lag like enb frame gen. The only thing I didn't like is that it put my GPU at 70 degrees on regular. I know 70 degrees is quite normal for gaming but I never liked to get there. My skyrim has never gone beyond 61 degrees while gaming. So you know, it will put your GPU to work on the double And the shadows, I mean dark places look like out of a nightmare, it's like the frame generator is trying to load the what's in the shadows but keeps retrying so it looks like Herma mora is gonna jump outta them.

Posted (edited)
16 minutes ago, Pavlovian Afterdark said:

Bought the program not long after you posted this. It was like 3.50 so really cheap. And then went to youtube and found this.

It honestly works like a charm and the UI remains steady and doenst lag like enb frame gen. The only thing I didn't like is that it put my GPU at 70 degrees on regular. I know 70 degrees is quite normal for gaming but I never liked to get there. My skyrim has never gone beyond 61 degrees while gaming. So you know, it will put your GPU to work on the double And the shadows, I mean dark places look like out of a nightmare, it's like the frame generator is trying to load the what's in the shadows but keeps retrying so it looks like Herma mora is gonna jump outta them.

 

thanks for checking and sharing your experience! I hadn't paid attention to GPU so this is good to know + the comparison with ENB frame gen which idk about.

 

found the same video before posting this aha :D 
but here is the catch: the video says use wrgc. Claude says with ENB use DXGI. Who's right? Which one did you use?
I have used DXGI a bit, it seems to smoothen things a bit

Edited by Fraying9981
Posted
18 minutes ago, Fraying9981 said:

 

thanks for checking and sharing your experience! I hadn't paid attention to GPU so this is good to know + the comparison with ENB frame gen which idk about.

 

found the same video before posting this aha :D 
but here is the catch: the video says use wrgc. Claude says with ENB use DXGI. Who's right? Which one did you use?
I have used DXGI a bit, it seems to smoothen things a bit

I used the WGC. It worsk great and the only thing I found odd were those herma mora like shadows and the GPU usage increase. Again, 70 is pretty normal for GPUs so if you dont care about that, go for Lossless.

Though I did not knew that about DXGI going better with ENB. I'll try it too. Maybe that could reduce GPU usage.

Posted (edited)
1 hour ago, Pavlovian Afterdark said:

The only thing I didn't like is that it put my GPU at 70 degrees on regular. I know 70 degrees is quite normal for gaming but I never liked to get there. My skyrim has never gone beyond 61 degrees while gaming.

 

More fps = more power = more heat.

 

If you want to set fire to a GPU, have it run a black screen at over 10,000 fps. There's been plenty of games where the devs have forgotten to limit fps in menus and such, and thus have caused computers to shutdown or break. First such case I remember was the main menu of GTA San Andreas. Latest one being Starcraft 2's main menu. No doubt there's been many since then as well.

 

If you doubled your FPS with framegen, I could see a 10°C (~15%) jump being entirely plausible.

 

Edit: WebGL did this as well when all browsers implemented it. I immediately disabled it because I knew what was coming. Sure enough, some time later it was reported that WebGL didn't have an FPS limit so bad actors were burning people's GPUs as soon as they opened a website. Kinda funny how humans keep making the same mistakes over and over - we should have simple things like this figured out by now.

 

Edit again: WebGPU is being rolled out now. Already disabled here. History repeats itself yet again?

Edited by traison
Posted
1 hour ago, Pavlovian Afterdark said:

Though I did not knew that about DXGI going better with ENB. I'll try it too. Maybe that could reduce GPU usage.

 

it's claude's opinion lol. ill try wrgc

Posted
1 hour ago, traison said:

 

More fps = more power = more heat.

 

If you want to set fire to a GPU, have it run a black screen at over 10,000 fps. There's been plenty of games where the devs have forgotten to limit fps in menus and such, and thus have caused computers to shutdown or break. First such case I remember was the main menu of GTA San Andreas. Latest one being Starcraft 2's main menu. No doubt there's been many since then as well.

 

If you doubled your FPS with framegen, I could see a 10°C (~15%) jump being entirely plausible.

 

Edit: WebGL did this as well when all browsers implemented it. I immediately disabled it because I knew what was coming. Sure enough, some time later it was reported that WebGL didn't have an FPS limit so bad actors were burning people's GPUs as soon as they opened a website. Kinda funny how humans keep making the same mistakes over and over - we should have simple things like this figured out by now.

 

Edit again: WebGPU is being rolled out now. Already disabled here. History repeats itself yet again?

Yea, thats why I wanted to use the ENB framegen one since it gives me the frames at not GPU usage if you use the forcelimit fps so I stayed at the confy 59-63 degrees. But that 30 frames UI and MAP.. .  I honestly preferred playing at 40-60fps than using it just because that UI cap.

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