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Skyrim AE physics help Pandora


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Posted

Hi. 

So. First off physics for body works. Even all animations for OSA work. But. whenever it'a not a body physics: wigs, cloaks, skirts, anything that is not body, it doesn't work. More precisely it streches into infinity into the ground. I triple checked all. Installed FNIS(which just killed OSA animations, nothing else). At the time of testing Nemesis no longer fully exists, so I couldn't test that. and re-using Pandora revived OSA animations. I can confirm, last year with the same settings, the same mods with Nemesis it worked.

Am I missing some patch for Pandora? I can't seem to find it, if that the case is.
Any other ideas?
 

Posted
1 hour ago, Serana8 said:

... FNIS ... Nemesis ... Pandora ... Am I missing some patch for Pandora?

 

None of these have anything to do with physics.

 

1 hour ago, Serana8 said:

...it streches into infinity into the ground.

 

You have a node that has physics defined but no constraint keeping it attached to a static node. Could also be a skeleton issue if you're not using XP32.

Posted
20 minutes ago, traison said:

 

None of these have anything to do with physics.

 

 

You have a node that has physics defined but no constraint keeping it attached to a static node. Could also be a skeleton issue if you're not using XP32.

I do use XPMSE. Hm. How do I best convey all relevant mods info, assuming you are willing to help?
How do I find problematic node (am not even sure how to look for it)?

Posted

okay. I found solution: I had to instal faster hdt smp, and it's requirements. Now it works. It's strange, since none of the mods listed this as requirement.

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