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Is it possible to have multiple funiture animation packs without conflicts?


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This is probably a stupid question that may seem trivial, but I am not an expert on modding this game. Some of the SLAL packs I have installed either have furniture anims built in, or I have enabled the furniture pack. Lots of the animations refer to an object of the same name from different esps and cause the furniture in the scene to break. I read that you can separate the individual objects through xEdit, but they didn't really give instructions. I'm sure lots of you have figured out a way to do this, or maybe there's a patch somewhere. If someone could let me know, that would be cool. TY in advance.

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