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Ostim Standalone crash when exiting animations


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Had a quick look at SkyrimSE.exe+0CD9F7C and it has something to do with UI rendering and/or user input. Other than that though the crash log doesn't really contain anything obvious; certainly no pointers directly to OStim.dll. A debugger on your local system would be required to figure this one out.

 

If I were you, I'd switch to another version of OStim.dll, if that's an option. Also, if its requirements include other O-mods (especially obody) then switch those out too. ostim and obody for instance used to fight with eachother.

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