im here for a mod Posted October 28, 2025 Posted October 28, 2025 I am using version 1.6.640 with free CC update I have encountered the above issue twice, when using Fill her up baka and Estrus Chaurus. Before they apply bodymorphs, everything is fine. No bugs, no crashes nothing. After they do so the game continues to run perfectly. But when I exit and then try to load a save file made after estrus chaurus impregnation or fill her up's work, I get an instant ctd with acrash-2025-10-24-15-33-02.log VERY short crash log. The crash happens about 2 seconds after the loading begins. I have also used similar mods like egg factory and fertility mode and never encountered this issue. I would appreciate any sort of insight.
traison Posted October 28, 2025 Posted October 28, 2025 (edited) What version of SKSE?  The reason why the stack is missing is most likely becasue RBP is 0. Either something went horribly wrong, or this is part of some error reporting shenanigans.  The error that occured was most likely __non_rtti_object, i.e. trying to get the object type from a null pointer.  Edit: Also, your Crash Logger version is ancient. Update it for future problems.  Edit again: SKSE offsets line up with version 2.2.3, gonna assume that's the one you're using. Edited October 28, 2025 by traison
traison Posted October 28, 2025 Posted October 28, 2025 I would open this save in ReSaver to see what it has to say about it. It's crashing somewhat close to a section where it's checking the skse.ini for General.ClearInvalidRegistrations which apparently is a feature in SKSE to clean the save of orphaned scripts. Considering what you said about when it starts occcuring, I'd say EC or FHU is leaving terribly broken script instances behind - and these will show up in ReSaver.
im here for a mod Posted October 31, 2025 Author Posted October 31, 2025 (edited) I checked with resaver and they showed up with no problems at all. I use SKSE 2.2.3. I thought I had updated crash logger but it seems that wasnt the case. Gonna try again with an up to date version Edit: sorry for the late reply. I was having some irl trouble Edit 2: I hope you can share some wisdom as to how you learned to read crashlogs this well, I see you in almost every troubleshooting topic spittin out facts Edited October 31, 2025 by im here for a mod
im here for a mod Posted October 31, 2025 Author Posted October 31, 2025 Okay I got another crash with the new version of crash logger under the same circumstances. Interestingly, I was able to load the save without any complications once. It took a second try at loading to get the crash. I also checked with resaver and f ound no problems.crash-2025-10-31-16-53-25.log
traison Posted October 31, 2025 Posted October 31, 2025 1 hour ago, im here for a mod said: I hope you can share some wisdom as to how you learned to read crashlogs this well... Â 10 years of dabbling with assembly. There's a paragraph about it in the paper in my signature; see section 1. Â 18 minutes ago, im here for a mod said: ...I got another crash... Â Are you removing the stacks from these logs?
im here for a mod Posted October 31, 2025 Author Posted October 31, 2025 The logs are sent as is. I havent touched them
traison Posted October 31, 2025 Posted October 31, 2025 This is going to require a debugger to figure out then unfortunately.
im here for a mod Posted October 31, 2025 Author Posted October 31, 2025 Thank you for trying nonetheless.
im here for a mod Posted October 31, 2025 Author Posted October 31, 2025 (edited) Yeah I do, the ones coresspondant to my AE version That'd be 6.1.1 and the part 2 preloader Edited October 31, 2025 by im here for a mod
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