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Slot 32 and 46 at the same time?


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Posted

I used to have 2 items in the slot 32 i wanted to wear at the same time, i have managed to put one in slot 46 with SSSEdit but i want to make the 32 one have priority over the other, as in if i wear both i can only see the 32 one, does anyone know how to do that?

Also when i wear the 46 one its like its independant of my body and has its own physics (its a bra), how do i fix that?

Posted (edited)
57 minutes ago, huhyeahso said:

...i have managed to put one in slot 46 with SSSEdit...

 

Sounds like you forgot to change the mesh partitions, and remove the (presumably) naked body.

 

57 minutes ago, huhyeahso said:

...i want to make the 32 one have priority over the other, as in if i wear both i can only see the 32 one...

 

I'm fairly certain if you set the slot 46 one to also use slot 32, it will be hidden when a mesh with a partition 32 part is worn.

 

57 minutes ago, huhyeahso said:

Also when i wear the 46 one its like its independant of my body and has its own physics (its a bra), how do i fix that?

 

By making the part that changes the way the tits behave into slot 32. If the tits are controlled by CBPC then you can use its keywords to fake it, but I'd go the slot 32 route - more standardized.

 

Edit: Could also be these are weightpainted differently. In that case you'd obviously have to match the weightpaint. Outfit Studio has an option to copy it from a reference mesh.

Edited by traison
Posted
10 minutes ago, huhyeahso said:

ok so, do i set both slot 32 and 46 is SSSEdit?

 

Yes. xEdit has nothing to do with mesh partitions.

 

12 minutes ago, huhyeahso said:

How do i remove the mesh partitions? with Nifskope?

 

I prefer Outfit Studio, but NifSkope works too.

Posted

Ok i managed to get 2 items on at the same time and only see one but it depends on which one i put on last, how do i make one always on top?

Posted

Ok i managed to get 2 items on at the same time and only see one but it depends on which one i put on last, how do i make one always on top?

Posted

That might be hardcoded into the game. As far as I know there's no mesh priority setting. You may want to look into DD, and specifically its item hider functions. If it's possible to select which thing to hide, I'm quite sure DD would have figured it out by now.

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