Fraying9981 Posted October 14, 2025 Posted October 14, 2025 (edited) I came across Dynamic Armor Variants, which dynamically switches armors based on conditions https://www.nexusmods.com/skyrimspecialedition/mods/88302 and VSU which seems to be doing sth similar. https://www.nexusmods.com/skyrimspecialedition/mods/74851 I like the idea of outfits changing based on conditions, in particular arousal. Can anybody share about their experience using them? In particular: Which one is the most compatible with NSFW mods? Are there any major incompatibility issues? I'm thinking about: DOM, Obody, DD, TAWOBA, ABBA asking from the player perspective and NPC perspective. SFW mods Skyrim Outfit Equipment System NG? Does DAV have an arousal integration like VSU with Bare? Outfit Lists It seems both rely on the community uploading outfit lists (with the correct keywords) so the mods actually work. Is that the case? Which one of DAV and VSU has the most outfit and where can they be found? What they do differently from a technical perspective I'm no mod developer but I am curious if anyone has a concise explanation of how they do things differently and how they change the game (whether it's with keywords or something else) Edited October 14, 2025 by Fraying9981
traison Posted October 14, 2025 Posted October 14, 2025 (edited) 32 minutes ago, Fraying9981 said: I like the idea of outfits changing based on conditions, in particular arousal. Unless things have changed significantly in the past years, doing anything relalated to arousal in a sort of immediate or quick fashion will not work. SLA is relatively speaking very slow to update its arousal numbers. Especially if you have to rely on the SLA arousal faction rank. Edit: My point here being that this outfit mod might find out someone is hard as a rock 10-30 seconds after they've spawned in. If that's when the swap happens, you might have Belethor going from a fur coat, moon boots and mittens to a mankini in the middle of a conversation. ... maybe that's what you're going for here. 32 minutes ago, Fraying9981 said: I'm no mod developer but I am curious if anyone has a concise explanation of how they do things differently and how they change the game (whether it's with keywords or something else) Regardless of which one you pick, and regardless of how it is done, this is the kind of mod that will make debugging future issues that much more complicated. When you've made your selection, make a note somewhere to disable this mod when issues arise. If you want to do it properly, then also investigate what it takes to actually disable this - is a new game required, or is it enough to disable a dll. Edited October 14, 2025 by traison
Fraying9981 Posted October 14, 2025 Author Posted October 14, 2025 39 minutes ago, traison said: Unless things have changed significantly in the past years, doing anything relalated to arousal in a sort of immediate or quick fashion will not work. SLA is relatively speaking very slow to update its arousal numbers. Especially if you have to rely on the SLA arousal faction rank. Edit: My point here being that this outfit mod might find out someone is hard as a rock 10-30 seconds after they've spawned in. If that's when the swap happens, you might have Belethor going from a fur coat, moon boots and mittens to a mankini in the middle of a conversation. ... maybe that's what you're going for here. Regardless of which one you pick, and regardless of how it is done, this is the kind of mod that will make debugging future issues that much more complicated. When you've made your selection, make a note somewhere to disable this mod when issues arise. If you want to do it properly, then also investigate what it takes to actually disable this - is a new game required, or is it enough to disable a dll. Thanks. Yes tbh i think they are part of this group of mods with a great idea but the implementation is clunky because of limitations of the game system + it relies on other independent mods outfits and arousal assets. My intuition is that they dont really work after checking the threads. But hopefully someone has managed to find a way that works with them without bugs even though limited
Arkbar. Posted October 20, 2025 Posted October 20, 2025 As the bare author, I can share a bit of insight. DAV only changes the armor add-on, which mean it only changes the appearance of the item. VSU changes the equipped item, it removes the old item completely and changes to the variant item. They do not go to the inventory. You can think of the item being completely destroyed and a new item is created and equipped in place. This has a few consequences: 1- DAV is faster, than VSU, but parapets has admitted that he himself does not know how to handle conditions properly so in the end DAV only works when changing spaces, entering combat and similar conditions 2- VSU properly handles keywords ( assuming the keywords are properly set for each variant), this means that mods like licenses and babodialogue will work as intended with each variant. 3- I tried to make bare with DAV, but was unable so VSU it is. Integration. There are no conflicts with either mod you mentioned, but you may experience some unexpected results Dav only changes appearance not item, so an outfit system will win. VSU changes the item, so it may compete with an outfit system, but in the end VSU would win. Using bare as an indicator example. If you have an outfit for indoors and another for outdoors, the outfut system will try to equip from inventory and if you don't have it it won't change. Now iirc outfit system don't have arousal considerations so you only have 1indoor and 1 outdoor variant, so with bare, you could have 4 combinations 1- indoor normal/slutty 2 outdoor normal/slutty, But outfit can only change normal variants, so imagine the following scenario: 1- You are outdoors, normal outfit. 2- you enter an inn, outfit system kicks in, so you change to normal indoors 3- you raise your arousal, you bare kicks in, and you have slutty indoors 4- you go outside, outfit system kicks in, now you wear normal outdoor - slutty indoor goes to inventory 5- bare kucks inn, now you wear slutty outdoor 6- go back in, outfit system dies not find normal indoors, you keep slutty outdoor. - extra 7- you lower your arousal, you change to normal outdoor, 8- unless you manually equip slutty indoor, you will keep slutty variant in your inventory regardless of arousal --- In theory is possible so all items in inventory are affected, but that would be much slower, and does bit fix the outfit system conflict, only changes the scenario
Fraying9981 Posted October 20, 2025 Author Posted October 20, 2025 15 hours ago, Arkbar. said: As the bare author, I can share a bit of insight. DAV only changes the armor add-on, which mean it only changes the appearance of the item. VSU changes the equipped item, it removes the old item completely and changes to the variant item. They do not go to the inventory. You can think of the item being completely destroyed and a new item is created and equipped in place. This has a few consequences: 1- DAV is faster, than VSU, but parapets has admitted that he himself does not know how to handle conditions properly so in the end DAV only works when changing spaces, entering combat and similar conditions 2- VSU properly handles keywords ( assuming the keywords are properly set for each variant), this means that mods like licenses and babodialogue will work as intended with each variant. 3- I tried to make bare with DAV, but was unable so VSU it is. Integration. There are no conflicts with either mod you mentioned, but you may experience some unexpected results Dav only changes appearance not item, so an outfit system will win. VSU changes the item, so it may compete with an outfit system, but in the end VSU would win. Using bare as an indicator example. If you have an outfit for indoors and another for outdoors, the outfut system will try to equip from inventory and if you don't have it it won't change. Now iirc outfit system don't have arousal considerations so you only have 1indoor and 1 outdoor variant, so with bare, you could have 4 combinations 1- indoor normal/slutty 2 outdoor normal/slutty, But outfit can only change normal variants, so imagine the following scenario: 1- You are outdoors, normal outfit. 2- you enter an inn, outfit system kicks in, so you change to normal indoors 3- you raise your arousal, you bare kicks in, and you have slutty indoors 4- you go outside, outfit system kicks in, now you wear normal outdoor - slutty indoor goes to inventory 5- bare kucks inn, now you wear slutty outdoor 6- go back in, outfit system dies not find normal indoors, you keep slutty outdoor. - extra 7- you lower your arousal, you change to normal outdoor, 8- unless you manually equip slutty indoor, you will keep slutty variant in your inventory regardless of arousal --- In theory is possible so all items in inventory are affected, but that would be much slower, and does bit fix the outfit system conflict, only changes the scenario Thanks for sharing! Sounds like vsu + bare is more powerful. If i understand correctly, on the logic, bare would be working with an outfit system, that's cool too! Does bare only work on the player or on npcs as well?
Arkbar. Posted October 21, 2025 Posted October 21, 2025 Bare depends on VSU, VSU is just a framework to change clothes depending on conditions. BARE should be able to work with skyrim outfit system, but I have not tested it. BARE does work with NPCs, but BARE is female only though
Fraying9981 Posted October 21, 2025 Author Posted October 21, 2025 1 hour ago, Arkbar. said: Bare depends on VSU, VSU is just a framework to change clothes depending on conditions. BARE should be able to work with skyrim outfit system, but I have not tested it. BARE does work with NPCs, but BARE is female only though thanks. If i understand correctly, so far Bare has Caernavon cosplay converted right? any other outfits lists? btw, does it cover NPCs removing armor pieces in the case where the armor set is not lewd like Caernavon?
Arkbar. Posted October 21, 2025 Posted October 21, 2025 Let me correct a misconception. There is no conversion process. All there is is a few configuration files that indicate which outfits represent each variant. Take for example https://sunkeumjeong.wixsite.com/mysite/post/silent-death-outfit You can see from the images that the mod has 2 outfits. All that the BARE configuration files do is tell the engine Varian1 -> Covered, Variant2 -> Exposed Then bared takes the configuration file and checks against your arousal (and modifiers like AND) to determine which if it has to swap/change the variant. I did manual conversion for several files, but not for the cosplay pack, I did an automated conversion from VSU for ostim. I think the community conversion should be better tested, feel free to test whichever you like the most.
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