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How to disable sos animations/physics?


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Posted

So I recently bought a 180hz monitor and Installed https://www.loverslab.com/files/file/2476-all-in-one-hdt-animated-pussy/ but turns out scrotum physics/animations aren't really working on 60 fps above. Scrotum continuously shaking without stop. Turning monitor refresh rate to 60 fixes the issue but I don't want to do that just for this silly problem. So my question is how can we disable scrotum animations/physics? I can swear I remember a topic similiar to this about "disabling tentacle like scrotum animations" or something but I couldn't find that topic despite searching for half an hour. So as a last hope I'm asking this here.

Posted

This operation would break HDT-PE Vagina that you have installed

 

To perform the operation, open SOS in Nifskope , extend 0NiNode , you found NiStringExtraData , right click on string and select Block , remove Branch , save . Repeat for all SOS

 

Spoiler

Immagine.jpg.588449f260e854cbfe9bb6367c7f9e34.jpg


 

 

 

Posted
47 minutes ago, Dorabella said:

This operation would break HDT-PE Vagina that you have installed

 

To perform the operation, open SOS in Nifskope , extend 0NiNode , you found NiStringExtraData , right click on string and select Block , remove Branch , save . Repeat for all SOS

 

  Hide contents

Immagine.jpg.588449f260e854cbfe9bb6367c7f9e34.jpg

 

 

 

 

I want to disable scrotum movements only not the schlong itself. Is there no way to do that?

Posted
1 hour ago, Dorabella said:

 

Not that I know 

 

If it was HDT-SMP, it would be easier

 

You can try reinstalling HDTPhysicsExtensions and XPMSE , launch FNIS 

 

Or with this one, which is more up to date 

 https://www.loverslab.com/files/file/1829-clams-of-skyrim-project-inni-outie-hdt-vagina

Reinstalling things won't fix it cuz problem is about high fps and incompatibility. Also tried Cosio just now and schlong balls still shakes like an automatic rifle. Ahh looks like I won't be able to use hdt vagina from now on. If only someone would know how to disable scrotum physics only...

Posted
4 hours ago, Bastak21 said:

is about high fps and incompatibility.

Probably, since you are using a 7 year old mod, and it hasn't been updated anymore . 

 

Or will try this  SexLab Animation Speed Control 3  Being able to manage the speed of animation execution could somehow circumvent the problem

The same thing can be done in SLSO, you can slow down the execution of animations

 

 

Posted
1 hour ago, Dorabella said:

Probably, since you are using a 7 year old mod, and it hasn't been updated anymore . 

 

Or will try this  SexLab Animation Speed Control 3  Being able to manage the speed of animation execution could somehow circumvent the problem

The same thing can be done in SLSO, you can slow down the execution of animations

 

 

This won't fix it too cuz scrotum shakes even when outside of animations but I appreciate the help. It happens as soon as armor is removed. In case you might be wondering how it looks this topic 

 shows the vid of the same problem and this persons monitor is 144hz, mine is 180 so mine is even more shakier than this lol

Posted
20 minutes ago, Bastak21 said:

shows the vid of the same problem and this persons monitor is 144hz, mine is 180 so mine is even more shakier than this lol

The video shows the most classic HDT-PE bug . As far as I know, it has never been resolved.  

 

Put the SOS nif here, regardless of what it is ( 0 or 1 ) I just need to see what strings it inserted . Make a zip/rar and put it here

 

 

Posted
20 minutes ago, Dorabella said:

The video shows the most classic HDT-PE bug . As far as I know, it has never been resolved.  

 

Put the SOS nif here, regardless of what it is ( 0 or 1 ) I just need to see what strings it inserted . Make a zip/rar and put it here

 

 

Sure. Its the same nif file that comes from this btw https://www.loverslab.com/files/file/2476-all-in-one-hdt-animated-pussy/

malegenitals_0.zip

Posted (edited)

@Bastak21, I'm not sure what @Dorabella is talking about because SOS doesn't add physics to the scrotum - it just adds collision to the penis nodes.  I don't use the all-in-one mod so I don't know what's included in it these days.  Normally, you need something like "Floppy SOS" to make the scrotum move with something that resembles havok physics but there are plenty of xml files out there that attempt to achieve this.  If you want help with this issue you'll need to provide the hdtm.xml you are using.  If you do so, please just paste the contents as plain text within a spoiler so we can see it without having to download it.

Edited by Kastagir
Posted
11 minutes ago, Kastagir said:

@Bastak21, I'm not sure what @Dorabella is talking about because SOS doesn't add physics to the scrotum - it just adds collision to the penis nodes.  I don't use the all-in-one mod so I don't know what's included in it these days.  Normally, you need something like "Floppy SOS" to make the scrotum move with something that resembles havok physics but there are plenty of xml files out there that attempt to achieve this.  If you want help with this issue you'll need to upload the hdtm.xml you are using.  If you do so, please just paste the contents as plain text within a spoiler so we can see it without having to download it.

I dont know what is exactly included in the mod too but I know that it adds some sort of collision physic to schlong so that vagina can react it when they collide. Sort of similiar to floppy perhaps?. Or perhaps it adds scrotum physics to schlongs as an extra.. 

Here is hdtm_VPregular.xml that comes from All in one mod

Spoiler
<hkpackfile classversion="9" contentsversion="hk_2013.1.0-r1" toplevelobject="#0057">
<hksection name="__data__">
<hkobject name="#0058" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
<hkparam name="minForce">-1000000.000000</hkparam>
<hkparam name="maxForce">1000000.000000</hkparam>
<hkparam name="springConstant">200.000000</hkparam>
<hkparam name="springDamping">4.000000</hkparam>
</hkobject>
<hkobject name="#0059" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
<hkparam name="minForce">-1000000.000000</hkparam>
<hkparam name="maxForce">1000000.000000</hkparam>
<hkparam name="springConstant">200.000000</hkparam>
<hkparam name="springDamping">4.000000</hkparam>
</hkobject>
<hkobject name="#0060" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
<hkparam name="minForce">-1000000.000000</hkparam>
<hkparam name="maxForce">1000000.000000</hkparam>
<hkparam name="springConstant">200.000000</hkparam>
<hkparam name="springDamping">4.000000</hkparam>
</hkobject>
<hkobject name="#0061" class="hkpGenericConstraintData" signature="0xda80914e">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="userData">0</hkparam>
<hkparam name="atoms">
<hkobject>
<hkparam name="bridgeAtom">
<hkobject>
<hkparam name="type">TYPE_BRIDGE</hkparam>
<!-- buildJacobianFunc SERIALIZE_IGNORED -->
<hkparam name="constraintData">#0061</hkparam>
<!-- padding SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
</hkobject>
</hkparam>
<hkparam name="scheme">
<hkobject>
<!-- info SERIALIZE_IGNORED -->
<hkparam name="data" numelements="17"> (0.000000 2.000000 2.100000 0.000000) (0.000000 0.000000 0.000000 0.000000) (0.990693 -0.101852 0.090301 0.000000) (-0.003972 0.641489 0.767122 0.000000) (-0.136060 -0.760341 0.635114 0.000000) (-2.000000 2.000000 0.000000 0.000000) (-2.000000 2.000000 0.000000 0.000000) (-1.000000 2.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000) (2.000000 0.000000 0.000000 0.000000) (0.990693 -0.101852 0.090301 0.000000) (-0.003972 0.641489 0.767122 0.000000) (-0.136060 -0.760341 0.635114 0.000000) (1.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000) (0.000000 0.000000 1.000000 0.000000) </hkparam>
<hkparam name="commands" numelements="29"> 1 2 4 0 4 1 4 2 16 0 16 1 16 2 15 0 15 1 15 2 8 9 12 0 12 1 12 2 0 </hkparam>
<!-- modifiers SERIALIZE_IGNORED -->
<hkparam name="motors" numelements="3"> #0060 #0059 #0058 </hkparam>
</hkobject>
</hkparam>
</hkobject>
<hkobject name="#0064" class="hkpSphereShape" signature="0x89b169a3">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- type SERIALIZE_IGNORED -->
<hkparam name="dispatchType">USER</hkparam>
<hkparam name="bitsPerKey">0</hkparam>
<hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
<hkparam name="userData">0</hkparam>
<hkparam name="radius">1.000000</hkparam>
<!-- pad16 SERIALIZE_IGNORED -->
</hkobject>
<hkobject name="#0063" class="hkpRigidBody" signature="0xd0313594">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- world SERIALIZE_IGNORED -->
<hkparam name="userData">0</hkparam>
<hkparam name="collidable">
<hkobject>
<hkparam name="shape">#0064</hkparam>
<hkparam name="shapeKey">4294967295</hkparam>
<!-- motion SERIALIZE_IGNORED -->
<!-- parent SERIALIZE_IGNORED -->
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="forceCollideOntoPpu">8</hkparam>
<!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
<hkparam name="broadPhaseHandle">
<hkobject>
<!-- id SERIALIZE_IGNORED -->
<hkparam name="type">1</hkparam>
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="objectQualityType">2</hkparam>
<hkparam name="collisionFilterInfo">4294967295</hkparam>
</hkobject>
</hkparam>
<!-- boundingVolumeData SERIALIZE_IGNORED -->
<hkparam name="allowedPenetrationDepth">0.100000</hkparam>
<!-- collisionEntries SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="multiThreadCheck">
<hkobject>
<!-- threadId SERIALIZE_IGNORED -->
<!-- stackTraceId SERIALIZE_IGNORED -->
<!-- markCount SERIALIZE_IGNORED -->
<!-- markBitStack SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="name">NPC GenitalsScrotum [GenScrot]</hkparam>
<hkparam name="properties" numelements="0"/>
<hkparam name="material">
<hkobject>
<hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
<hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
<hkparam name="friction">0.100000</hkparam>
<hkparam name="restitution">0.100000</hkparam>
</hkobject>
</hkparam>
<!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
<hkparam name="damageMultiplier">1.000000</hkparam>
<!-- breakableBody SERIALIZE_IGNORED -->
<!-- solverData SERIALIZE_IGNORED -->
<hkparam name="storageIndex">65535</hkparam>
<hkparam name="contactPointCallbackDelay">65535</hkparam>
<!-- constraintsMaster SERIALIZE_IGNORED -->
<!-- constraintsSlave SERIALIZE_IGNORED -->
<!-- constraintRuntime SERIALIZE_IGNORED -->
<!-- simulationIsland SERIALIZE_IGNORED -->
<hkparam name="autoRemoveLevel">0</hkparam>
<hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
<hkparam name="responseModifierFlags">0</hkparam>
<hkparam name="uid">4294967295</hkparam>
<hkparam name="spuCollisionCallback">
<hkobject>
<!-- util SERIALIZE_IGNORED -->
<!-- capacity SERIALIZE_IGNORED -->
<hkparam name="eventFilter">3</hkparam>
<hkparam name="userFilter">1</hkparam>
</hkobject>
</hkparam>
<hkparam name="motion">
<hkobject>
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">MOTION_SPHERE_INERTIA</hkparam>
<hkparam name="deactivationIntegrateCounter">15</hkparam>
<hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
<hkparam name="motionState">
<hkobject>
<hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
<hkparam name="sweptTransform">
<hkobject>
<hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
</hkobject>
</hkparam>
<hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="objectRadius">1.732051</hkparam>
<hkparam name="linearDamping">0.000000</hkparam>
<hkparam name="angularDamping">0.000000</hkparam>
<hkparam name="timeFactor">1.000000</hkparam>
<hkparam name="maxLinearVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="maxAngularVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="deactivationClass">2</hkparam>
</hkobject>
</hkparam>
<hkparam name="inertiaAndMassInv">(2.500000 2.500000 2.500000 1.000000)</hkparam>
<hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefOrientation">0 0</hkparam>
<hkparam name="savedMotion">null</hkparam>
<hkparam name="savedQualityTypeIndex">0</hkparam>
<hkparam name="gravityFactor">1.000000</hkparam>
</hkobject>
</hkparam>
<!-- contactListeners SERIALIZE_IGNORED -->
<!-- actions SERIALIZE_IGNORED -->
<hkparam name="localFrame">null</hkparam>
<!-- extendedListeners SERIALIZE_IGNORED -->
<hkparam name="npData">4294967295</hkparam>
</hkobject>
<hkobject name="#0066" class="hkpSphereShape" signature="0x89b169a3">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- type SERIALIZE_IGNORED -->
<hkparam name="dispatchType">USER</hkparam>
<hkparam name="bitsPerKey">0</hkparam>
<hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
<hkparam name="userData">0</hkparam>
<hkparam name="radius">1.000000</hkparam>
<!-- pad16 SERIALIZE_IGNORED -->
</hkobject>
<hkobject name="#0065" class="hkpRigidBody" signature="0xd0313594">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- world SERIALIZE_IGNORED -->
<hkparam name="userData">0</hkparam>
<hkparam name="collidable">
<hkobject>
<hkparam name="shape">#0066</hkparam>
<hkparam name="shapeKey">4294967295</hkparam>
<!-- motion SERIALIZE_IGNORED -->
<!-- parent SERIALIZE_IGNORED -->
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="forceCollideOntoPpu">8</hkparam>
<!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
<hkparam name="broadPhaseHandle">
<hkobject>
<!-- id SERIALIZE_IGNORED -->
<hkparam name="type">1</hkparam>
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="objectQualityType">1</hkparam>
<hkparam name="collisionFilterInfo">4294967295</hkparam>
</hkobject>
</hkparam>
<!-- boundingVolumeData SERIALIZE_IGNORED -->
<hkparam name="allowedPenetrationDepth">0.100000</hkparam>
<!-- collisionEntries SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="multiThreadCheck">
<hkobject>
<!-- threadId SERIALIZE_IGNORED -->
<!-- stackTraceId SERIALIZE_IGNORED -->
<!-- markCount SERIALIZE_IGNORED -->
<!-- markBitStack SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="name">GenitalsScrotumLag</hkparam>
<hkparam name="properties" numelements="0"/>
<hkparam name="material">
<hkobject>
<hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
<hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
<hkparam name="friction">0.100000</hkparam>
<hkparam name="restitution">0.100000</hkparam>
</hkobject>
</hkparam>
<!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
<hkparam name="damageMultiplier">1.000000</hkparam>
<!-- breakableBody SERIALIZE_IGNORED -->
<!-- solverData SERIALIZE_IGNORED -->
<hkparam name="storageIndex">65535</hkparam>
<hkparam name="contactPointCallbackDelay">65535</hkparam>
<!-- constraintsMaster SERIALIZE_IGNORED -->
<!-- constraintsSlave SERIALIZE_IGNORED -->
<!-- constraintRuntime SERIALIZE_IGNORED -->
<!-- simulationIsland SERIALIZE_IGNORED -->
<hkparam name="autoRemoveLevel">0</hkparam>
<hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
<hkparam name="responseModifierFlags">0</hkparam>
<hkparam name="uid">4294967295</hkparam>
<hkparam name="spuCollisionCallback">
<hkobject>
<!-- util SERIALIZE_IGNORED -->
<!-- capacity SERIALIZE_IGNORED -->
<hkparam name="eventFilter">3</hkparam>
<hkparam name="userFilter">1</hkparam>
</hkobject>
</hkparam>
<hkparam name="motion">
<hkobject>
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">MOTION_KEYFRAMED</hkparam>
<hkparam name="deactivationIntegrateCounter">15</hkparam>
<hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
<hkparam name="motionState">
<hkobject>
<hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
<hkparam name="sweptTransform">
<hkobject>
<hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
</hkobject>
</hkparam>
<hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="objectRadius">1.732051</hkparam>
<hkparam name="linearDamping">0.000000</hkparam>
<hkparam name="angularDamping">0.000000</hkparam>
<hkparam name="timeFactor">1.000000</hkparam>
<hkparam name="maxLinearVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="maxAngularVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="deactivationClass">2</hkparam>
</hkobject>
</hkparam>
<hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefOrientation">0 0</hkparam>
<hkparam name="savedMotion">null</hkparam>
<hkparam name="savedQualityTypeIndex">0</hkparam>
<hkparam name="gravityFactor">1.000000</hkparam>
</hkobject>
</hkparam>
<!-- contactListeners SERIALIZE_IGNORED -->
<!-- actions SERIALIZE_IGNORED -->
<hkparam name="localFrame">null</hkparam>
<!-- extendedListeners SERIALIZE_IGNORED -->
<hkparam name="npData">4294967295</hkparam>
</hkobject>
<hkobject name="#0062" class="hkpConstraintInstance" signature="0x34eba5f">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- owner SERIALIZE_IGNORED -->
<hkparam name="data">#0061</hkparam>
<hkparam name="constraintModifiers">null</hkparam>
<hkparam name="entities">#0065 #0063</hkparam>
<hkparam name="priority">PRIORITY_PSI</hkparam>
<hkparam name="wantRuntime">true</hkparam>
<hkparam name="destructionRemapInfo">ON_DESTRUCTION_REMAP</hkparam>
<!-- listeners SERIALIZE_IGNORED -->
<hkparam name="name">␀</hkparam>
<hkparam name="userData">0</hkparam>
<!-- internal SERIALIZE_IGNORED -->
<!-- uid SERIALIZE_IGNORED -->
</hkobject>
<hkobject name="#0067" class="hkpCapsuleShape" signature="0xb58289ff">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- type SERIALIZE_IGNORED -->
<hkparam name="dispatchType">USER</hkparam>
<hkparam name="bitsPerKey">0</hkparam>
<hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
<hkparam name="userData">0</hkparam>
<hkparam name="radius">6.000000</hkparam>
<hkparam name="vertexA">(0.000000 -4.000000 0.000000 6.000000)</hkparam>
<hkparam name="vertexB">(0.000000 -8.000000 0.000000 6.000000)</hkparam>
</hkobject>
<hkobject name="#0068" class="hkpRigidBody" signature="0xd0313594">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- world SERIALIZE_IGNORED -->
<hkparam name="userData">0</hkparam>
<hkparam name="collidable">
<hkobject>
<hkparam name="shape">#0067</hkparam>
<hkparam name="shapeKey">4294967295</hkparam>
<!-- motion SERIALIZE_IGNORED -->
<!-- parent SERIALIZE_IGNORED -->
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="forceCollideOntoPpu">8</hkparam>
<!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
<hkparam name="broadPhaseHandle">
<hkobject>
<!-- id SERIALIZE_IGNORED -->
<hkparam name="type">1</hkparam>
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="objectQualityType">1</hkparam>
<hkparam name="collisionFilterInfo">16777075</hkparam>
</hkobject>
</hkparam>
<!-- boundingVolumeData SERIALIZE_IGNORED -->
<hkparam name="allowedPenetrationDepth">0.100000</hkparam>
<!-- collisionEntries SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="multiThreadCheck">
<hkobject>
<!-- threadId SERIALIZE_IGNORED -->
<!-- stackTraceId SERIALIZE_IGNORED -->
<!-- markCount SERIALIZE_IGNORED -->
<!-- markBitStack SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="name">NPC Genitals06 [Gen06]</hkparam>
<hkparam name="properties" numelements="0"/>
<hkparam name="material">
<hkobject>
<hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
<hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
<hkparam name="friction">0.100000</hkparam>
<hkparam name="restitution">0.100000</hkparam>
</hkobject>
</hkparam>
<!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
<hkparam name="damageMultiplier">1.000000</hkparam>
<!-- breakableBody SERIALIZE_IGNORED -->
<!-- solverData SERIALIZE_IGNORED -->
<hkparam name="storageIndex">65535</hkparam>
<hkparam name="contactPointCallbackDelay">65535</hkparam>
<!-- constraintsMaster SERIALIZE_IGNORED -->
<!-- constraintsSlave SERIALIZE_IGNORED -->
<!-- constraintRuntime SERIALIZE_IGNORED -->
<!-- simulationIsland SERIALIZE_IGNORED -->
<hkparam name="autoRemoveLevel">0</hkparam>
<hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
<hkparam name="responseModifierFlags">0</hkparam>
<hkparam name="uid">4294967295</hkparam>
<hkparam name="spuCollisionCallback">
<hkobject>
<!-- util SERIALIZE_IGNORED -->
<!-- capacity SERIALIZE_IGNORED -->
<hkparam name="eventFilter">3</hkparam>
<hkparam name="userFilter">1</hkparam>
</hkobject>
</hkparam>
<hkparam name="motion">
<hkobject>
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">MOTION_KEYFRAMED</hkparam>
<hkparam name="deactivationIntegrateCounter">15</hkparam>
<hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
<hkparam name="motionState">
<hkobject>
<hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
<hkparam name="sweptTransform">
<hkobject>
<hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
</hkobject>
</hkparam>
<hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="objectRadius">16.370707</hkparam>
<hkparam name="linearDamping">0.000000</hkparam>
<hkparam name="angularDamping">0.000000</hkparam>
<hkparam name="timeFactor">1.000000</hkparam>
<hkparam name="maxLinearVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="maxAngularVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="deactivationClass">2</hkparam>
</hkobject>
</hkparam>
<hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefOrientation">0 0</hkparam>
<hkparam name="savedMotion">null</hkparam>
<hkparam name="savedQualityTypeIndex">0</hkparam>
<hkparam name="gravityFactor">1.000000</hkparam>
</hkobject>
</hkparam>
<!-- contactListeners SERIALIZE_IGNORED -->
<!-- actions SERIALIZE_IGNORED -->
<hkparam name="localFrame">null</hkparam>
<!-- extendedListeners SERIALIZE_IGNORED -->
<hkparam name="npData">4294967295</hkparam>
</hkobject>
<hkobject name="#0057" class="hkpPhysicsSystem" signature="0xd6c543df">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="rigidBodies" numelements="3"> #0068 #0065 #0063 </hkparam>
<hkparam name="constraints" numelements="1"> #0062 </hkparam>
<hkparam name="actions" numelements="0"/>
<hkparam name="phantoms" numelements="0"/>
<hkparam name="name">␀</hkparam>
<hkparam name="userData">0</hkparam>
<hkparam name="active">true</hkparam>
</hkobject>
</hksection>
</hkpackfile>

 

Posted
1 hour ago, Bastak21 said:

Here is hdtm_VPregular.xml that comes from All in one mod

  Reveal hidden contents
<hkpackfile classversion="9" contentsversion="hk_2013.1.0-r1" toplevelobject="#0057">
<hksection name="__data__">
<hkobject name="#0058" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
<hkparam name="minForce">-1000000.000000</hkparam>
<hkparam name="maxForce">1000000.000000</hkparam>
<hkparam name="springConstant">200.000000</hkparam>
<hkparam name="springDamping">4.000000</hkparam>
</hkobject>
<hkobject name="#0059" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
<hkparam name="minForce">-1000000.000000</hkparam>
<hkparam name="maxForce">1000000.000000</hkparam>
<hkparam name="springConstant">200.000000</hkparam>
<hkparam name="springDamping">4.000000</hkparam>
</hkobject>
<hkobject name="#0060" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
<hkparam name="minForce">-1000000.000000</hkparam>
<hkparam name="maxForce">1000000.000000</hkparam>
<hkparam name="springConstant">200.000000</hkparam>
<hkparam name="springDamping">4.000000</hkparam>
</hkobject>
<hkobject name="#0061" class="hkpGenericConstraintData" signature="0xda80914e">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="userData">0</hkparam>
<hkparam name="atoms">
<hkobject>
<hkparam name="bridgeAtom">
<hkobject>
<hkparam name="type">TYPE_BRIDGE</hkparam>
<!-- buildJacobianFunc SERIALIZE_IGNORED -->
<hkparam name="constraintData">#0061</hkparam>
<!-- padding SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
</hkobject>
</hkparam>
<hkparam name="scheme">
<hkobject>
<!-- info SERIALIZE_IGNORED -->
<hkparam name="data" numelements="17"> (0.000000 2.000000 2.100000 0.000000) (0.000000 0.000000 0.000000 0.000000) (0.990693 -0.101852 0.090301 0.000000) (-0.003972 0.641489 0.767122 0.000000) (-0.136060 -0.760341 0.635114 0.000000) (-2.000000 2.000000 0.000000 0.000000) (-2.000000 2.000000 0.000000 0.000000) (-1.000000 2.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000) (2.000000 0.000000 0.000000 0.000000) (0.990693 -0.101852 0.090301 0.000000) (-0.003972 0.641489 0.767122 0.000000) (-0.136060 -0.760341 0.635114 0.000000) (1.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000) (0.000000 0.000000 1.000000 0.000000) </hkparam>
<hkparam name="commands" numelements="29"> 1 2 4 0 4 1 4 2 16 0 16 1 16 2 15 0 15 1 15 2 8 9 12 0 12 1 12 2 0 </hkparam>
<!-- modifiers SERIALIZE_IGNORED -->
<hkparam name="motors" numelements="3"> #0060 #0059 #0058 </hkparam>
</hkobject>
</hkparam>
</hkobject>
<hkobject name="#0064" class="hkpSphereShape" signature="0x89b169a3">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- type SERIALIZE_IGNORED -->
<hkparam name="dispatchType">USER</hkparam>
<hkparam name="bitsPerKey">0</hkparam>
<hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
<hkparam name="userData">0</hkparam>
<hkparam name="radius">1.000000</hkparam>
<!-- pad16 SERIALIZE_IGNORED -->
</hkobject>
<hkobject name="#0063" class="hkpRigidBody" signature="0xd0313594">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- world SERIALIZE_IGNORED -->
<hkparam name="userData">0</hkparam>
<hkparam name="collidable">
<hkobject>
<hkparam name="shape">#0064</hkparam>
<hkparam name="shapeKey">4294967295</hkparam>
<!-- motion SERIALIZE_IGNORED -->
<!-- parent SERIALIZE_IGNORED -->
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="forceCollideOntoPpu">8</hkparam>
<!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
<hkparam name="broadPhaseHandle">
<hkobject>
<!-- id SERIALIZE_IGNORED -->
<hkparam name="type">1</hkparam>
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="objectQualityType">2</hkparam>
<hkparam name="collisionFilterInfo">4294967295</hkparam>
</hkobject>
</hkparam>
<!-- boundingVolumeData SERIALIZE_IGNORED -->
<hkparam name="allowedPenetrationDepth">0.100000</hkparam>
<!-- collisionEntries SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="multiThreadCheck">
<hkobject>
<!-- threadId SERIALIZE_IGNORED -->
<!-- stackTraceId SERIALIZE_IGNORED -->
<!-- markCount SERIALIZE_IGNORED -->
<!-- markBitStack SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="name">NPC GenitalsScrotum [GenScrot]</hkparam>
<hkparam name="properties" numelements="0"/>
<hkparam name="material">
<hkobject>
<hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
<hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
<hkparam name="friction">0.100000</hkparam>
<hkparam name="restitution">0.100000</hkparam>
</hkobject>
</hkparam>
<!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
<hkparam name="damageMultiplier">1.000000</hkparam>
<!-- breakableBody SERIALIZE_IGNORED -->
<!-- solverData SERIALIZE_IGNORED -->
<hkparam name="storageIndex">65535</hkparam>
<hkparam name="contactPointCallbackDelay">65535</hkparam>
<!-- constraintsMaster SERIALIZE_IGNORED -->
<!-- constraintsSlave SERIALIZE_IGNORED -->
<!-- constraintRuntime SERIALIZE_IGNORED -->
<!-- simulationIsland SERIALIZE_IGNORED -->
<hkparam name="autoRemoveLevel">0</hkparam>
<hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
<hkparam name="responseModifierFlags">0</hkparam>
<hkparam name="uid">4294967295</hkparam>
<hkparam name="spuCollisionCallback">
<hkobject>
<!-- util SERIALIZE_IGNORED -->
<!-- capacity SERIALIZE_IGNORED -->
<hkparam name="eventFilter">3</hkparam>
<hkparam name="userFilter">1</hkparam>
</hkobject>
</hkparam>
<hkparam name="motion">
<hkobject>
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">MOTION_SPHERE_INERTIA</hkparam>
<hkparam name="deactivationIntegrateCounter">15</hkparam>
<hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
<hkparam name="motionState">
<hkobject>
<hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
<hkparam name="sweptTransform">
<hkobject>
<hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
</hkobject>
</hkparam>
<hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="objectRadius">1.732051</hkparam>
<hkparam name="linearDamping">0.000000</hkparam>
<hkparam name="angularDamping">0.000000</hkparam>
<hkparam name="timeFactor">1.000000</hkparam>
<hkparam name="maxLinearVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="maxAngularVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="deactivationClass">2</hkparam>
</hkobject>
</hkparam>
<hkparam name="inertiaAndMassInv">(2.500000 2.500000 2.500000 1.000000)</hkparam>
<hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefOrientation">0 0</hkparam>
<hkparam name="savedMotion">null</hkparam>
<hkparam name="savedQualityTypeIndex">0</hkparam>
<hkparam name="gravityFactor">1.000000</hkparam>
</hkobject>
</hkparam>
<!-- contactListeners SERIALIZE_IGNORED -->
<!-- actions SERIALIZE_IGNORED -->
<hkparam name="localFrame">null</hkparam>
<!-- extendedListeners SERIALIZE_IGNORED -->
<hkparam name="npData">4294967295</hkparam>
</hkobject>
<hkobject name="#0066" class="hkpSphereShape" signature="0x89b169a3">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- type SERIALIZE_IGNORED -->
<hkparam name="dispatchType">USER</hkparam>
<hkparam name="bitsPerKey">0</hkparam>
<hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
<hkparam name="userData">0</hkparam>
<hkparam name="radius">1.000000</hkparam>
<!-- pad16 SERIALIZE_IGNORED -->
</hkobject>
<hkobject name="#0065" class="hkpRigidBody" signature="0xd0313594">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- world SERIALIZE_IGNORED -->
<hkparam name="userData">0</hkparam>
<hkparam name="collidable">
<hkobject>
<hkparam name="shape">#0066</hkparam>
<hkparam name="shapeKey">4294967295</hkparam>
<!-- motion SERIALIZE_IGNORED -->
<!-- parent SERIALIZE_IGNORED -->
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="forceCollideOntoPpu">8</hkparam>
<!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
<hkparam name="broadPhaseHandle">
<hkobject>
<!-- id SERIALIZE_IGNORED -->
<hkparam name="type">1</hkparam>
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="objectQualityType">1</hkparam>
<hkparam name="collisionFilterInfo">4294967295</hkparam>
</hkobject>
</hkparam>
<!-- boundingVolumeData SERIALIZE_IGNORED -->
<hkparam name="allowedPenetrationDepth">0.100000</hkparam>
<!-- collisionEntries SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="multiThreadCheck">
<hkobject>
<!-- threadId SERIALIZE_IGNORED -->
<!-- stackTraceId SERIALIZE_IGNORED -->
<!-- markCount SERIALIZE_IGNORED -->
<!-- markBitStack SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="name">GenitalsScrotumLag</hkparam>
<hkparam name="properties" numelements="0"/>
<hkparam name="material">
<hkobject>
<hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
<hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
<hkparam name="friction">0.100000</hkparam>
<hkparam name="restitution">0.100000</hkparam>
</hkobject>
</hkparam>
<!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
<hkparam name="damageMultiplier">1.000000</hkparam>
<!-- breakableBody SERIALIZE_IGNORED -->
<!-- solverData SERIALIZE_IGNORED -->
<hkparam name="storageIndex">65535</hkparam>
<hkparam name="contactPointCallbackDelay">65535</hkparam>
<!-- constraintsMaster SERIALIZE_IGNORED -->
<!-- constraintsSlave SERIALIZE_IGNORED -->
<!-- constraintRuntime SERIALIZE_IGNORED -->
<!-- simulationIsland SERIALIZE_IGNORED -->
<hkparam name="autoRemoveLevel">0</hkparam>
<hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
<hkparam name="responseModifierFlags">0</hkparam>
<hkparam name="uid">4294967295</hkparam>
<hkparam name="spuCollisionCallback">
<hkobject>
<!-- util SERIALIZE_IGNORED -->
<!-- capacity SERIALIZE_IGNORED -->
<hkparam name="eventFilter">3</hkparam>
<hkparam name="userFilter">1</hkparam>
</hkobject>
</hkparam>
<hkparam name="motion">
<hkobject>
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">MOTION_KEYFRAMED</hkparam>
<hkparam name="deactivationIntegrateCounter">15</hkparam>
<hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
<hkparam name="motionState">
<hkobject>
<hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
<hkparam name="sweptTransform">
<hkobject>
<hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
</hkobject>
</hkparam>
<hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="objectRadius">1.732051</hkparam>
<hkparam name="linearDamping">0.000000</hkparam>
<hkparam name="angularDamping">0.000000</hkparam>
<hkparam name="timeFactor">1.000000</hkparam>
<hkparam name="maxLinearVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="maxAngularVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="deactivationClass">2</hkparam>
</hkobject>
</hkparam>
<hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefOrientation">0 0</hkparam>
<hkparam name="savedMotion">null</hkparam>
<hkparam name="savedQualityTypeIndex">0</hkparam>
<hkparam name="gravityFactor">1.000000</hkparam>
</hkobject>
</hkparam>
<!-- contactListeners SERIALIZE_IGNORED -->
<!-- actions SERIALIZE_IGNORED -->
<hkparam name="localFrame">null</hkparam>
<!-- extendedListeners SERIALIZE_IGNORED -->
<hkparam name="npData">4294967295</hkparam>
</hkobject>
<hkobject name="#0062" class="hkpConstraintInstance" signature="0x34eba5f">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- owner SERIALIZE_IGNORED -->
<hkparam name="data">#0061</hkparam>
<hkparam name="constraintModifiers">null</hkparam>
<hkparam name="entities">#0065 #0063</hkparam>
<hkparam name="priority">PRIORITY_PSI</hkparam>
<hkparam name="wantRuntime">true</hkparam>
<hkparam name="destructionRemapInfo">ON_DESTRUCTION_REMAP</hkparam>
<!-- listeners SERIALIZE_IGNORED -->
<hkparam name="name">␀</hkparam>
<hkparam name="userData">0</hkparam>
<!-- internal SERIALIZE_IGNORED -->
<!-- uid SERIALIZE_IGNORED -->
</hkobject>
<hkobject name="#0067" class="hkpCapsuleShape" signature="0xb58289ff">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- type SERIALIZE_IGNORED -->
<hkparam name="dispatchType">USER</hkparam>
<hkparam name="bitsPerKey">0</hkparam>
<hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
<hkparam name="userData">0</hkparam>
<hkparam name="radius">6.000000</hkparam>
<hkparam name="vertexA">(0.000000 -4.000000 0.000000 6.000000)</hkparam>
<hkparam name="vertexB">(0.000000 -8.000000 0.000000 6.000000)</hkparam>
</hkobject>
<hkobject name="#0068" class="hkpRigidBody" signature="0xd0313594">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<!-- world SERIALIZE_IGNORED -->
<hkparam name="userData">0</hkparam>
<hkparam name="collidable">
<hkobject>
<hkparam name="shape">#0067</hkparam>
<hkparam name="shapeKey">4294967295</hkparam>
<!-- motion SERIALIZE_IGNORED -->
<!-- parent SERIALIZE_IGNORED -->
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="forceCollideOntoPpu">8</hkparam>
<!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
<hkparam name="broadPhaseHandle">
<hkobject>
<!-- id SERIALIZE_IGNORED -->
<hkparam name="type">1</hkparam>
<!-- ownerOffset SERIALIZE_IGNORED -->
<hkparam name="objectQualityType">1</hkparam>
<hkparam name="collisionFilterInfo">16777075</hkparam>
</hkobject>
</hkparam>
<!-- boundingVolumeData SERIALIZE_IGNORED -->
<hkparam name="allowedPenetrationDepth">0.100000</hkparam>
<!-- collisionEntries SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="multiThreadCheck">
<hkobject>
<!-- threadId SERIALIZE_IGNORED -->
<!-- stackTraceId SERIALIZE_IGNORED -->
<!-- markCount SERIALIZE_IGNORED -->
<!-- markBitStack SERIALIZE_IGNORED -->
</hkobject>
</hkparam>
<hkparam name="name">NPC Genitals06 [Gen06]</hkparam>
<hkparam name="properties" numelements="0"/>
<hkparam name="material">
<hkobject>
<hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
<hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
<hkparam name="friction">0.100000</hkparam>
<hkparam name="restitution">0.100000</hkparam>
</hkobject>
</hkparam>
<!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
<hkparam name="damageMultiplier">1.000000</hkparam>
<!-- breakableBody SERIALIZE_IGNORED -->
<!-- solverData SERIALIZE_IGNORED -->
<hkparam name="storageIndex">65535</hkparam>
<hkparam name="contactPointCallbackDelay">65535</hkparam>
<!-- constraintsMaster SERIALIZE_IGNORED -->
<!-- constraintsSlave SERIALIZE_IGNORED -->
<!-- constraintRuntime SERIALIZE_IGNORED -->
<!-- simulationIsland SERIALIZE_IGNORED -->
<hkparam name="autoRemoveLevel">0</hkparam>
<hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
<hkparam name="responseModifierFlags">0</hkparam>
<hkparam name="uid">4294967295</hkparam>
<hkparam name="spuCollisionCallback">
<hkobject>
<!-- util SERIALIZE_IGNORED -->
<!-- capacity SERIALIZE_IGNORED -->
<hkparam name="eventFilter">3</hkparam>
<hkparam name="userFilter">1</hkparam>
</hkobject>
</hkparam>
<hkparam name="motion">
<hkobject>
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="type">MOTION_KEYFRAMED</hkparam>
<hkparam name="deactivationIntegrateCounter">15</hkparam>
<hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
<hkparam name="motionState">
<hkobject>
<hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
<hkparam name="sweptTransform">
<hkobject>
<hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
<hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
</hkobject>
</hkparam>
<hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="objectRadius">16.370707</hkparam>
<hkparam name="linearDamping">0.000000</hkparam>
<hkparam name="angularDamping">0.000000</hkparam>
<hkparam name="timeFactor">1.000000</hkparam>
<hkparam name="maxLinearVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="maxAngularVelocity">
<hkobject>
<hkparam name="value">255</hkparam>
</hkobject>
</hkparam>
<hkparam name="deactivationClass">2</hkparam>
</hkobject>
</hkparam>
<hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
<hkparam name="deactivationRefOrientation">0 0</hkparam>
<hkparam name="savedMotion">null</hkparam>
<hkparam name="savedQualityTypeIndex">0</hkparam>
<hkparam name="gravityFactor">1.000000</hkparam>
</hkobject>
</hkparam>
<!-- contactListeners SERIALIZE_IGNORED -->
<!-- actions SERIALIZE_IGNORED -->
<hkparam name="localFrame">null</hkparam>
<!-- extendedListeners SERIALIZE_IGNORED -->
<hkparam name="npData">4294967295</hkparam>
</hkobject>
<hkobject name="#0057" class="hkpPhysicsSystem" signature="0xd6c543df">
<!-- memSizeAndFlags SERIALIZE_IGNORED -->
<!-- referenceCount SERIALIZE_IGNORED -->
<hkparam name="rigidBodies" numelements="3"> #0068 #0065 #0063 </hkparam>
<hkparam name="constraints" numelements="1"> #0062 </hkparam>
<hkparam name="actions" numelements="0"/>
<hkparam name="phantoms" numelements="0"/>
<hkparam name="name">␀</hkparam>
<hkparam name="userData">0</hkparam>
<hkparam name="active">true</hkparam>
</hkobject>
</hksection>
</hkpackfile>

 

 

I don't think whoever set up that xml did it correctly.  The NPCGenitalsScrotum and NPCGenitalsScrotumLag rigidbodies are not correctly referenced in the Constraints section.  Try this to see if it works better.  It's not your xml, but one that I know works and provides some havok physics to the scrotum.  If not, try the next one which has the Scrotum removed entirely.

Spoiler

<?xml version="1.0" encoding="ascii"?>
<hkpackfile classversion="9" contentsversion="hk_2013.1.0-r1" toplevelobject="#0057">

    <hksection name="__data__">

        <hkobject name="#0058" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">100.000000</hkparam>
        </hkobject>

        <hkobject name="#0059" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">100.000000</hkparam>
            <hkparam name="springDamping">20.000000</hkparam>
        </hkobject>

        <hkobject name="#0060" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">100.000000</hkparam>
        </hkobject>

        <hkobject name="#0061" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">4.000000</hkparam>
        </hkobject>

        <hkobject name="#0062" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">4.000000</hkparam>
        </hkobject>

        <hkobject name="#0063" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">4.000000</hkparam>
        </hkobject>

        <hkobject name="#0064" class="hkpGenericConstraintData" signature="0xda80914e">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="atoms">
                <hkobject>
                    <hkparam name="bridgeAtom">
                        <hkobject>
                            <hkparam name="type">TYPE_BRIDGE</hkparam>
                            <!-- buildJacobianFunc SERIALIZE_IGNORED -->
                            <hkparam name="constraintData">#0064</hkparam>
                            <!-- padding SERIALIZE_IGNORED -->
                        </hkobject>
                    </hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="scheme">
                <hkobject>
                    <!-- info SERIALIZE_IGNORED -->
                    <hkparam name="data" numelements="23">
                        (0.000000 -4.000000 2.100000 0.000000)
                        (0.000000 0.000000 0.000000 0.000000)
                        (0.990693 -0.101852 0.090301 0.000000)
                        (-0.003972 0.641489 0.767122 0.000000)
                        (-0.136060 -0.760341 0.635114 0.000000)
                        (-2.000000 2.000000 0.000000 0.000000)
                        (-2.000000 2.000000 0.000000 0.000000)
                        (-2.000000 2.000000 0.000000 0.000000)
                        (0.000000 0.000000 0.000000 0.000000)
                        (1.000000 0.000000 0.000000 0.000000)
                        (2.000000 0.000000 0.000000 0.000000)
                        (1.000000 0.000000 0.000000 0.000000)
                        (0.000000 1.000000 0.000000 0.000000)
                        (0.000000 0.000000 1.000000 0.000000)
                        (0.990693 -0.101852 0.090301 0.000000)
                        (-0.003972 0.641489 0.767122 0.000000)
                        (-0.136060 -0.760341 0.635114 0.000000)
                        (-0.300000 0.300000 0.000000 0.000000)
                        (-0.300000 0.300000 0.000000 0.000000)
                        (-0.300000 0.300000 0.000000 0.000000)
                        (3.000000 0.000000 0.000000 0.000000)
                        (4.000000 0.000000 0.000000 0.000000)
                        (5.000000 0.000000 0.000000 0.000000)
                    </hkparam>
                    <hkparam name="commands" numelements="35">
                        1 2 4 0 4 1 4 2 16 0 16 1 16 2 15 0
                        15 1 15 2 8 9 17 0 17 1 17 2 14 0 14 1
                        14 2 0
                    </hkparam>
                    <!-- modifiers SERIALIZE_IGNORED -->
                    <hkparam name="motors" numelements="6">
                        #0063 #0062 #0061 #0060 #0059 #0058
                    </hkparam>
                </hkobject>
            </hkparam>
        </hkobject>

        <hkobject name="#0067" class="hkpSphereShape" signature="0x89b169a3">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">1.000000</hkparam>
            <!-- pad16 SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0066" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0067</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">GenitalsScrotumLag</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">1.732051</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0069" class="hkpSphereShape" signature="0x89b169a3">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">1.000000</hkparam>
            <!-- pad16 SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0068" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0069</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">2</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC GenitalsScrotum [GenScrot]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_SPHERE_INERTIA</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">1.732051</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(2.500000 2.500000 2.500000 1.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0065" class="hkpConstraintInstance" signature="0x34eba5f">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- owner SERIALIZE_IGNORED -->
            <hkparam name="data">#0064</hkparam>
            <hkparam name="constraintModifiers">null</hkparam>
            <hkparam name="entities">#0068 #0066</hkparam>
            <hkparam name="priority">PRIORITY_PSI</hkparam>
            <hkparam name="wantRuntime">true</hkparam>
            <hkparam name="destructionRemapInfo">ON_DESTRUCTION_REMAP</hkparam>
            <!-- listeners SERIALIZE_IGNORED -->
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <!-- internal SERIALIZE_IGNORED -->
            <!-- uid SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0070" class="hkpCapsuleShape" signature="0xb58289ff">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">6.000000</hkparam>
            <hkparam name="vertexA">(0.000000 -4.000000 0.000000 6.000000)</hkparam>
            <hkparam name="vertexB">(0.000000 -8.000000 0.000000 6.000000)</hkparam>
        </hkobject>

        <hkobject name="#0071" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0070</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">401604435</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC Genitals06 [Gen06]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">16.370707</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0057" class="hkpPhysicsSystem" signature="0xd6c543df">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="rigidBodies" numelements="3">
                #0071 #0066 #0068
            </hkparam>
            <hkparam name="constraints" numelements="1">
                #0065
            </hkparam>
            <hkparam name="actions" numelements="0"></hkparam>
            <hkparam name="phantoms" numelements="0"></hkparam>
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="active">true</hkparam>
        </hkobject>

    </hksection>

</hkpackfile>

 

This one (below) is based on the xml you posted but with scrotum removed from the xml entirely.

Spoiler

<?xml version="1.0" encoding="ascii"?>
<hkpackfile classversion="9" contentsversion="hk_2013.1.0-r1" toplevelobject="#0048">

    <hksection name="__data__">

        <hkobject name="#0049" class="hkpSphereShape" signature="0x89b169a3">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">1.000000</hkparam>
            <!-- pad16 SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0050" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0049</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">GenitalsScrotumLag</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">1.732051</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0051" class="hkpCapsuleShape" signature="0xb58289ff">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">6.000000</hkparam>
            <hkparam name="vertexA">(0.000000 -4.000000 0.000000 6.000000)</hkparam>
            <hkparam name="vertexB">(0.000000 -8.000000 0.000000 6.000000)</hkparam>
        </hkobject>

        <hkobject name="#0052" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0051</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">16777075</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC Genitals06 [Gen06]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">16.370707</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0048" class="hkpPhysicsSystem" signature="0xd6c543df">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="rigidBodies" numelements="2">
                #0052 #0050
            </hkparam>
            <hkparam name="constraints" numelements="0"></hkparam>
            <hkparam name="actions" numelements="0"></hkparam>
            <hkparam name="phantoms" numelements="0"></hkparam>
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="active">true</hkparam>
        </hkobject>

    </hksection>

</hkpackfile>

 

 

And for clarification, the mod "SOS (Schlongs of Skyrim)" did not include physics (collision or otherwise) when it was originally released.  This was added later and is likely part of the "all in one" mod you downloaded.  The HDT-PE or HDT-SMP physics added by individuals is completely separate from SOS and has nothing to do with it other than SOS (or another mod that adds the .nif) is required.  The xmls I've pasted in the spoilers above is for HDT-PE, which only works on classic Skyrim, not SE or AE.

Posted
28 minutes ago, Kastagir said:

 

I don't think whoever set up that xml did it correctly.  The NPCGenitalsScrotum and NPCGenitalsScrotumLag rigidbodies are not correctly referenced in the Constraints section.  Try this to see if it works better.  It's not your xml, but one that I know works and provides some havok physics to the scrotum.  If not, try the next one which has the Scrotum removed entirely.

  Reveal hidden contents

<?xml version="1.0" encoding="ascii"?>
<hkpackfile classversion="9" contentsversion="hk_2013.1.0-r1" toplevelobject="#0057">

    <hksection name="__data__">

        <hkobject name="#0058" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">100.000000</hkparam>
        </hkobject>

        <hkobject name="#0059" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">100.000000</hkparam>
            <hkparam name="springDamping">20.000000</hkparam>
        </hkobject>

        <hkobject name="#0060" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">100.000000</hkparam>
        </hkobject>

        <hkobject name="#0061" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">4.000000</hkparam>
        </hkobject>

        <hkobject name="#0062" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">4.000000</hkparam>
        </hkobject>

        <hkobject name="#0063" class="hkpSpringDamperConstraintMotor" signature="0x7ead26f6">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="type">TYPE_SPRING_DAMPER</hkparam>
            <hkparam name="minForce">-1000000.000000</hkparam>
            <hkparam name="maxForce">1000000.000000</hkparam>
            <hkparam name="springConstant">200.000000</hkparam>
            <hkparam name="springDamping">4.000000</hkparam>
        </hkobject>

        <hkobject name="#0064" class="hkpGenericConstraintData" signature="0xda80914e">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="atoms">
                <hkobject>
                    <hkparam name="bridgeAtom">
                        <hkobject>
                            <hkparam name="type">TYPE_BRIDGE</hkparam>
                            <!-- buildJacobianFunc SERIALIZE_IGNORED -->
                            <hkparam name="constraintData">#0064</hkparam>
                            <!-- padding SERIALIZE_IGNORED -->
                        </hkobject>
                    </hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="scheme">
                <hkobject>
                    <!-- info SERIALIZE_IGNORED -->
                    <hkparam name="data" numelements="23">
                        (0.000000 -4.000000 2.100000 0.000000)
                        (0.000000 0.000000 0.000000 0.000000)
                        (0.990693 -0.101852 0.090301 0.000000)
                        (-0.003972 0.641489 0.767122 0.000000)
                        (-0.136060 -0.760341 0.635114 0.000000)
                        (-2.000000 2.000000 0.000000 0.000000)
                        (-2.000000 2.000000 0.000000 0.000000)
                        (-2.000000 2.000000 0.000000 0.000000)
                        (0.000000 0.000000 0.000000 0.000000)
                        (1.000000 0.000000 0.000000 0.000000)
                        (2.000000 0.000000 0.000000 0.000000)
                        (1.000000 0.000000 0.000000 0.000000)
                        (0.000000 1.000000 0.000000 0.000000)
                        (0.000000 0.000000 1.000000 0.000000)
                        (0.990693 -0.101852 0.090301 0.000000)
                        (-0.003972 0.641489 0.767122 0.000000)
                        (-0.136060 -0.760341 0.635114 0.000000)
                        (-0.300000 0.300000 0.000000 0.000000)
                        (-0.300000 0.300000 0.000000 0.000000)
                        (-0.300000 0.300000 0.000000 0.000000)
                        (3.000000 0.000000 0.000000 0.000000)
                        (4.000000 0.000000 0.000000 0.000000)
                        (5.000000 0.000000 0.000000 0.000000)
                    </hkparam>
                    <hkparam name="commands" numelements="35">
                        1 2 4 0 4 1 4 2 16 0 16 1 16 2 15 0
                        15 1 15 2 8 9 17 0 17 1 17 2 14 0 14 1
                        14 2 0
                    </hkparam>
                    <!-- modifiers SERIALIZE_IGNORED -->
                    <hkparam name="motors" numelements="6">
                        #0063 #0062 #0061 #0060 #0059 #0058
                    </hkparam>
                </hkobject>
            </hkparam>
        </hkobject>

        <hkobject name="#0067" class="hkpSphereShape" signature="0x89b169a3">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">1.000000</hkparam>
            <!-- pad16 SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0066" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0067</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">GenitalsScrotumLag</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">1.732051</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0069" class="hkpSphereShape" signature="0x89b169a3">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">1.000000</hkparam>
            <!-- pad16 SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0068" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0069</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">2</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC GenitalsScrotum [GenScrot]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_SPHERE_INERTIA</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">1.732051</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(2.500000 2.500000 2.500000 1.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0065" class="hkpConstraintInstance" signature="0x34eba5f">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- owner SERIALIZE_IGNORED -->
            <hkparam name="data">#0064</hkparam>
            <hkparam name="constraintModifiers">null</hkparam>
            <hkparam name="entities">#0068 #0066</hkparam>
            <hkparam name="priority">PRIORITY_PSI</hkparam>
            <hkparam name="wantRuntime">true</hkparam>
            <hkparam name="destructionRemapInfo">ON_DESTRUCTION_REMAP</hkparam>
            <!-- listeners SERIALIZE_IGNORED -->
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <!-- internal SERIALIZE_IGNORED -->
            <!-- uid SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0070" class="hkpCapsuleShape" signature="0xb58289ff">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">6.000000</hkparam>
            <hkparam name="vertexA">(0.000000 -4.000000 0.000000 6.000000)</hkparam>
            <hkparam name="vertexB">(0.000000 -8.000000 0.000000 6.000000)</hkparam>
        </hkobject>

        <hkobject name="#0071" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0070</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">401604435</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC Genitals06 [Gen06]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">16.370707</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0057" class="hkpPhysicsSystem" signature="0xd6c543df">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="rigidBodies" numelements="3">
                #0071 #0066 #0068
            </hkparam>
            <hkparam name="constraints" numelements="1">
                #0065
            </hkparam>
            <hkparam name="actions" numelements="0"></hkparam>
            <hkparam name="phantoms" numelements="0"></hkparam>
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="active">true</hkparam>
        </hkobject>

    </hksection>

</hkpackfile>

 

This one (below) is based on the xml you posted but with scrotum removed from the xml entirely.

  Reveal hidden contents

<?xml version="1.0" encoding="ascii"?>
<hkpackfile classversion="9" contentsversion="hk_2013.1.0-r1" toplevelobject="#0048">

    <hksection name="__data__">

        <hkobject name="#0049" class="hkpSphereShape" signature="0x89b169a3">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">1.000000</hkparam>
            <!-- pad16 SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0050" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0049</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">GenitalsScrotumLag</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">1.732051</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0051" class="hkpCapsuleShape" signature="0xb58289ff">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">6.000000</hkparam>
            <hkparam name="vertexA">(0.000000 -4.000000 0.000000 6.000000)</hkparam>
            <hkparam name="vertexB">(0.000000 -8.000000 0.000000 6.000000)</hkparam>
        </hkobject>

        <hkobject name="#0052" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0051</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">16777075</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC Genitals06 [Gen06]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">16.370707</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0048" class="hkpPhysicsSystem" signature="0xd6c543df">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="rigidBodies" numelements="2">
                #0052 #0050
            </hkparam>
            <hkparam name="constraints" numelements="0"></hkparam>
            <hkparam name="actions" numelements="0"></hkparam>
            <hkparam name="phantoms" numelements="0"></hkparam>
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="active">true</hkparam>
        </hkobject>

    </hksection>

</hkpackfile>

 

 

And for clarification, the mod "SOS (Schlongs of Skyrim)" did not include physics (collision or otherwise) when it was originally released.  This was added later and is likely part of the "all in one" mod you downloaded.  The HDT-PE or HDT-SMP physics added by individuals is completely separate from SOS and has nothing to do with it other than SOS (or another mod that adds the .nif) is required.  The xmls I've pasted in the spoilers above is for HDT-PE, which only works on classic Skyrim, not SE or AE.

First one didn't fix it but second one with scrotum removed finally worked. Looks like I will be able to use hdt vagina after all. Thank you so much. 

Btw I can confirm that All in one mod add floppy like physics to scrotum as an extra which doesn't work and become shaky above 80 to 90 fps. I also tried floppy sos now and that has the same problem. Looks like scrotum physics are a definite no to me with this monitor.

Posted (edited)
35 minutes ago, Bastak21 said:

First one didn't fix it but second one with scrotum removed finally worked. Looks like I will be able to use hdt vagina after all. Thank you so much. 

Btw I can confirm that All in one mod add floppy like physics to scrotum as an extra which doesn't work and become shaky above 80 to 90 fps. I also tried floppy sos now and that has the same problem. Looks like scrotum physics are a definite no to me with this monitor.

Floppy SOS uses havok ragdoll-like physics, which in Skyrim is keyed to frame rate and anything over 61 breaks the havok physics engine.  You can cap the game at 60 or 61 FPS in enblocal.ini if you use ENB and run the game in a borderless window.  This game was released in 2011 after all.  Even SE was released 10 years ago (2015) and it was not a complete engine update.


Edit:  if you think removing havok physics from a character's scrotum allows you to play this game at 80-90+ FPS you are in for a surprise.  Watch out for flying carriages, wheelbarrows and cabbages.

Edited by Kastagir
Posted
21 hours ago, Bastak21 said:

Sure. Its the same nif file

Of course, the cause is the PVRegular.xml.

Go to Skyrim data/SKSE/Plugins, remove the file , test in game if, the HDTVagina works the same 

 

found this  

 

 

 

 

 

 

Posted
On 10/13/2025 at 7:31 PM, Dorabella said:

Of course, the cause is the PVRegular.xml.

Go to Skyrim data/SKSE/Plugins, remove the file , test in game if, the HDTVagina works the same 

 

found this  

 

 

 

 

 

 

Oh I already fixed it thanks to Kastagir. Removing scrotum physics from xml files fixes the issue. Thank you for help.

Posted
On 10/12/2025 at 2:52 PM, Bastak21 said:

First one didn't fix it but second one with scrotum removed finally worked. Looks like I will be able to use hdt vagina after all. Thank you so much. 

Btw I can confirm that All in one mod add floppy like physics to scrotum as an extra which doesn't work and become shaky above 80 to 90 fps. I also tried floppy sos now and that has the same problem. Looks like scrotum physics are a definite no to me with this monitor.

@Bastak21, try this one.  It uses a different constraint setup for the scrotum that seems to behave better.  It may take a second or two to morph into shape between stages but shouldn't freak out like the other one.

 

Spoiler

<?xml version="1.0" encoding="ascii"?>
<hkpackfile classversion="9" contentsversion="hk_2013.1.0-r1" toplevelobject="#0061">

    <hksection name="__data__">

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                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.800000</hkparam>
                    <hkparam name="restitution">0.300000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_SPHERE_INERTIA</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">3.278719</hkparam>
                            <hkparam name="linearDamping">1.000000</hkparam>
                            <hkparam name="angularDamping">1.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">127</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">127</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(5.102040 5.102040 5.102040 5.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0063" class="hkpConstraintInstance" signature="0x34eba5f">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- owner SERIALIZE_IGNORED -->
            <hkparam name="data">#0062</hkparam>
            <hkparam name="constraintModifiers">null</hkparam>
            <hkparam name="entities">#0066 #0064</hkparam>
            <hkparam name="priority">PRIORITY_PSI</hkparam>
            <hkparam name="wantRuntime">true</hkparam>
            <hkparam name="destructionRemapInfo">ON_DESTRUCTION_REMAP</hkparam>
            <!-- listeners SERIALIZE_IGNORED -->
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <!-- internal SERIALIZE_IGNORED -->
            <!-- uid SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0068" class="hkpSphereShape" signature="0x89b169a3">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">3.000000</hkparam>
            <!-- pad16 SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0069" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0068</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC Pelvis [Pelv]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">5.196152</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.050049</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0070" class="hkpCapsuleShape" signature="0xb58289ff">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">6.000000</hkparam>
            <hkparam name="vertexA">(0.000000 -4.000000 0.000000 6.000000)</hkparam>
            <hkparam name="vertexB">(0.000000 -8.000000 0.000000 6.000000)</hkparam>
        </hkobject>

        <hkobject name="#0071" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0070</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">401604435</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC Genitals06 [Gen06]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">16.370707</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0061" class="hkpPhysicsSystem" signature="0xd6c543df">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="rigidBodies" numelements="4">
                #0071 #0064 #0069 #0066
            </hkparam>
            <hkparam name="constraints" numelements="1">
                #0063
            </hkparam>
            <hkparam name="actions" numelements="0"></hkparam>
            <hkparam name="phantoms" numelements="0"></hkparam>
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="active">true</hkparam>
        </hkobject>

    </hksection>

</hkpackfile>

 

Posted
16 hours ago, Kastagir said:

@Bastak21, try this one.  It uses a different constraint setup for the scrotum that seems to behave better.  It may take a second or two to morph into shape between stages but shouldn't freak out like the other one.

 

  Reveal hidden contents

<?xml version="1.0" encoding="ascii"?>
<hkpackfile classversion="9" contentsversion="hk_2013.1.0-r1" toplevelobject="#0061">

    <hksection name="__data__">

        <hkobject name="#0062" class="hkpRagdollConstraintData" signature="0x3cef0526">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="atoms">
                <hkobject>
                    <hkparam name="transforms">
                        <hkobject>
                            <hkparam name="type">TYPE_SET_LOCAL_TRANSFORMS</hkparam>
                            <hkparam name="transformA">(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(1.000000 0.000000 0.000000)(0.000000 -5.000000 0.000000)</hkparam>
                            <hkparam name="transformB">(0.000000 0.866025 0.500001)(0.000000 -0.500002 0.866025)(1.000000 0.000000 0.000000)(0.000000 0.000000 0.000000)</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="setupStabilization">
                        <hkobject>
                            <hkparam name="type">TYPE_SETUP_STABILIZATION</hkparam>
                            <hkparam name="enabled">false</hkparam>
                            <hkparam name="maxLinImpulse">340282001837565600000000000000000000000.000000</hkparam>
                            <hkparam name="maxAngImpulse">340282001837565600000000000000000000000.000000</hkparam>
                            <hkparam name="maxAngle">18446726481523507000.000000</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="ragdollMotors">
                        <hkobject>
                            <hkparam name="type">TYPE_RAGDOLL_MOTOR</hkparam>
                            <hkparam name="isEnabled">false</hkparam>
                            <!-- initializedOffset SERIALIZE_IGNORED -->
                            <!-- previousTargetAnglesOffset SERIALIZE_IGNORED -->
                            <hkparam name="target_bRca">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)</hkparam>
                            <hkparam name="motors">null null null</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="angFriction">
                        <hkobject>
                            <hkparam name="type">TYPE_ANG_FRICTION</hkparam>
                            <hkparam name="isEnabled">1</hkparam>
                            <hkparam name="firstFrictionAxis">0</hkparam>
                            <hkparam name="numFrictionAxes">3</hkparam>
                            <hkparam name="maxFrictionTorque">0.000000</hkparam>
                            <!-- padding SERIALIZE_IGNORED -->
                        </hkobject>
                    </hkparam>
                    <hkparam name="twistLimit">
                        <hkobject>
                            <hkparam name="type">TYPE_TWIST_LIMIT</hkparam>
                            <hkparam name="isEnabled">1</hkparam>
                            <hkparam name="twistAxis">0</hkparam>
                            <hkparam name="refAxis">1</hkparam>
                            <hkparam name="minAngle">-0.087266</hkparam>
                            <hkparam name="maxAngle">0.087266</hkparam>
                            <hkparam name="angularLimitsTauFactor">0.800000</hkparam>
                            <!-- padding SERIALIZE_IGNORED -->
                        </hkobject>
                    </hkparam>
                    <hkparam name="coneLimit">
                        <hkobject>
                            <hkparam name="type">TYPE_CONE_LIMIT</hkparam>
                            <hkparam name="isEnabled">1</hkparam>
                            <hkparam name="twistAxisInA">0</hkparam>
                            <hkparam name="refAxisInB">0</hkparam>
                            <hkparam name="angleMeasurementMode">ZERO_WHEN_VECTORS_ALIGNED</hkparam>
                            <hkparam name="memOffsetToAngleOffset">56</hkparam>
                            <hkparam name="minAngle">-100.000000</hkparam>
                            <hkparam name="maxAngle">0.440000</hkparam>
                            <hkparam name="angularLimitsTauFactor">0.793000</hkparam>
                            <!-- padding SERIALIZE_IGNORED -->
                        </hkobject>
                    </hkparam>
                    <hkparam name="planesLimit">
                        <hkobject>
                            <hkparam name="type">TYPE_CONE_LIMIT</hkparam>
                            <hkparam name="isEnabled">1</hkparam>
                            <hkparam name="twistAxisInA">0</hkparam>
                            <hkparam name="refAxisInB">1</hkparam>
                            <hkparam name="angleMeasurementMode">ZERO_WHEN_VECTORS_PERPENDICULAR</hkparam>
                            <hkparam name="memOffsetToAngleOffset">0</hkparam>
                            <hkparam name="minAngle">-0.470796</hkparam>
                            <hkparam name="maxAngle">1.570796</hkparam>
                            <hkparam name="angularLimitsTauFactor">0.793000</hkparam>
                            <!-- padding SERIALIZE_IGNORED -->
                        </hkobject>
                    </hkparam>
                    <hkparam name="ballSocket">
                        <hkobject>
                            <hkparam name="type">TYPE_BALL_SOCKET</hkparam>
                            <hkparam name="solvingMethod">METHOD_OLD</hkparam>
                            <hkparam name="bodiesToNotify">0</hkparam>
                            <hkparam name="velocityStabilizationFactor">
                                <hkobject>
                                    <hkparam name="value">48</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="enableLinearImpulseLimit">false</hkparam>
                            <hkparam name="breachImpulse">340282001837565600000000000000000000000.000000</hkparam>
                            <hkparam name="inertiaStabilizationFactor">0.000000</hkparam>
                        </hkobject>
                    </hkparam>
                </hkobject>
            </hkparam>
        </hkobject>

        <hkobject name="#0065" class="hkpCapsuleShape" signature="0xb58289ff">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">4.000000</hkparam>
            <hkparam name="vertexA">(0.000000 1.000000 2.000000 4.000000)</hkparam>
            <hkparam name="vertexB">(0.000000 -2.000000 2.000000 4.000000)</hkparam>
        </hkobject>

        <hkobject name="#0064" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0065</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC GenitalsBase [GenBase]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.200000</hkparam>
                    <hkparam name="restitution">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">8.774964</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0067" class="hkpCapsuleShape" signature="0xb58289ff">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">1.500000</hkparam>
            <hkparam name="vertexA">(-1.000000 0.000000 0.000000 1.500000)</hkparam>
            <hkparam name="vertexB">(1.000000 0.000000 0.000000 1.500000)</hkparam>
        </hkobject>

        <hkobject name="#0066" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0067</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">2</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC GenitalsScrotum [GenScrot]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.800000</hkparam>
                    <hkparam name="restitution">0.300000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_SPHERE_INERTIA</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">3.278719</hkparam>
                            <hkparam name="linearDamping">1.000000</hkparam>
                            <hkparam name="angularDamping">1.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">127</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">127</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(5.102040 5.102040 5.102040 5.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0063" class="hkpConstraintInstance" signature="0x34eba5f">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- owner SERIALIZE_IGNORED -->
            <hkparam name="data">#0062</hkparam>
            <hkparam name="constraintModifiers">null</hkparam>
            <hkparam name="entities">#0066 #0064</hkparam>
            <hkparam name="priority">PRIORITY_PSI</hkparam>
            <hkparam name="wantRuntime">true</hkparam>
            <hkparam name="destructionRemapInfo">ON_DESTRUCTION_REMAP</hkparam>
            <!-- listeners SERIALIZE_IGNORED -->
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <!-- internal SERIALIZE_IGNORED -->
            <!-- uid SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0068" class="hkpSphereShape" signature="0x89b169a3">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">3.000000</hkparam>
            <!-- pad16 SERIALIZE_IGNORED -->
        </hkobject>

        <hkobject name="#0069" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0068</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">4294967295</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC Pelvis [Pelv]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">5.196152</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.050049</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0070" class="hkpCapsuleShape" signature="0xb58289ff">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- type SERIALIZE_IGNORED -->
            <hkparam name="dispatchType">USER</hkparam>
            <hkparam name="bitsPerKey">0</hkparam>
            <hkparam name="shapeInfoCodecType">NULL_CODEC</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="radius">6.000000</hkparam>
            <hkparam name="vertexA">(0.000000 -4.000000 0.000000 6.000000)</hkparam>
            <hkparam name="vertexB">(0.000000 -8.000000 0.000000 6.000000)</hkparam>
        </hkobject>

        <hkobject name="#0071" class="hkpRigidBody" signature="0xd0313594">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <!-- world SERIALIZE_IGNORED -->
            <hkparam name="userData">0</hkparam>
            <hkparam name="collidable">
                <hkobject>
                    <hkparam name="shape">#0070</hkparam>
                    <hkparam name="shapeKey">4294967295</hkparam>
                    <!-- motion SERIALIZE_IGNORED -->
                    <!-- parent SERIALIZE_IGNORED -->
                    <!-- ownerOffset SERIALIZE_IGNORED -->
                    <hkparam name="forceCollideOntoPpu">8</hkparam>
                    <!-- shapeSizeOnSpu SERIALIZE_IGNORED -->
                    <hkparam name="broadPhaseHandle">
                        <hkobject>
                            <!-- id SERIALIZE_IGNORED -->
                            <hkparam name="type">1</hkparam>
                            <!-- ownerOffset SERIALIZE_IGNORED -->
                            <hkparam name="objectQualityType">1</hkparam>
                            <hkparam name="collisionFilterInfo">401604435</hkparam>
                        </hkobject>
                    </hkparam>
                    <!-- boundingVolumeData SERIALIZE_IGNORED -->
                    <hkparam name="allowedPenetrationDepth">0.100000</hkparam>
                    <!-- collisionEntries SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="multiThreadCheck">
                <hkobject>
                    <!-- threadId SERIALIZE_IGNORED -->
                    <!-- stackTraceId SERIALIZE_IGNORED -->
                    <!-- markCount SERIALIZE_IGNORED -->
                    <!-- markBitStack SERIALIZE_IGNORED -->
                </hkobject>
            </hkparam>
            <hkparam name="name">NPC Genitals06 [Gen06]</hkparam>
            <hkparam name="properties" numelements="0"></hkparam>
            <hkparam name="material">
                <hkobject>
                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>
                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>
                    <hkparam name="friction">0.100000</hkparam>
                    <hkparam name="restitution">0.100000</hkparam>
                </hkobject>
            </hkparam>
            <!-- limitContactImpulseUtilAndFlag SERIALIZE_IGNORED -->
            <hkparam name="damageMultiplier">1.000000</hkparam>
            <!-- breakableBody SERIALIZE_IGNORED -->
            <!-- solverData SERIALIZE_IGNORED -->
            <hkparam name="storageIndex">65535</hkparam>
            <hkparam name="contactPointCallbackDelay">65535</hkparam>
            <!-- constraintsMaster SERIALIZE_IGNORED -->
            <!-- constraintsSlave SERIALIZE_IGNORED -->
            <!-- constraintRuntime SERIALIZE_IGNORED -->
            <!-- simulationIsland SERIALIZE_IGNORED -->
            <hkparam name="autoRemoveLevel">0</hkparam>
            <hkparam name="numShapeKeysInContactPointProperties">0</hkparam>
            <hkparam name="responseModifierFlags">0</hkparam>
            <hkparam name="uid">4294967295</hkparam>
            <hkparam name="spuCollisionCallback">
                <hkobject>
                    <!-- util SERIALIZE_IGNORED -->
                    <!-- capacity SERIALIZE_IGNORED -->
                    <hkparam name="eventFilter">3</hkparam>
                    <hkparam name="userFilter">1</hkparam>
                </hkobject>
            </hkparam>
            <hkparam name="motion">
                <hkobject>
                    <!-- memSizeAndFlags SERIALIZE_IGNORED -->
                    <!-- referenceCount SERIALIZE_IGNORED -->
                    <hkparam name="type">MOTION_KEYFRAMED</hkparam>
                    <hkparam name="deactivationIntegrateCounter">15</hkparam>
                    <hkparam name="deactivationNumInactiveFrames">49152 49152</hkparam>
                    <hkparam name="motionState">
                        <hkobject>
                            <hkparam name="transform">(1.000000 0.000000 0.000000)(0.000000 1.000000 0.000000)(0.000000 0.000000 1.000000)(0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="sweptTransform">
                                <hkobject>
                                    <hkparam name="centerOfMass0">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="centerOfMass1">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                    <hkparam name="rotation0">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="rotation1">(0.000000 0.000000 0.000000 1.000000)</hkparam>
                                    <hkparam name="centerOfMassLocal">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deltaAngle">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                            <hkparam name="objectRadius">16.370707</hkparam>
                            <hkparam name="linearDamping">0.000000</hkparam>
                            <hkparam name="angularDamping">0.000000</hkparam>
                            <hkparam name="timeFactor">1.000000</hkparam>
                            <hkparam name="maxLinearVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="maxAngularVelocity">
                                <hkobject>
                                    <hkparam name="value">255</hkparam>
                                </hkobject>
                            </hkparam>
                            <hkparam name="deactivationClass">2</hkparam>
                        </hkobject>
                    </hkparam>
                    <hkparam name="inertiaAndMassInv">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="linearVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="angularVelocity">(0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefPosition">(0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)</hkparam>
                    <hkparam name="deactivationRefOrientation">0 0</hkparam>
                    <hkparam name="savedMotion">null</hkparam>
                    <hkparam name="savedQualityTypeIndex">0</hkparam>
                    <hkparam name="gravityFactor">1.000000</hkparam>
                </hkobject>
            </hkparam>
            <!-- contactListeners SERIALIZE_IGNORED -->
            <!-- actions SERIALIZE_IGNORED -->
            <hkparam name="localFrame">null</hkparam>
            <!-- extendedListeners SERIALIZE_IGNORED -->
            <hkparam name="npData">4294967295</hkparam>
        </hkobject>

        <hkobject name="#0061" class="hkpPhysicsSystem" signature="0xd6c543df">
            <!-- memSizeAndFlags SERIALIZE_IGNORED -->
            <!-- referenceCount SERIALIZE_IGNORED -->
            <hkparam name="rigidBodies" numelements="4">
                #0071 #0064 #0069 #0066
            </hkparam>
            <hkparam name="constraints" numelements="1">
                #0063
            </hkparam>
            <hkparam name="actions" numelements="0"></hkparam>
            <hkparam name="phantoms" numelements="0"></hkparam>
            <hkparam name="name">&#9216;</hkparam>
            <hkparam name="userData">0</hkparam>
            <hkparam name="active">true</hkparam>
        </hkobject>

    </hksection>

</hkpackfile>

 

Just tried this one and it doesn't seem to have any difference from the one before. Scrotum trembles like it got a frostbite lol

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