JonesTheMantis Posted October 4, 2025 Posted October 4, 2025 (edited) Hello all! So extremely straightforward issue, I have ZAZ 8.0+ installed (I have gotten this same issue with 8.0 as well), the MCM menu appears as normal indicating the mod is actually installed, however whenever I click on anything which should play a ZAZ animation, it just doesn't. I've tested with every ZAZ furniture that I could find. Whenever I interact with a furniture such as a pillory, the camera zooms out as it should when an animation is playing, but my character just stands there (I can actually control the player in this situation, she isn't stuck) and the camera goes back to normal and nothing happens. It's my first time seeking support for anything to be honest, I've attached some things which I think might be helpful. Pandora logs: https://hastebin.com/share/egetehitic.yaml Load Order: https://hastebin.com/share/beliyexene.bash Game screenshot (even though this adds nothing useful): https://imgbox.com/7IyZ8LdF Papyrus logs (I think): https://hastebin.com/share/iyafilecav.rust Any help apprecated! Thank you! (And yes I have registered the animations within the MCM) Edited October 4, 2025 by JonesTheMantis
traison Posted October 5, 2025 Posted October 5, 2025 The answer is most likely in the Papyrus log; and the thing you posted in your OP is not the Papyrus log.
JonesTheMantis Posted October 5, 2025 Author Posted October 5, 2025 46 minutes ago, traison said: The answer is most likely in the Papyrus log; and the thing you posted in your OP is not the Papyrus log. Oh sorry about that, might this be the log? https://hastebin.com/share/oxujipuvag.rust Also I did manage to get some progress, I ran ZAZ and some animations through only FNIS, not using Pandora and my character can get into the ZAZ furniture now. However when an NPC comes near me and snaps to position for the animation to start, it doesn't. So the NPC just stares at me.
traison Posted October 5, 2025 Posted October 5, 2025 (edited) 1 hour ago, JonesTheMantis said: Oh sorry about that, might this be the log? You have over 400 errors about missing scripts and script properties. Those should be cleaned up. These mods are most likely broken or missing features: lalawench_CW SexLabAmorousAdventures SLApproach OCR IOSS OPLMG OI YGC You most likely have opparco's mfg fix installed, since your mfgconsolefunc script is missing essential functions. Switch to Mfg Fix NG. This is breaking zbf. 1 hour ago, JonesTheMantis said: I ran ZAZ and some animations through only FNIS, not using Pandora... Every version of Pandora has a bug in it. 4.0.4 seems ok to me but apparently it still crashes in the Helgen intro, and I guess ZAZ animations don't work based on what you're saying. This is also why whenever there's weird issues (like crashes that appear to come from Havok, or animation issues) I recommend people build behaviour files with FNIS and test again. 1 hour ago, JonesTheMantis said: So the NPC just stares at me. Something has broken your SexLab scripts: sslActorAlias is trying to access array indexes in SexLabThread00 that do not exist. HookAnimationEnd is missing from sslThreadController. Also at some point your save had a file called SexLabThread in it, and it's now missing. This is not a file that exists in SL, but based on the name you had some mod installed that was doing something it shouldn't have been doing. Edited October 5, 2025 by traison 1
JonesTheMantis Posted October 5, 2025 Author Posted October 5, 2025 3 minutes ago, traison said: You have over 400 errors about missing scripts and script properties. Those should be cleaned up. These mods are most likely broken or missing features: lalawench_CW SexLabAmorousAdventures SLApproach OCR IOSS OPLMG OI YGC You most likely have opparco's mfg fix installed, since your mfgconsole script is missing essential functions. Switch to Mfg Fix NG. This is breaking zbf. Every version of Pandora has a bug in it. 4.0.4 seems ok to me but apparently it still crashes in the Helgen intro, and I guess ZAZ animations don't work based on what you're saying. This is also why whenever there's weird issues (like crashes that appear to come from Havok, or animation issues) I recommend people build behaviour files with FNIS and test again. Something has broken your SexLab scripts: sslActorAlias is trying to access array indexes in SexLabThread00 that do not exist. HookAnimationEnd is missing from sslThreadController. Also at some point your save had a file called SexLabThread in it, and it's now missing. This is not a file that exists in SL, but based on the name you had some mod installed that was doing something it shouldn't have been doing. I just checked, I have the NG Version for MFG fix As for the other errors, how do you suggest I go about fixing them? I don't really know much about skyrim modding, sorry about that.
traison Posted October 5, 2025 Posted October 5, 2025 (edited) 24 minutes ago, JonesTheMantis said: I just checked, I have the NG Version for MFG fix Then something else has overwritten its MfgConsoleFunc script. Query your mod manager for file conflicts. 24 minutes ago, JonesTheMantis said: As for the other errors, how do you suggest I go about fixing them? One by one, unfortunately. Missing files come from game objects that reference script files that no longer exists. Usually this comes from mods you've uninstalled mid-playthrough. Some mods also contain these errors from the start; could be the result of a refactoring that wasn't done properly. Missing script properties come from badly made mods, or a mod patch that's incompatible with the currently installed script. A game object has a value set for a property that its script no longer contains. Could be the result of refactoring that wasn't done properly. Script binding issues is essentially something trying to attach a script to something that has an incompatible type. Like trying to put a quest script on a spell magic effect. 400 errors is far from the worst I've seen. At least you're not in the high tens of thousands like some people. I imagine they're still fixing errors a year later, or perhaps they gave up on Skyrim and picked up Balatro instead. Edited October 5, 2025 by traison
JonesTheMantis Posted October 5, 2025 Author Posted October 5, 2025 (edited) 7 minutes ago, traison said: Then something else has overwritten its MfgConsoleFunc script. Query your mod manager for file conflicts. One by one, unfortunately. Missing files come from game objects that reference script files that no longer exists. Usually this comes from mods you've uninstalled mid-playthrough. Some mods also contain these errors from the start; could be the result of a refactoring that wasn't done properly. Missing script properties come from badly made mods, or a mod patch that's incompatible with the currently installed script. A game object has a value set for a property that its script no longer contains. Could be the result of refactoring that wasn't done properly. Script binding issues is essentially something trying to attach a script to something that has an incompatible type. Like trying to put a quest script on a spell magic effect. I'm looking into Resaver at the moment, links to mods that were uninstalled mid playthrough should be resolved via Resaver right? Also about the NPCs just staring issues when using ZAZ furniture, how would I go about fixing this? Thank you so much for helping me through this btw! ❤️ (Also balatro goat game) Edited October 5, 2025 by JonesTheMantis
traison Posted October 5, 2025 Posted October 5, 2025 (edited) 7 minutes ago, JonesTheMantis said: ...links to mods that were uninstalled mid playthrough should be resolved via Resaver right? Yes. 7 minutes ago, JonesTheMantis said: Also about the NPCs just staring issues when using ZAZ furniture, how would I go about fixing this? Fix the issues in SexLab that I listed. Look into what connection zbf has to zaz, if any. Also fix mfg, since SL uses that. Edited October 5, 2025 by traison
JonesTheMantis Posted October 9, 2025 Author Posted October 9, 2025 If anyone is having the same issue as me. the culprit was Pandora. I completely nuked Pandora and started using FNIS and the issue seems to have fixed.
traison Posted October 9, 2025 Posted October 9, 2025 2 hours ago, JonesTheMantis said: ...the culprit was Pandora. Makes sense. Out of curiosity though, did you end up testing any other versions of Pandora?
JonesTheMantis Posted October 10, 2025 Author Posted October 10, 2025 (edited) I tried all of Pandoras versions actually, V 3.2.0 and V 4.0.4 had the most issues, the zaz animations won't even play. V 4.0.2 was better but the alignment was all over the place, might as well use FNIS than that to be honest. I also scoured Nexus to see a fix to use Pandora with ZAZ but again, might as well use FNIS since it works out of the box. Ty for the help though Trai ❤️ Edited October 10, 2025 by JonesTheMantis 2
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