Jump to content

DOA6 Hair mods - how do you use kula's hair to make physics?


Recommended Posts

Posted

I want to use kula's hair on Kasumi, but without needing to use Layer2. how do i transfer it to work? I cant just export kulas vb onto kasumi bc theres an error (i assume this is normal) so how do you people add things with physics onto other stuff??

  • 4 weeks later...
Posted (edited)

kula's character code is SNK, use rdb tool to get the hair files from CharacterEditor and Material Editor and then rename those files to whatever kasumi hair you're replacing and put them in the redelbe folders.

idk if it will magically be the right size since the characters are different

Edited by gokuri

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...