lucen15 Posted January 18, 2014 Posted January 18, 2014 Hi all So i am currently working on a dungeon/questmod and i am finally at a loss, i have created a new shout and i would like to make a wordwall for it as well. I found a good description for it inside the CK but i am having problems understanding it the description that i found was this: This script controls the imagespaces and animations associated with the wordwall What you need to set up regarding the word wall: - The Word Wall - The three different word Text of the shout on the word wall that the player learns - An xmarker next to each of the three words, which acts as the look target - The three mono sounds, one placed at each of the three words the player learns - The stereo sound the player hears when close to the wall - The WordWallTrigger that has the WordWallTriggerScript and the WordWallTrigger02Script on it The only properties you need to tag are: - WordWall01 -> point this to the first word text of shout - WordWall02 -> point this to the second word text of shout - WordWall03 -> point this to the third word text of shout - myWord01 -> the first word of the shout - myWord02 -> the second word of the shout - myWord03 -> the third word of the shout - lookTargetWord01 -> the xmarker in front of the first word - lookTargetWord02 -> the xmarker in front of the second word - lookTargetWord03 -> the xmarker in front of the third word - word01Sound -> the mono sound for word which should be placed next to the first word on the wall - word02Sound -> the mono sound for word which should be placed next to the second word on the wall - word03Sound -> the mono sound for word which should be placed next to the third word on the wall - soundWallWhisper -> place this near the wall, it's the stereo sound the player hears when he enters the trigger - shoutGlobal -> point this to the global variable of your shout Optional properties: - myQuest -> optional, if you want to set a stage on a quest once the player learns the word - myStage -> if you are using a quest, then this is the stage you want to set the quest to - myEnabler -> optional, this ref gets enabled once the player learns the word } Now i have everything set up properly but now they are telling me to set tags, i have not done that before so i do not know what to do, i have browsed the internet for a few hours and i was not able to find anything about it at all (or i did but did not understand it), so i am humbly asking for help to make this work, if anyone could explain this to me i would be very happy. Thanks in advance :
lucen15 Posted January 19, 2014 Author Posted January 19, 2014 Ok so i figeted around with it some more and realised i need to utilize script, i was trying to find a script from another word to use as a template (seeing as i am a complete novice to scripting) but i have had no luck trying that out. not sure what i am gonna do now i may just make some sort of journal where you learn the shout or i may get better at scripting so that i can make the word appear on the word wall we'll see.
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