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Why is the "Pokemon Amorous" theme gone?


Lyl3456

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  • 2 weeks later...
Posted
On 10/12/2025 at 9:10 AM, Amogusito69 said:

嗨,有消息吗???拥有游戏.rar的人?因为我在另一个小组讨论中提问,但没有人帮助我


Sorry, as I was busy with my graduation affairs recently, I didn't see and reply to you immediately. Could you recommend any cloud storage software? This file is larger than 500MB.
 

Posted (edited)
12 hours ago, Lyl3456 said:


Sorry, as I was busy with my graduation affairs recently, I didn't see and reply to you immediately. Could you recommend any cloud storage software? This file is larger than 500MB.
 

maybe you ca try upload it in dropbox or google drive and after that, you can pass the link in this forum

Edited by Amogusito69
  • 2 weeks later...
Posted
4 hours ago, shuhungkao said:





https://drive.google.com/file/d/1shXd5p844cLv68KvuNKFCfY81ery3Btp/view?usp=sharing



put this new file into the data folder to replace the original one, then walk out of the map to refresh it.


I read the error report and found that this is a very basic problem, simply because the author made a mistake in the number, causing a non-existent trainer to call

Thanks!But there are many similar error scenarios like this..

Posted

I think problems are all the same.


IF you're interested in how to fix it yourself,

open the traceback.log 
take the first bug for example, it reads

```
Script error in event 16 (coords 3,24), map 98 (Mt. Moon):
Exception: RuntimeError
Message: Can't find trainer (Leaf, Leaf, ID 1)

***Full script:
pbTrainerBattle(:Leaf,"Leaf",_I("Mmm... I'm glad I got to show you "),false,pbGet(7)%3)

`

then go to

https://saveeditor.online/
edit corresponding map files(map 98 in this case)

The problem the author made is that programs mostly start counting from 0
And whenever the trainer only has one set, he codes ID 1, but in fact, he should code 0.
So in this case, 
change pbGet(7)%3(btw this thing equals one) into 0 to solve the problem. 
I don't know how many of these kinds of mistakes in this game. It seems a lot. 

Posted (edited)
On 11/7/2025 at 1:12 PM, FoxWaifus said:

Anyone know how to fix this error I really wanna get her, I included the error log.

image.png.ab6a70eae923a697776dc67a6d618cce.png

Error.txt 1.45 kB · 2 downloads



https://drive.google.com/file/d/1OnqQaeqhydG3ymU0qR7AE40LRHjme3G3/view?usp=sharing

 

fix this one.

 

So far, the bugs have all been pretty funny mistakes. The first one was that the author forgot that programs count from 0, so they called a non-existent ID 1. The second one was that the author forgot to fill in the level for Flutter Mane's code. I solved both of these by pasting the error logs to an AI.

Still enjoy the game so far. These kinds of mistakes exist because of a lack of playtesting 
 
 

Edited by shuhungkao
Posted
3 hours ago, shuhungkao said:



https://drive.google.com/file/d/1OnqQaeqhydG3ymU0qR7AE40LRHjme3G3/view?usp=sharing

 

fix this one.

 

So far, the bugs have all been pretty funny mistakes. The first one was that the author forgot that programs count from 0, so they called a non-existent ID 1. The second one was that the author forgot to fill in the level for Flutter Mane's code. I solved both of these by pasting the error logs to an AI.

Still enjoy the game so far. These kinds of mistakes exist because of a lack of playtesting 
 
 

Thank you very much! Although I found this passage, I still won't change it... map143 also has the same error

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