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Posted

Hello again, youve helped me a lot so im coming to you with probably the last problem i encountered.
the flickering of objects, cant really figure out if its some kind of z-fighting or a lightning problem, i noticed it after installing some mods like wintersun, ineed, buildyournoblehouse, skyland LODs.
thought its skylands LODs thing, but uninstalling it havent done anything, clearing mods with xEdit didnt help either, trying to reduce light in enb havent work too, so im coming to you.

there is video (the flickering is more visible when u watch at fullscreen):

and here goes the load order:
https://pastebin.com/FKTyS4H9

Posted

I think YouTube compression ate your flickering. I only see a pixel or 2 of what looks like z-fighting between some trees, and some squares blinking in the grass; is this what you're talking about?

 

The z-fighting is either a terrain LOD issue (run xLODGen, not DynDOLOD), or the camera near clip distance being configured wrong.

 

The flickering squares in the grass is a shader issue, it will most likely go away when you disable ENB.

 

16 minutes ago, mancikis said:

...trying to reduce light in enb havent work...

 

Why are you running ENB when you're having graphical issues? It takes about 2 seconds to disable, there's absolutely no reason to have it enabled adding about a thousand unknown variables to the equation. Don't make it more difficult for yourself than it needs to be.

 

If the problem goes away with ENB disabled, then enable it again and go through its features disabling them one by one until the problem goes away. Narrow it down until you know which feature is causing it. Once you know which feature it is, you can tweak its options or even its shader to fix the issue.

Posted
17 minutes ago, traison said:

I think YouTube compression ate your flickering. I only see a pixel or 2 of what looks like z-fighting between some trees, and some squares blinking in the grass; is this what you're talking about?

 

The z-fighting is either a terrain LOD issue (run xLODGen, not DynDOLOD), or the camera near clip distance being configured wrong.

 

The flickering squares in the grass is a shader issue, it will most likely go away when you disable ENB.

 

 

Why are you running ENB when you're having graphical issues? It takes about 2 seconds to disable, there's absolutely no reason to have it enabled adding about a thousand unknown variables to the equation. Don't make it more difficult for yourself than it needs to be.

 

If the problem goes away with ENB disabled, then enable it again and go through its features disabling them one by one until the problem goes away. Narrow it down until you know which feature is causing it. Once you know which feature it is, you can tweak its options or even its shader to fix the issue.

the problem persist when disabled ENB, there's now even black squares on grass when i go into menu (press esc)
gonna try with the LODGen

Posted
2 hours ago, mancikis said:

the problem persist when disabled ENB, there's now even black squares on grass when i go into menu (press esc)
gonna try with the LODGen

 

In that case I'd start disabling grass and foliage mods unfortunately.

 

2 hours ago, mancikis said:

...xLODGen, 403 forbidden

 

So it seems to be yes. I have the following files archived here:

SSE Terrain Tamriel-54680-2-0-1687762075.7z
xLODGen.129.7z

 

Both are from the 31st of January, 2025. I'll send you a link if you want to download them from me.

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