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Compiling SKSE Mod with cmake? Anyone done it?


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Shot in the dark, but anyone make an SKSE mod in linux before, what's the best workflow you've found? I'm having a hell of a time getting cmake to work with SKSE.

Granted, this is the first time I've tried compiling C++ in a very long time, and the first time not using VS. So, I'm not sure what I need, ninja? Ming?

I assume that I need the binary libs for SKSE from here: Address Library for SKSE

The actual src files from SKSE within the project directory.

vcpkg from git

What I'm trying to do right now is: https://github.com/SkyrimScripting/SKSE_Template_MessageBox_And_Notification

Simple, right? Well, the errors... the ERRORS... they never stop!

Seriously, has anyone done compiling in linux for SKSE before? Help a linux newbie out?
All I really want is just a simple set of instructions like:
pacman <packages>
wget <skse lib><skse.7z>
7z -x <skse.7z> mv src <project dir>
mv <skse lib> <project dir/skse bin> (I think?)
(use template main.cpp and cmakelists.txt, unless something else works better)
mkdir build && cd build
cmake ..
make

Obviously that's me guessing at what to do.

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