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SLAL animations port to OStim Standalone


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Posted

SLAL animations port to OStim Standalone

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Bakafactory's animations on Nexus got taken down so I tried my hand on it.

Wall animations need to be aligned manually.

 

Ported Anub's Aggressive animations as the other animations were already done.

Spanking animations have no appropriate sound as hkanno refuses to work well on my machine.

 

Both animation packs fibbed climax annotations with a "climax" action that boosts excitement gain rate.

 

All credits to the original creators of the mod and Ostim tools.


  • Submitter
  • Submitted
    08/21/25
  • Category
  • Requirements
  • Regular Edition Compatible
    Not Applicable
  • Install Instructions

 

  • 1 month later...
Posted

I have two questions!

1. Anub has been consistently working on SLAL motions, even as recently as last month! Are you perhaps working based on the latest version?

2. Can it be used alongside the Anub motions available on Nexus?

Posted (edited)

need at least alignment.json concluded and merge tool like other similiar Ostim animation or it wont work

Edited by 4FS
  • 2 months later...
Posted (edited)

hello, newbie here (started playing skyrim v.1.6.1170 this June 2025) use pandora as animation engine

idk why today i started bakafactory on ostim standalone and got ctd, usually works fine.

maybe because I use both SL and Ostim standalone and got bakafactory for SL and also for ostim? i see both overwriting each other in mo2 (i let the bakafactory ostim standalone win the conflict tho) maybe that's the cause of ctd? or another else? I also got Ostim resolutions 2.0, updated to newest ostim standalone. pls someone help! i really love bakafactory for ostim standalone

 

thanks before

 

*Edited: fix it by disabling SLAL bakafactory for SexLab, while only using the bakafactory for Ostim Standalone

Edited by 4nthera
  • 3 months later...
Posted

Thanks so much for all your work. I often end up installing Sexlab and many supported mods just to get the animations you’re converting and making available under the Ostim framework.

 

Having both Ostim and Sexlab running in a mod list creates several issues, like wasting plugin slots and, more importantly, taking up animation library space. Ideally, having all my favorite animations under Ostim would be the perfect solution. So again, thanks for your efforts, and keep converting!

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