MSM_Alice Posted July 26, 2025 Posted July 26, 2025 Hello! Is it possible in the CK to Populate script properties, specifically String[] Const arrays, without typing in each element manually in the CK UI? ChatGPT insists that there is a mysterious "import" button that should appear on String[] Const type properties (if they are defined as Auto Const) , that should allow me to load in a simple TXT file, however that is not the case. There is no magical " import " button appearing. Thank you!
blank_v Posted July 26, 2025 Posted July 26, 2025 https://www.nexusmods.com/skyrimspecialedition/mods/13048 Spoiler MiscUtil.psc: You can then use StringUtil.psc to manipulate these strings:
MSM_Alice Posted July 27, 2025 Author Posted July 27, 2025 (edited) On 7/26/2025 at 7:12 PM, ̖̪. said: https://www.nexusmods.com/skyrimspecialedition/mods/13048 Hide contents MiscUtil.psc: You can then use StringUtil.psc to manipulate these strings: Indeed. Something like that but for Fallout4. I just wanted some arrays larger than 128 elements, and I understood that Const arrays provided by CK as Properties for that script can be greater than 128, while arrays initialized in the script itself cannot. In the end I ended up breaking off the array into smaller 128 element chunks, and built wrapper function to access it, not ideal, but it works. Initialized everything directly in papyrus without using properties. Edited July 27, 2025 by MSM_Alice
blank_v Posted July 27, 2025 Posted July 27, 2025 (edited) 49 minutes ago, MSM_Alice said: Indeed. Something like that but for Fallout4. I just wanted some arrays larger than 128 elements, and I understood that Const arrays provided by CK as Properties for that script can be greater than 128, while arrays initialized in the script itself cannot. In the end I ended up breaking off the array into smaller 128 element chunks, and built wrapper function to access it, not ideal, but it works. Initialized everything directly in papyrus without using properties. Ohh Fallout, well, for me LoversLab -> Skyrim So I just noticed "CK" in the title and assumed it's Skyrim. -> https://www.nexusmods.com/fallout4/mods/55419 I think Fallout version is a lot worse than Skyrim one, because its like... overcomplicated... But at least You have more detailed docummentation of the functions In difference to Skyrim You simply have everything in one giant file SUP_F4SE.psc that You find in Scripts -> Source -> User Edited July 27, 2025 by ̖̪.
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