pjevs29 Posted July 11, 2025 Posted July 11, 2025 I think it has something to do with book covers of skyrim obviously, but i dont know why, it's been working fine for a long time and never caused any issues. Crash_2025_7_11_18-12-32.txt
traison Posted July 11, 2025 Posted July 11, 2025 Callstack was unwound incorrectly. This crash was caused by RaceMenu. Switch to a competent crash logger if you want more.
pjevs29 Posted July 11, 2025 Author Posted July 11, 2025 13 minutes ago, traison said: Callstack was unwound incorrectly. This crash was caused by RaceMenu. Switch to a competent crash logger if you want more. Thank you for the fast reply, i Have a new log here. crash-2025-07-11-16-59-27.log
traison Posted July 11, 2025 Posted July 11, 2025 This kinda looks like the crash occured when it was loading a saved game. It was caused by SKEE (RaceMenu) most likely while deserializing its SKSE co-save chunk. The issue may have had something to do with Obody, but this bug is in SKEE. SkyrimSoulsRE.dll is the kind of mod you should disable by default whenever there's something going wrong. The things it does are cool, sure, but there's so much potential for trouble in this. I doubt disassembling SKEE is going to help much in this case. In general I'd avoid using RaceMenu's features on a global scale. I don't know what Obody does, but if its anything like RM's BodyGen, then this could be just about there being too much data in RM's chunk. Something similar to what's going on in this thread about RM's skin overrides failing to load.
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