NCK30 Posted July 4, 2025 Posted July 4, 2025 I get this effect in the eyes because of ENB "Detailed Shadows". When I disable that feature it is fixed. But then shadows look like crap. Any way to fix the eyes and keep "Detailed Shadows" enabled. I read somewhere that this should have been fixed in ENB 0.435. Yet it still appears in my game.
traison Posted July 4, 2025 Posted July 4, 2025 I would swap out the eye normal map to see if it changes it any.
Wast1980 Posted July 5, 2025 Posted July 5, 2025 Maybe editing the eye mesh eyesfemale.nif would solve the issue, by disabling the shader flags "Recieve_Shadows" and maybe "Cast_shadows" as well: 1
NCK30 Posted July 5, 2025 Author Posted July 5, 2025 3 hours ago, Wast1980 said: Maybe editing the eye mesh eyesfemale.nif would solve the issue, by disabling the shader flags "Recieve_Shadows" and maybe "Cast_shadows" as well: Tried this. No effect. Seems to be ENB issue.
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