Redflyingmonkey Posted January 9, 2014 Posted January 9, 2014 Hey ! I'm kinda confused regarding the "Batch Build" option, I thought build batching only existed regarding outfits, but now that I look closer, I see some bodies in it with my downloaded converted outfits. Like "Caliente Body Advanced" or "Calente body vanilla". Since my body is the PSB one, if I batch build "Caliente Body Vanilla" for example, what happens in game ?
hryh23k9823u Posted January 9, 2014 Posted January 9, 2014 If you make 'build group', bodyslide will create/replace the meshes you check in the build group dialog.
Redflyingmonkey Posted January 9, 2014 Author Posted January 9, 2014 So let's say my body is the PSB one, if I build Caliente Body TBBP + PSB body, does it cause troubles ? Plus Lother, I'm using your "realbewbs" preset but it looks like HDT doesn't really like full gravity boobs, they get really flat when I start to walk ahaha, it'd almost realistic for bewbs made of water !
hryh23k9823u Posted January 9, 2014 Posted January 9, 2014 Make your you set waitbusyrenderer=true in your enblocal, and also disable 'skeleton_female.hxk'? You can't use two bodies to make the same build, the second build will overwrite the first one (if you check the same groups to build). Also, if you make a batch build with PSB into armors that aren't PSB, it will just copy the available sliders, but not the weights, so if the armor doesn't have TBBP nor Belly node, it will use the shape you make (let's say your preset), but the resulting armors will not have tbbp or belly if they doesn't come with it in it's shapedata info. So pretty much you can just use PSB as default body for all your builds, it's the same thing only you make sure that tbbp+belly armors will have those weights applied.
Redflyingmonkey Posted January 9, 2014 Author Posted January 9, 2014 Did that aha (concerning skeleton and busyrenderer) So in short, I must check all outfits in my batch build options + Caliente Body Advanced TBBP and only that ?
hryh23k9823u Posted January 9, 2014 Posted January 9, 2014 Did that aha (concerning skeleton and busyrenderer) So in short, I must check all outfits in my batch build options + Caliente Body Advanced TBBP and only that ? Im not sure what 'Caliente Body Advanced TBBP' does, maye its a default nude replacer? Then I wouldnt check it if I want my nude replacer have belly node. Are you using HDT Object? Cause sometimes my breasts gets crazy, I just unequip/equip and get fixed (I have it with hotkey preciselly cause of that)
Redflyingmonkey Posted January 9, 2014 Author Posted January 9, 2014 Oh I didn't think about it, I'm going to try next time some weird crap happens ! I'm going to try checking only the PSB body, and see what happens. The PSB body has TBBP integrated right ? PS : If I do a new Batch Build, do the last batched build get overwritten or do I have to manually delete the last batched builds ?
hryh23k9823u Posted January 9, 2014 Posted January 9, 2014 PSB includes TBBP, and yes it overwrites you normally dont need to care about altering the files.
Redflyingmonkey Posted January 9, 2014 Author Posted January 9, 2014 perfect ! Gonna try that IG, maybe it'll solve some jittering issues I had before ! Thank you again Lother PS : Herm, I ran FNIS just in case since I installed another mod, and I get the 99 default skeleton on females again after deleting skeleton_hkx (I reinstalled XP32), is it an issue ?
hryh23k9823u Posted January 9, 2014 Posted January 9, 2014 The file you don't want is meshes\actors\character\character assets female\skeleton_female.hkx If you change something you think can change that, just go there and make sure is not there
Redflyingmonkey Posted January 9, 2014 Author Posted January 9, 2014 Yea I took it off, it improved the jittering issue but I still have some problems with some NPCS who have the breast and butt jitter problem.. Is it cause by a female_skeleton.hkx in their outfit's meshes ?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.