Scarlet Queen Posted May 3, 2025 Posted May 3, 2025 I use "HG feet and Toes" for the best-looking feet for Bhunp, I managed to get the feet looking the best I can. With some overlays and https://www.nexusmods.com/skyrim/mods/108013 . I wanted to know how I could adjust https://www.nexusmods.com/skyrimspecialedition/mods/4738?tab=posts "HN66's Mage and Nails" Toe nails to fit the edited version of HG's feet and toes (https://www.nexusmods.com/skyrim/mods/108013) if that makes sense. I don't know how to move it as close to the nail as possible. If someone could give me a tutorial or even do it for me, I greatly appreciate it <3.
traison Posted May 3, 2025 Posted May 3, 2025 That looks like it might be best done in Blender, but if I had to do it in Outfit Studio, I'd use the move tool with a massive radius and focus set to max to try to reduce the amount of deforming. Also disable mirror X while doing this. Remember that you can translate meshes in NifSkope too, though in this case it kinda looks like some of the nails need to be moved more than others which is not going to work unless they're separate shapes.
xsixkillerx Posted May 17, 2025 Posted May 17, 2025 If the nails are separate from the feet, using the rotate tool could be a simple solution. If you want to change their length or have them conform to the feet, use the conform to sliders option after moving them.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now