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Random npcs refuse to become hostile


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Posted (edited)

Howdy y'all, I'm having a weird issue where randomly generated npcs (bandits, forsworn, animals, etc) refuse to become hostile to the player, the most they'll do is partially draw their weapon before sheathing it. note, they still are hostile towards other npcs, named npcs can still become hostile, but not randomly generated ones.
load order: https://pastebin.com/dx41eeWk

video (excuse the screaming of the damned, its my laptop fans):

https://www.youtube.com/watch?v=g9Cuxx65XFc&feature=youtu.be

 

papyrus log https://pastes.io/papyrus0log

 

tools:

SKSE 2.2.6

Pandora behavior engine

LOOT

Community shaders

Open animation replacer

 

 

Papyrus.0.log Papyrus.1.log Papyrus.2.log Papyrus.3.log

Edited by Samo12314q1

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