Samo12314q1 Posted April 18, 2025 Posted April 18, 2025 (edited) Howdy y'all, I'm having a weird issue where randomly generated npcs (bandits, forsworn, animals, etc) refuse to become hostile to the player, the most they'll do is partially draw their weapon before sheathing it. note, they still are hostile towards other npcs, named npcs can still become hostile, but not randomly generated ones. load order: https://pastebin.com/dx41eeWk video (excuse the screaming of the damned, its my laptop fans): https://www.youtube.com/watch?v=g9Cuxx65XFc&feature=youtu.be papyrus log https://pastes.io/papyrus0log tools: SKSE 2.2.6 Pandora behavior engine LOOT Community shaders Open animation replacer Papyrus.0.log Papyrus.1.log Papyrus.2.log Papyrus.3.log Edited April 18, 2025 by Samo12314q1
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