Harry793 Posted April 18, 2025 Posted April 18, 2025 someone can help me? I'm trying to find his animations for sexlab but has deleted, can someone know how can ai find his animations? 1
traison Posted April 18, 2025 Posted April 18, 2025 I have "NCK30 SLAL 3.9 SE.7z" archived if that's close enough. Contents: Spoiler 7-Zip 24.09 (x64) : Copyright (c) 1999-2024 Igor Pavlov : 2024-11-29 Scanning the drive for archives: 1 file, 31358133 bytes (30 MiB) Listing archive: .\NCK30 SLAL 3.9 SE.7z -- Path = .\NCK30 SLAL 3.9 SE.7z Type = 7z Physical Size = 31358133 Headers Size = 5043 Method = LZMA2:24 Solid = + Blocks = 1 Date Time Attr Size Compressed Name ------------------- ----- ------------ ------------ ------------------------ 2023-09-08 20:38:32 D.... 0 0 Meshes 2023-09-08 20:38:31 D.... 0 0 Meshes\actors 2023-09-08 20:38:32 D.... 0 0 Meshes\actors\character 2023-09-08 20:38:31 D.... 0 0 Meshes\actors\character\animations 2023-09-08 20:39:36 D.... 0 0 Meshes\actors\character\animations\NCK30 2023-09-08 20:39:36 D.... 0 0 Meshes\actors\character\behaviors 2023-09-08 20:38:32 D.... 0 0 Meshes\AnimObjects 2023-09-08 20:38:32 D.... 0 0 Meshes\AnimObjects\NCK30 2023-09-08 20:38:32 D.... 0 0 SLAnims 2023-09-08 20:38:32 D.... 0 0 SLAnims\json 2023-09-08 20:38:32 D.... 0 0 SLAnims\source 2023-09-08 20:38:32 D.... 0 0 Textures 2023-09-08 20:38:32 D.... 0 0 Textures\aaagoma 2023-09-08 20:38:32 D.... 0 0 Textures\aaagoma\V3 2023-09-08 20:38:32 D.... 0 0 Textures\aaagoma\V3\Fruits 2023-09-08 20:38:32 D.... 0 0 Textures\aaagoma\wpool 2023-09-08 20:38:32 D.... 0 0 Textures\aaagoma\wpool\float 2023-09-08 20:38:32 D.... 0 0 Textures\aaagoma\wpool\Indoor 2023-09-08 20:38:32 D.... 0 0 Textures\aaagoma\wroom 2023-09-08 20:38:32 D.... 0 0 Textures\furniture 2023-09-08 20:38:32 D.... 0 0 Textures\furniture\noble 2023-09-08 20:38:32 D.... 0 0 Textures\smim 2023-09-08 20:38:32 D.... 0 0 Textures\smim\clutter 2023-09-08 20:38:32 D.... 0 0 Textures\smim\clutter\common 2023-09-08 14:39:23 ....A 19853 31353090 Meshes\actors\character\animations\NCK30\FNIS_NCK30_List.txt 2023-09-08 20:39:17 ....A 78544 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A1_S1.hkx 2023-09-08 20:39:17 ....A 81776 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A1_S2.hkx 2023-09-08 20:39:17 ....A 79712 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A1_S3.hkx 2023-09-08 20:39:17 ....A 81040 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A1_S4.hkx 2023-09-08 20:39:17 ....A 77328 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A1_S5.hkx 2023-09-08 20:39:17 ....A 93104 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A2_S1.hkx 2023-09-08 20:39:17 ....A 89952 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A2_S2.hkx 2023-09-08 20:39:17 ....A 73984 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A2_S3.hkx 2023-09-08 20:39:17 ....A 85248 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A2_S4.hkx 2023-09-08 20:39:17 ....A 82832 Meshes\actors\character\animations\NCK30\NCK30_AssMasterpiece_A2_S5.hkx 2023-09-08 20:39:17 ....A 83920 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A1_S1.hkx 2023-09-08 20:39:17 ....A 78128 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A1_S2.hkx 2023-09-08 20:39:17 ....A 77280 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A1_S3.hkx 2023-09-08 20:39:17 ....A 79024 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A1_S4.hkx 2023-09-08 20:39:18 ....A 78720 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A1_S5.hkx 2023-09-08 20:39:18 ....A 95904 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A2_S1.hkx 2023-09-08 20:39:18 ....A 84352 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A2_S2.hkx 2023-09-08 20:39:18 ....A 76112 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A2_S3.hkx 2023-09-08 20:39:18 ....A 65376 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A2_S4.hkx 2023-09-08 20:39:18 ....A 65984 Meshes\actors\character\animations\NCK30\NCK30_BeachBall_A2_S5.hkx 2023-09-08 20:39:18 ....A 95024 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A1_S1.hkx 2023-09-08 20:39:18 ....A 95024 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A1_S2.hkx 2023-09-08 20:39:18 ....A 75776 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A1_S3.hkx 2023-09-08 20:39:18 ....A 82928 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A1_S4.hkx 2023-09-08 20:39:18 ....A 85216 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A1_S5.hkx 2023-09-08 20:39:18 ....A 86240 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A2_S1.hkx 2023-09-08 20:39:18 ....A 86240 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A2_S2.hkx 2023-09-08 20:39:18 ....A 76448 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A2_S3.hkx 2023-09-08 20:39:18 ....A 80848 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A2_S4.hkx 2023-09-08 20:39:19 ....A 77632 Meshes\actors\character\animations\NCK30\NCK30_BedtimeBreeding_A2_S5.hkx 2023-09-08 20:39:19 ....A 78176 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A1_S1.hkx 2023-09-08 20:39:19 ....A 84640 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A1_S2.hkx 2023-09-08 20:39:19 ....A 91408 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A1_S3.hkx 2023-09-08 20:39:19 ....A 92720 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A1_S4.hkx 2023-09-08 20:39:19 ....A 77136 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A1_S5.hkx 2023-09-08 20:39:19 ....A 71712 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A2_S1.hkx 2023-09-08 20:39:19 ....A 72752 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A2_S2.hkx 2023-09-08 20:39:19 ....A 72384 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A2_S3.hkx 2023-09-08 20:39:19 ....A 77344 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A2_S4.hkx 2023-09-08 20:39:19 ....A 68288 Meshes\actors\character\animations\NCK30\NCK30_Chair1_A2_S5.hkx 2023-09-08 20:39:19 ....A 93504 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S1 - Old Stage.hkx 2023-09-08 20:39:19 ....A 78240 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S1.hkx 2023-09-08 20:39:19 ....A 63984 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S2 - Old Stage.hkx 2023-09-08 20:39:19 ....A 86464 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S2.hkx 2023-09-08 20:39:20 ....A 73920 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S3 - Old Stage.hkx 2023-09-08 20:39:20 ....A 79376 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S3.hkx 2023-09-08 20:39:20 ....A 76560 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S4.hkx 2023-09-08 20:39:20 ....A 74768 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S5 - Old Stage.hkx 2023-09-08 20:39:20 ....A 86576 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S5.hkx 2023-09-08 20:39:20 ....A 101824 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A1_S6.hkx 2023-09-08 20:39:20 ....A 61600 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S1 - Old Stage.hkx 2023-09-08 20:39:20 ....A 67760 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S1.hkx 2023-09-08 20:39:20 ....A 49200 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S2 - Old Stage.hkx 2023-09-08 20:39:20 ....A 73456 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S2.hkx 2023-09-08 20:39:20 ....A 60528 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S3 - Old Stage.hkx 2023-09-08 20:39:20 ....A 71104 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S3.hkx 2023-09-08 20:39:20 ....A 74816 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S4.hkx 2023-09-08 20:39:20 ....A 53280 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S5 - Old Stage.hkx 2023-09-08 20:39:20 ....A 56768 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S5.hkx 2023-09-08 20:39:20 ....A 116240 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl1_A2_S6.hkx 2023-09-08 20:39:20 ....A 73472 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A1_S1.hkx 2023-09-08 20:39:21 ....A 72944 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A1_S2.hkx 2023-09-08 20:39:21 ....A 63488 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A1_S3.hkx 2023-09-08 20:39:21 ....A 74016 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A1_S4.hkx 2023-09-08 20:39:21 ....A 71104 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A1_S5.hkx 2023-09-08 20:39:21 ....A 53296 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A2_S1.hkx 2023-09-08 20:39:21 ....A 41072 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A2_S2.hkx 2023-09-08 20:39:21 ....A 53040 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A2_S3.hkx 2023-09-08 20:39:21 ....A 44320 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A2_S4.hkx 2023-09-08 20:39:21 ....A 64880 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl2_A2_S5.hkx 2023-09-08 20:39:21 ....A 71184 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A1_S1.hkx 2023-09-08 20:39:21 ....A 74416 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A1_S2.hkx 2023-09-08 20:39:21 ....A 73216 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A1_S3.hkx 2023-09-08 20:39:21 ....A 72816 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A1_S4.hkx 2023-09-08 20:39:21 ....A 82256 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A1_S5.hkx 2023-09-08 20:39:21 ....A 54592 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A2_S1.hkx 2023-09-08 20:39:21 ....A 19056 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A2_S2.hkx 2023-09-08 20:39:21 ....A 64624 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A2_S3.hkx 2023-09-08 20:39:21 ....A 54336 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A2_S4.hkx 2023-09-08 20:39:22 ....A 79872 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl3_A2_S5.hkx 2023-09-08 20:39:22 ....A 75136 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A1_S1.hkx 2023-09-08 20:39:22 ....A 92048 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A1_S2.hkx 2023-09-08 20:39:22 ....A 75536 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A1_S3.hkx 2023-09-08 20:39:22 ....A 65376 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A1_S4.hkx 2023-09-08 20:39:22 ....A 103264 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A1_S5.hkx 2023-09-08 20:39:22 ....A 58752 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A2_S1.hkx 2023-09-08 20:39:22 ....A 61744 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A2_S2.hkx 2023-09-08 20:39:22 ....A 62112 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A2_S3.hkx 2023-09-08 20:39:22 ....A 62048 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A2_S4.hkx 2023-09-08 20:39:22 ....A 130416 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl4_A2_S5.hkx 2023-09-08 20:39:22 ....A 83072 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A1_S1.hkx 2023-09-08 20:39:22 ....A 79168 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A1_S2.hkx 2023-09-08 20:39:22 ....A 80448 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A1_S3.hkx 2023-09-08 20:39:22 ....A 77728 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A1_S4.hkx 2023-09-08 20:39:23 ....A 80528 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A1_S5.hkx 2023-09-08 20:39:23 ....A 72736 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A2_S1.hkx 2023-09-08 20:39:23 ....A 71856 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A2_S2.hkx 2023-09-08 20:39:23 ....A 76160 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A2_S3.hkx 2023-09-08 20:39:23 ....A 75360 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A2_S4.hkx 2023-09-08 20:39:23 ....A 61200 Meshes\actors\character\animations\NCK30\NCK30_Cowgirl5_A2_S5.hkx 2023-09-08 20:39:23 ....A 77344 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A1_S1.hkx 2023-09-08 20:39:23 ....A 76720 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A1_S2.hkx 2023-09-08 20:39:23 ....A 101360 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A1_S3.hkx 2023-09-08 20:39:23 ....A 75568 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A1_S4.hkx 2023-09-08 20:39:23 ....A 78592 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A1_S5.hkx 2023-09-08 20:39:23 ....A 74160 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A2_S1.hkx 2023-09-08 20:39:23 ....A 83536 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A2_S2.hkx 2023-09-08 20:39:23 ....A 76256 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A2_S3.hkx 2023-09-08 20:39:23 ....A 83712 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A2_S4.hkx 2023-09-08 20:39:24 ....A 76464 Meshes\actors\character\animations\NCK30\NCK30_Doggy1_A2_S5.hkx 2023-09-08 20:39:24 ....A 78656 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A1_S1.hkx 2023-09-08 20:39:24 ....A 84032 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A1_S2.hkx 2023-09-08 20:39:24 ....A 71776 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A1_S3.hkx 2023-09-08 20:39:24 ....A 78240 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A1_S4.hkx 2023-09-08 20:39:24 ....A 122656 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A1_S5.hkx 2023-09-08 20:39:24 ....A 69056 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A2_S1.hkx 2023-09-08 20:39:24 ....A 85616 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A2_S2.hkx 2023-09-08 20:39:24 ....A 59344 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A2_S3.hkx 2023-09-08 20:39:24 ....A 65312 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A2_S4.hkx 2023-09-08 20:39:24 ....A 138464 Meshes\actors\character\animations\NCK30\NCK30_DrunkOnPassion_A2_S5.hkx 2023-09-08 20:39:24 ....A 80608 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A1_S1.hkx 2023-09-08 20:39:24 ....A 95536 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A1_S2.hkx 2023-09-08 20:39:24 ....A 79408 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A1_S3.hkx 2023-09-08 20:39:24 ....A 95648 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A1_S4.hkx 2023-09-08 20:39:24 ....A 80176 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A1_S5.hkx 2023-09-08 20:39:25 ....A 81984 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A2_S1.hkx 2023-09-08 20:39:25 ....A 73344 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A2_S2.hkx 2023-09-08 20:39:25 ....A 80960 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A2_S3.hkx 2023-09-08 20:39:25 ....A 82944 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A2_S4.hkx 2023-09-08 20:39:25 ....A 80096 Meshes\actors\character\animations\NCK30\NCK30_FullFrontal_A2_S5.hkx 2023-09-08 20:39:25 ....A 75920 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A1_S1.hkx 2023-09-08 20:39:25 ....A 79760 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A1_S2.hkx 2023-09-08 20:39:25 ....A 78192 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A1_S3.hkx 2023-09-08 20:39:25 ....A 75328 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A1_S4.hkx 2023-09-08 20:39:25 ....A 77968 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A1_S5.hkx 2023-09-08 20:39:25 ....A 83712 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A2_S1.hkx 2023-09-08 20:39:25 ....A 90208 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A2_S2.hkx 2023-09-08 20:39:25 ....A 87600 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A2_S3.hkx 2023-09-08 20:39:25 ....A 86784 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A2_S4.hkx 2023-09-08 20:39:25 ....A 77744 Meshes\actors\character\animations\NCK30\NCK30_GreekGoddess_A2_S5.hkx 2023-09-08 20:39:25 ....A 78304 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A1_S1.hkx 2023-09-08 20:39:25 ....A 75520 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A1_S2.hkx 2023-09-08 20:39:26 ....A 76992 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A1_S3.hkx 2023-09-08 20:39:26 ....A 84480 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A1_S4.hkx 2023-09-08 20:39:26 ....A 82464 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A1_S5.hkx 2023-09-08 20:39:26 ....A 85568 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A1_S6.hkx 2023-09-08 20:39:26 ....A 82352 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A2_S1.hkx 2023-09-08 20:39:26 ....A 70912 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A2_S2.hkx 2023-09-08 20:39:26 ....A 81088 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A2_S3.hkx 2023-09-08 20:39:26 ....A 85856 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A2_S4.hkx 2023-09-08 20:39:26 ....A 76256 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A2_S5.hkx 2023-09-08 20:39:26 ....A 81216 Meshes\actors\character\animations\NCK30\NCK30_HotTub_A2_S6.hkx 2023-09-08 20:39:26 ....A 784912 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A1_S1.hkx 2023-09-08 20:39:26 ....A 105552 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A1_S2.hkx 2023-09-08 20:39:26 ....A 86256 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A1_S3.hkx 2023-09-08 20:39:26 ....A 93760 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A1_S4.hkx 2023-09-08 20:39:26 ....A 90016 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A1_S5.hkx 2023-09-08 20:39:27 ....A 940112 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A2_S1.hkx 2023-09-08 20:39:27 ....A 77648 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A2_S2.hkx 2023-09-08 20:39:27 ....A 85264 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A2_S3.hkx 2023-09-08 20:39:27 ....A 87056 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A2_S4.hkx 2023-09-08 20:39:27 ....A 97296 Meshes\actors\character\animations\NCK30\NCK30_MassageMadness_A2_S5.hkx 2023-09-08 20:39:27 ....A 59408 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A1_S1.hkx 2023-09-08 20:39:27 ....A 70448 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A1_S2.hkx 2023-09-08 20:39:27 ....A 63056 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A1_S3.hkx 2023-09-08 20:39:27 ....A 68240 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A1_S4.hkx 2023-09-08 20:39:27 ....A 59456 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A1_S5.hkx 2023-09-08 20:39:27 ....A 64496 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A2_S1.hkx 2023-09-08 20:39:27 ....A 68304 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A2_S2.hkx 2023-09-08 20:39:27 ....A 83952 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A2_S3.hkx 2023-09-08 20:39:27 ....A 71632 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A2_S4.hkx 2023-09-08 20:39:27 ....A 66224 Meshes\actors\character\animations\NCK30\NCK30_Missionary1_A2_S5.hkx 2023-09-08 20:39:27 ....A 93856 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A1_S1.hkx 2023-09-08 20:39:27 ....A 82032 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A1_S2.hkx 2023-09-08 20:39:28 ....A 67152 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A1_S3.hkx 2023-09-08 20:39:28 ....A 76272 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A1_S4.hkx 2023-09-08 20:39:28 ....A 42096 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A1_S5.hkx 2023-09-08 20:39:28 ....A 96832 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A2_S1.hkx 2023-09-08 20:39:28 ....A 85712 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A2_S2.hkx 2023-09-08 20:39:28 ....A 73568 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A2_S3.hkx 2023-09-08 20:39:28 ....A 73744 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A2_S4.hkx 2023-09-08 20:39:28 ....A 39888 Meshes\actors\character\animations\NCK30\NCK30_Missionary2_A2_S5.hkx 2023-09-08 20:39:28 ....A 75328 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A1_S1.hkx 2023-09-08 20:39:28 ....A 76768 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A1_S2.hkx 2023-09-08 20:39:28 ....A 78928 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A1_S3.hkx 2023-09-08 20:39:28 ....A 84512 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A1_S4.hkx 2023-09-08 20:39:28 ....A 77360 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A1_S5.hkx 2023-09-08 20:39:28 ....A 64976 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A2_S1.hkx 2023-09-08 20:39:28 ....A 76080 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A2_S2.hkx 2023-09-08 20:39:28 ....A 80592 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A2_S3.hkx 2023-09-08 20:39:28 ....A 87344 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A2_S4.hkx 2023-09-08 20:39:29 ....A 77680 Meshes\actors\character\animations\NCK30\NCK30_MountMILF_A2_S5.hkx 2023-09-08 20:39:29 ....A 71760 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A1_S1.hkx 2023-09-08 20:39:29 ....A 73504 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A1_S2.hkx 2023-09-08 20:39:29 ....A 74080 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A1_S3.hkx 2023-09-08 20:39:29 ....A 76384 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A1_S4.hkx 2023-09-08 20:39:29 ....A 69328 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A1_S5.hkx 2023-09-08 20:39:29 ....A 47536 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A2_S1.hkx 2023-09-08 20:39:29 ....A 67744 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A2_S2.hkx 2023-09-08 20:39:29 ....A 69792 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A2_S3.hkx 2023-09-08 20:39:29 ....A 62608 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A2_S4.hkx 2023-09-08 20:39:29 ....A 85392 Meshes\actors\character\animations\NCK30\NCK30_ReverseCowgirl1_A2_S5.hkx 2023-09-08 20:39:29 ....A 80992 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A1_S1.hkx 2023-09-08 20:39:29 ....A 84048 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A1_S2.hkx 2023-09-08 20:39:29 ....A 76736 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A1_S3.hkx 2023-09-08 20:39:29 ....A 72992 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A1_S4.hkx 2023-09-08 20:39:29 ....A 81952 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A1_S5.hkx 2023-09-08 20:39:29 ....A 75024 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A1_S6.hkx 2023-09-08 20:39:30 ....A 76352 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A1_S7.hkx 2023-09-08 20:39:30 ....A 74800 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A1_S8.hkx 2023-09-08 20:39:30 ....A 74560 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A2_S1.hkx 2023-09-08 20:39:30 ....A 87280 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A2_S2.hkx 2023-09-08 20:39:30 ....A 72432 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A2_S3.hkx 2023-09-08 20:39:30 ....A 63952 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A2_S4.hkx 2023-09-08 20:39:30 ....A 75936 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A2_S5.hkx 2023-09-08 20:39:30 ....A 73168 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A2_S6.hkx 2023-09-08 20:39:30 ....A 78896 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A2_S7.hkx 2023-09-08 20:39:30 ....A 57376 Meshes\actors\character\animations\NCK30\NCK30_RomanticFace2Face_A2_S8.hkx 2023-09-08 20:39:30 ....A 75984 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A1_S1.hkx 2023-09-08 20:39:30 ....A 84352 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A1_S2.hkx 2023-09-08 20:39:30 ....A 93360 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A1_S3.hkx 2023-09-08 20:39:30 ....A 81296 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A1_S4.hkx 2023-09-08 20:39:30 ....A 92240 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A1_S5.hkx 2023-09-08 20:39:30 ....A 78816 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A2_S1.hkx 2023-09-08 20:39:30 ....A 78304 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A2_S2.hkx 2023-09-08 20:39:31 ....A 86832 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A2_S3.hkx 2023-09-08 20:39:31 ....A 74368 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A2_S4.hkx 2023-09-08 20:39:31 ....A 83904 Meshes\actors\character\animations\NCK30\NCK30_Shelf1_A2_S5.hkx 2023-09-08 20:39:31 ....A 77536 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A1_S1.hkx 2023-09-08 20:39:31 ....A 78512 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A1_S2.hkx 2023-09-08 20:39:31 ....A 87024 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A1_S3.hkx 2023-09-08 20:39:31 ....A 79712 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A1_S4.hkx 2023-09-08 20:39:31 ....A 73664 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A1_S5.hkx 2023-09-08 20:39:31 ....A 73920 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A2_S1.hkx 2023-09-08 20:39:31 ....A 73616 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A2_S2.hkx 2023-09-08 20:39:31 ....A 74288 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A2_S3.hkx 2023-09-08 20:39:31 ....A 78432 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A2_S4.hkx 2023-09-08 20:39:31 ....A 81536 Meshes\actors\character\animations\NCK30\NCK30_SleazyRider_A2_S5.hkx 2023-09-08 20:39:31 ....A 93024 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A1_S1.hkx 2023-09-08 20:39:31 ....A 69200 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A1_S2.hkx 2023-09-08 20:39:32 ....A 88000 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A1_S3.hkx 2023-09-08 20:39:32 ....A 77408 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A1_S4.hkx 2023-09-08 20:39:32 ....A 80704 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A1_S5.hkx 2023-09-08 20:39:32 ....A 85136 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A2_S1.hkx 2023-09-08 20:39:32 ....A 75408 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A2_S2.hkx 2023-09-08 20:39:32 ....A 82144 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A2_S3.hkx 2023-09-08 20:39:32 ....A 78576 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A2_S4.hkx 2023-09-08 20:39:32 ....A 86832 Meshes\actors\character\animations\NCK30\NCK30_Standing1_A2_S5.hkx 2023-09-08 20:39:32 ....A 75328 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A1_S1.hkx 2023-09-08 20:39:32 ....A 74768 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A1_S2.hkx 2023-09-08 20:39:32 ....A 96624 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A1_S3.hkx 2023-09-08 20:39:32 ....A 69136 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A1_S4.hkx 2023-09-08 20:39:32 ....A 76784 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A1_S5.hkx 2023-09-08 20:39:32 ....A 69376 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A2_S1.hkx 2023-09-08 20:39:32 ....A 75744 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A2_S2.hkx 2023-09-08 20:39:32 ....A 72016 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A2_S3.hkx 2023-09-08 20:39:33 ....A 72496 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A2_S4.hkx 2023-09-08 20:39:33 ....A 78000 Meshes\actors\character\animations\NCK30\NCK30_Standing2_A2_S5.hkx 2023-09-08 20:39:33 ....A 95280 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A1_S1.hkx 2023-09-08 20:39:33 ....A 85856 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A1_S2.hkx 2023-09-08 20:39:33 ....A 82416 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A1_S3.hkx 2023-09-08 20:39:33 ....A 86288 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A1_S4.hkx 2023-09-08 20:39:33 ....A 87968 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A1_S5.hkx 2023-09-08 20:39:33 ....A 81216 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A2_S1.hkx 2023-09-08 20:39:33 ....A 84992 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A2_S2.hkx 2023-09-08 20:39:33 ....A 84832 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A2_S3.hkx 2023-09-08 20:39:33 ....A 87968 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A2_S4.hkx 2023-09-08 20:39:33 ....A 90640 Meshes\actors\character\animations\NCK30\NCK30_SundaySoulmate_A2_S5.hkx 2023-09-08 20:39:33 ....A 79840 Meshes\actors\character\animations\NCK30\NCK30_Table1_A1_S1.hkx 2023-09-08 20:39:33 ....A 79952 Meshes\actors\character\animations\NCK30\NCK30_Table1_A1_S2.hkx 2023-09-08 20:39:33 ....A 79808 Meshes\actors\character\animations\NCK30\NCK30_Table1_A1_S3.hkx 2023-09-08 20:39:33 ....A 78704 Meshes\actors\character\animations\NCK30\NCK30_Table1_A1_S4.hkx 2023-09-08 20:39:33 ....A 78704 Meshes\actors\character\animations\NCK30\NCK30_Table1_A1_S5.hkx 2023-09-08 20:39:34 ....A 89760 Meshes\actors\character\animations\NCK30\NCK30_Table1_A2_S1.hkx 2023-09-08 20:39:34 ....A 81184 Meshes\actors\character\animations\NCK30\NCK30_Table1_A2_S2.hkx 2023-09-08 20:39:34 ....A 76032 Meshes\actors\character\animations\NCK30\NCK30_Table1_A2_S3.hkx 2023-09-08 20:39:34 ....A 86944 Meshes\actors\character\animations\NCK30\NCK30_Table1_A2_S4.hkx 2023-09-08 20:39:34 ....A 77280 Meshes\actors\character\animations\NCK30\NCK30_Table1_A2_S5.hkx 2023-09-08 20:39:34 ....A 81632 Meshes\actors\character\animations\NCK30\NCK30_Table2_A1_S1.hkx 2023-09-08 20:39:34 ....A 112816 Meshes\actors\character\animations\NCK30\NCK30_Table2_A1_S2.hkx 2023-09-08 20:39:34 ....A 85568 Meshes\actors\character\animations\NCK30\NCK30_Table2_A1_S3.hkx 2023-09-08 20:39:34 ....A 78144 Meshes\actors\character\animations\NCK30\NCK30_Table2_A1_S4.hkx 2023-09-08 20:39:34 ....A 83200 Meshes\actors\character\animations\NCK30\NCK30_Table2_A1_S5.hkx 2023-09-08 20:39:34 ....A 75664 Meshes\actors\character\animations\NCK30\NCK30_Table2_A1_S6.hkx 2023-09-08 20:39:34 ....A 85440 Meshes\actors\character\animations\NCK30\NCK30_Table2_A1_S7.hkx 2023-09-08 20:39:34 ....A 74720 Meshes\actors\character\animations\NCK30\NCK30_Table2_A1_S8.hkx 2023-09-08 20:39:34 ....A 95056 Meshes\actors\character\animations\NCK30\NCK30_Table2_A2_S1.hkx 2023-09-08 20:39:34 ....A 99184 Meshes\actors\character\animations\NCK30\NCK30_Table2_A2_S2.hkx 2023-09-08 20:39:34 ....A 74672 Meshes\actors\character\animations\NCK30\NCK30_Table2_A2_S3.hkx 2023-09-08 20:39:34 ....A 95312 Meshes\actors\character\animations\NCK30\NCK30_Table2_A2_S4.hkx 2023-09-08 20:39:35 ....A 81040 Meshes\actors\character\animations\NCK30\NCK30_Table2_A2_S5.hkx 2023-09-08 20:39:35 ....A 86432 Meshes\actors\character\animations\NCK30\NCK30_Table2_A2_S6.hkx 2023-09-08 20:39:35 ....A 87424 Meshes\actors\character\animations\NCK30\NCK30_Table2_A2_S7.hkx 2023-09-08 20:39:35 ....A 84544 Meshes\actors\character\animations\NCK30\NCK30_Table2_A2_S8.hkx 2023-09-08 20:39:35 ....A 79472 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A1_S1.hkx 2023-09-08 20:39:35 ....A 82256 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A1_S2.hkx 2023-09-08 20:39:35 ....A 86000 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A1_S3.hkx 2023-09-08 20:39:35 ....A 79472 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A1_S4.hkx 2023-09-08 20:39:35 ....A 77488 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A1_S5.hkx 2023-09-08 20:39:35 ....A 74272 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A2_S1.hkx 2023-09-08 20:39:35 ....A 88112 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A2_S2.hkx 2023-09-08 20:39:35 ....A 90000 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A2_S3.hkx 2023-09-08 20:39:35 ....A 73600 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A2_S4.hkx 2023-09-08 20:39:35 ....A 77984 Meshes\actors\character\animations\NCK30\NCK30_WallSeduction_A2_S5.hkx 2023-09-08 20:39:35 ....A 66160 Meshes\actors\character\animations\NCK30\NCK30_WildWeekend_A1_S1.hkx 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Textures\smim\clutter\common\Table_Wood_SinglePiece_n.dds ------------------- ----- ------------ ------------ ------------------------ 2023-09-08 20:39:39 86343039 31353090 367 files, 24 folders
Shift_JM Posted April 30, 2025 Posted April 30, 2025 10 minutes ago, PopkaPiska3000 said: Send me 4.3 too pls https://www.mediafire.com/file/dk5ly4pto9xla1s/NCK30_SLAL_4.3_SE.7z/file https://www.mediafire.com/file/owmqio2ld4dh8f8/NCK30_SLAL_3.9_SE.7z/file 12
DatKitties Posted May 26, 2025 Posted May 26, 2025 Hello, I think I have the latest updated that he released before he removed his stuffs, there 4.4 NCK30 SLAL 4.4 SE.7z 19
NCK30 Posted May 27, 2025 Posted May 27, 2025 It's okay ebbluminous. Thanks for warning me. I already noticed this thread. It was public at the time, so I see no trouble with this. Necro posts like this made sure I could find my old favorite LE mods for my SE install. 5
DatKitties Posted May 27, 2025 Posted May 27, 2025 Hello NCK30, I'm glad to hear that ^^ And of course if you had asked, I would have removed it, without question, at the end of the day, it is your work I read a bit of what happened when I posted it, so I'm sorry you are feeling it that way, but I kind of get it Your animations are awesome and worth to keep in any SL/Ostim build, it works better for the kind of stuff that Ostim gives, but that's another story haha If one day you feel ok to remake some animations, I do think that it will be a great addition Anyway, I hope you are doing ok and take care 1
NCK30 Posted May 27, 2025 Posted May 27, 2025 1 hour ago, DatKitties said: Hello NCK30, I'm glad to hear that ^^ And of course if you had asked, I would have removed it, without question, at the end of the day, it is your work I read a bit of what happened when I posted it, so I'm sorry you are feeling it that way, but I kind of get it Your animations are awesome and worth to keep in any SL/Ostim build, it works better for the kind of stuff that Ostim gives, but that's another story haha If one day you feel ok to remake some animations, I do think that it will be a great addition Anyway, I hope you are doing ok and take care It would be wrong of me not to allow this, when I also gain advantage from other Necro posts. As long as nobody is re-releasing as their own work and are making a profit from them. Of course I would need to know, if anybody is converting them to Ostim as well without my permission. I gave permission a long time ago to the release that is currently on the Nexus SE. NCK30's Animations for Ostim Standalone at Skyrim Special Edition Nexus - Mods and Community If I do decide to start releasing again it will be on the Nexus. For an author there are too many restrictions on this site now. How can I present my work properly with the limitation of uploadable file types here. Also the bad experiences here are still nagging at me. 2
ebbluminous Posted May 27, 2025 Posted May 27, 2025 5 hours ago, NCK30 said: It's okay ebbluminous. Thanks for warning me. I already noticed this thread. It was public at the time, so I see no trouble with this. Necro posts like this made sure I could find my old favorite LE mods for my SE install. No worries, I wasn't sure if you were aware or had a view on it And hai by the way! Hope you are doing well - Went to IM you a while back, but saw IM's been switched off for you... 1
DatKitties Posted May 27, 2025 Posted May 27, 2025 3 hours ago, NCK30 said: It would be wrong of me not to allow this, when I also gain advantage from other Necro posts. As long as nobody is re-releasing as their own work and are making a profit from them. Of course I would need to know, if anybody is converting them to Ostim as well without my permission. I gave permission a long time ago to the release that is currently on the Nexus SE. NCK30's Animations for Ostim Standalone at Skyrim Special Edition Nexus - Mods and Community If I do decide to start releasing again it will be on the Nexus. For an author there are too many restrictions on this site now. How can I present my work properly with the limitation of uploadable file types here. Also the bad experiences here are still nagging at me. Well that's fair ^^ And I can confirm you, just like your SLAL Animations was recommended to download for Sexlab, your Ostim animations is also recommended on the main page of Ostim standalone Well then I will check now and then for your profile on nexus, haha Meh, I have seen, well already some good mod authors leaving since I've got here... I'm still considering releasing some of my stuffs too, so reading that, doesn't help my cause, haha Not only that, but they could also make a system, which entice more endorsement like Nexus is doing, because if you like something, it's just easier to press a like button which is well presented, than going to the bottom right of the "forum download presentation page" for a thumb up which most are not always aware of it
NCK30 Posted May 27, 2025 Posted May 27, 2025 2 hours ago, ebbluminous said: No worries, I wasn't sure if you were aware or had a view on it And hai by the way! Hope you are doing well - Went to IM you a while back, but saw IM's been switched off for you... I had Ashal disable them. The pirates were spamming me with hate messages. My life is too short for such foolery. Be sure if I do release some time again I will make it clear on LoversLab. I could simply not replace the Blog I had. In no way would I use so much time again. I am slowly working on gif previews for all my animations like shown in these posts.
NCK30 Posted May 27, 2025 Posted May 27, 2025 2 hours ago, DatKitties said: Well that's fair ^^ And I can confirm you, just like your SLAL Animations was recommended to download for Sexlab, your Ostim animations is also recommended on the main page of Ostim standalone Well then I will check now and then for your profile on nexus, haha Meh, I have seen, well already some good mod authors leaving since I've got here... I'm still considering releasing some of my stuffs too, so reading that, doesn't help my cause, haha Not only that, but they could also make a system, which entice more endorsement like Nexus is doing, because if you like something, it's just easier to press a like button which is well presented, than going to the bottom right of the "forum download presentation page" for a thumb up which most are not always aware of it As a mod author on LoversLab be prepared to take stick. We are not respected in the same way. Has been this way since practically 2020. I don't know if it is age related. But kindness and support are right out the door. No mod author would approve of this. The result therefore often ends with authors who either make a Patreon or upload their stuff to paid sites. Then their stuff ends on pirate sites like F95 where the users ridicule the authors. Yet they steal and share the mods they seem to hate. Ironically these people have never made a mod in their life and know nothing about what it takes. I will say no more on this matter. 4
ebbluminous Posted May 27, 2025 Posted May 27, 2025 23 minutes ago, NCK30 said: I had Ashal disable them. The pirates were spamming me with hate messages. My life is too short for such foolery. Be sure if I do release some time again I will make it clear on LoversLab. I could simply not replace the Blog I had. In no way would I use so much time again. I am slowly working on gif previews for all my animations like shown in these posts. Thought it was the pirate spam I'll check the screenshots out - I don't often wander round places on this site that are not mod threads, so haven't seen this thread. 9 minutes ago, NCK30 said: As a mod author on LoversLab be prepared to take stick. We are not respected in the same way. Has been this way since practically 2020. Hmm, I seem to remember a minor event in 2020 and everyone everywhere seemed to be a lot ruder after it... 1
DatKitties Posted May 28, 2025 Posted May 28, 2025 12 hours ago, NCK30 said: I had Ashal disable them. The pirates were spamming me with hate messages. My life is too short for such foolery. Be sure if I do release some time again I will make it clear on LoversLab. I could simply not replace the Blog I had. In no way would I use so much time again. I am slowly working on gif previews for all my animations like shown in these posts. Some people are just dumb... But yeah, it must be draining day after day... Baby steps, hehe, that's one of the way of getting back ^^ personally It has been a whole month since I have not opened blender, I will get back to it, but not now 12 hours ago, NCK30 said: As a mod author on LoversLab be prepared to take stick. We are not respected in the same way. Has been this way since practically 2020. I don't know if it is age related. But kindness and support are right out the door. No mod author would approve of this. The result therefore often ends with authors who either make a Patreon or upload their stuff to paid sites. Then their stuff ends on pirate sites like F95 where the users ridicule the authors. Yet they steal and share the mods they seem to hate. Ironically these people have never made a mod in their life and know nothing about what it takes. I will say no more on this matter. Hmm, well then maybe I will just release everything on Nexus, I will see about that... Because some mods I made are linked to Sexlab, but also not ground breaking, just some sounds stuffs and textures + tweaks, all the rest I was going to release it on Nexus anyway Indeed I have seen more and more people giving links to Patreon and such instead of LL downloads... Oh Boy, trust me, I know how much time consuming it can be, haha, and I'm so glad something like the Creation Kit Platform Extended exists And also so fun, when you've got to search for all the scripts necessary to compile... And you've got one missing... Spending a few hours finding it... The pain No worries, take care, don't let them take the best out of you and if one day, you want to get back to the modding scene, I'm sure as hell you will be always welcomed ^^ 1
NCK30 Posted May 28, 2025 Posted May 28, 2025 26 minutes ago, DatKitties said: Some people are just dumb... But yeah, it must be draining day after day... Baby steps, hehe, that's one of the way of getting back ^^ personally It has been a whole month since I have not opened blender, I will get back to it, but not now Hmm, well then maybe I will just release everything on Nexus, I will see about that... Because some mods I made are linked to Sexlab, but also not ground breaking, just some sounds stuffs and textures + tweaks, all the rest I was going to release it on Nexus anyway Indeed I have seen more and more people giving links to Patreon and such instead of LL downloads... Oh Boy, trust me, I know how much time consuming it can be, haha, and I'm so glad something like the Creation Kit Platform Extended exists And also so fun, when you've got to search for all the scripts necessary to compile... And you've got one missing... Spending a few hours finding it... The pain No worries, take care, don't let them take the best out of you and if one day, you want to get back to the modding scene, I'm sure as hell you will be always welcomed ^^ Yeah. Script compiling can be the worst. For example I see that all the old animations are included in Sexlab. To permanently disable them I need to go into the Sexlab scripts and do this. These needs to be recompiled. Only way I know how is to use Creation Kit. And that throws out errors. We are talking about animations from Arrok, Zynisch, AP, 3ijou. Why are they still included in base Sexlab when they are clearly outdated and below current standards. 1
DatKitties Posted May 28, 2025 Posted May 28, 2025 11 minutes ago, NCK30 said: Yeah. Script compiling can be the worst. For example I see that all the old animations are included in Sexlab. To permanently disable them I need to go into the Sexlab scripts and do this. These needs to be recompiled. Only way I know how is to use Creation Kit. And that throws out errors. We are talking about animations from Arrok, Zynisch, AP, 3ijou. Why are they still included in base Sexlab when they are clearly outdated and below current standards. I always deactivated those and now that I'm using Ostim with Sexlab, Attack MCO, live action and such, I reached the limit of animations, so I deleted those
NCK30 Posted May 28, 2025 Posted May 28, 2025 Those are just a waste of space. Think I will delete them tonight, if CK behaves. Besides my own I really like most of Anubs, Milky and some of Billyy's.
DatKitties Posted May 28, 2025 Posted May 28, 2025 Personally for script compiling I'm using "Papyrus Compiler App", it simplifies everything and "Champollion GUI v2.1" as a decompiler I took the easy road for it, I have my profile which always deactivate all the base animations of Sexlab, then deleted them, they still appear in the MCM, but my profile have them deactivated, Insert memes "Hey as long as it works" haha Yours, Milky, Anub, Billyy, Leito, Nibbles, Fluffyfox and Nymra too (even if he is the only reason I'm still using Sexlab, for Naked defeat, which is well above the quality of most defeat mods available between skyrim and fallout 4) And I also like animation with flying magic, like Master mike, but, among the ones I said, I remember a few of them also have some flying animations which are kinda cool
NCK30 Posted May 28, 2025 Posted May 28, 2025 The only way (That I know of) to permanently never see these again is to - Delete the "Registeranimation" text from one of the Sexlab scripts. I need to read up which file it was. - Maybe it was "sslanimationdefault" or something like that. - Did it in LE as well - They are a pain in the ass. SLAL is so much easier to delete the animations I don't want. - This way You save some disc space as well as never having to bother with them again. Not to mention less load on system. I will check the Papyrus Compiler App as well as Champolion. CK compiler can be tricky to work. Ashal should really have deleted these ages ago. Nobody is using these anims.
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