KippJett Posted April 17, 2025 Posted April 17, 2025 https://www.nexusmods.com/inzoi/mods/476 But, Why to Create Another Shower Blur Removal Mod? All existing blur removal mods or nudity mods with included blur removal feature has one common issue - they don't work well with reflections [1]. Most of these mods have shadows cast from the blur sphere visible in mirrors, and at least one mod shows opaque sphere over Zoi's body in mirrors. [1]: I've been experiencing this issue since the release. I've been told by one person that they've never seen this issue on their end. I can't be the only one with this issue, can I? What this mod does differently? Every animation that uses blur in the game attaches FX actor in the pelvis area of Zois. That actor is a sphere static mesh with blur material applied to it. All existing blur removal mods or nude mods with blur removal functionality replace that blur material with custom material that uses different blending mode (either translucent of masked). Latest version of my mod replaces blur FX actor blueprint with an empty actor blueprint, so animations no longer attach a sphere static mesh to ZOIs. Initial implementation of the mod used custom material instance to override values of the master material, such as near and far blur strength, fresnel power, etc. But it had an issue where small translucent sphere could be seen under some camera angles. 1
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