lollllllllllnope Posted April 11, 2025 Posted April 11, 2025 So I'm making a mod with a few custom spells that play sounds I've created. When I test it out on the machine I built the mod on, great, everything works smoothly. I have an older laptop that I use to make sure I created archives correctly. When I pack up the mod and install it on this other computer, the game starts crashing whenever some of the spells are used--always at the exact instant the sound is supposed to play. I'm not a crash log expert, but this is a pretty typical example of these crashes (https://pastebin.com/bb9wRjAh) and it seems the audio system is pitching a fit. Phostwood's analyzer couldn't pinpoint a cause and suggested that I confirm all my sound drivers are up-to-date (they are). The weird part is that this isn't happening for every custom sound in the mod, just some of them. I did find this thread that sounded promising, but neither of the suggested fixes (either unpacking BSAs or installing Sound Fix for Large Sector Drives) fixed the problem. I've tried packing the problem files into the BSA (which converts them to .xwm format) and tried keeping them as loose files (.wav format); I even tried putting both in at once. None of that has stopped or changed the crashing. Any suggestions?
lollllllllllnope Posted April 30, 2025 Author Posted April 30, 2025 Update: Somebody on Reddit suggested that I change the sampling rate of the file in question. I used Audacity to switch the audio file's sampling rate from 96 kHz to 48 kHz and that fixed the crashing.
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