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Posted

Skeletons Speak

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Got this Idea during excursion into Labyrinthion.

make Skeletons speak with voice male even toned.

 

I must say, with all this trigger mods, smashing them into pieces might be less exhausting.

 

Picture, used Amor's bow to raise arousal of all, so tons of trigger mods fired. One just simple to talk is SLEN.

This one on picture might be SL approach, not sure.

 

It needs Karlossos the Riekling

https://www.loverslab.com/files/file/27337-karlossos-the-riekling/

 

SLAC412 Horsepower no more needed as Master.

 

and 

 

SLAC412 Horsepower as masters

https://www.loverslab.com/files/file/34104-horsepower/

 


 

  • 2 weeks later...
Posted
2 hours ago, Thelen said:

random

What you say "random" requirements, belong to the core mods of my "Agnis in Wonderland" build.

 

Harvesting Adventures, Succubus Initiation Ritual, Karlossos the Riekling in the first place.

 

Posted
41 minutes ago, Thelen said:

required to

To make them speak, they must be of actortype Karlossos.

Karlossos the Riekling is the definition/master for this.

Because tgere are more than speaking skeletons, e.g. falmer, whispmothers, dwarven sphere, husky, riekling, spider, netch.

 

SLAC 412 horsepower integrates them into SL aroused creatures.

  • 1 year later...
Posted (edited)

V3.0

 

removed HP412SLAC Horsepower as Master. (still integrated into SLAC , if you have this Integration installed).

Karlossos the Riekling still needed as Master. 

 

Skeletons are very aggressive.

 

To see Scenes like this one, you need to read the Book "How become a Friend with Skeletons"  (OG TDF Prostitution) and Amor's Bow (somewhere under my downloads).

Use Practice arrows to avoid Damage.

 

Spoiler

image.jpeg

 

Edited by Tlam99

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