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Cardfight!! Vanguard Dear Days 2 Is Moddable


201193

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Posted (edited)

Heya,

 

I found out that 3dmigoto (I used the GIMI variant) can be used to dump the textures of the cards.

subsequent editing then saving with paint.net allows ingame texture replacment.

 

It is a very fun card game with some very nice looking cards (even before modding)

 

Some ingame cards

image.jpeg.3a3725e76c138bc4d5cefe1df9c169ef.jpegimage.jpeg.0f2d9c48a603db5ab7be9a333039d82a.jpegimage.jpeg.e09a3023e3afb16c414fc148d84d6d74.jpegimage.jpeg.d2f335502e65b65bab41b837bb534af0.jpeg

and an example for an edit is swapping the paladin to the angel dragon (card name is Sajess)!

---------------------------------------------------------------

P.S.

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i. After setting up 3dmigoto,

- Open the "d3dx.ini" file,

- Search for "analyse_options = ",

- Replace it with this line:

"analyse_options = dump_rt dump_tex jpg filename_reg ps-t0 deferred_ctx_immediate"

or you wont be able to extract textures!

 

ii. While you do gain access to most textures, some cards textures dont get dumped so not all of them can be modded,

I presume this is related to the "analyse_options =" as I am not sure this is the most aggressive dumping option but it is the most I can do atm

 

Enjoy!

ps-t0-000071=ece6d3b7-vs=8c2641c5b2d988f3-ps=347d96bea819f115.jpg

ece6d3b7.jpg

Edited by 201193
Posted (edited)

Step by Step Guide::

 

Getting to the Card texture
--------------------------

1) When you start your game you will see a green overlay, this means your 3dmigoto is working!

2) Make sure the card you want to replace is visible on screen,for example create a deck and add the card to it! 

3) Perform a frame dump (F8), the game will freeze for a couple seconds then it will resume like normal

4) A new "FrameAnalysis-yyyy-mm-dd-hhmmss" folder is created in your game directory, with some text files and folders (ctx-xxxxxxxxxx).

5) Check the folders until you find one with around 200+ images inside,

6) Change view to "Extra large Icons" to preview the images and delete all the non card textures and screen caps (looks tedious but is surprisingly very quick in Extra large view) 

After Dumping you can get a textures like this for example
"ps-t0-000071=ece6d3b7-vs=8c2641c5b2d988f3-ps=347d96bea819f115.jpg"

--------------------------------------------------------------
Creating the mod
----------------


1) Hash:
-------
Get The hash from the texture name where in all textures it is the text right after the "ps-t0-000xxx=",
in this example we have ""ps-t0-000071=ece6d3b7-vs=8c2641c5b2d988f3-ps=347d96bea819f115.jpg"",
it is "ece6d3b7" 

Use this template to create the mod
-----------------------------
;Texture Replacement
[TextureOverride_Texture1]
hash = ece6d3b7
this = Resource_1

[Resource_1]
;Sajess
filename = ece6d3b7.jpg
----------------------------
(the file name can be anything is long as the hash is correct)

 

-----------------------

2) Texture exporting:
-----------------------
You can use any software you want but when exporting the texture, use paint.net (paste the edited texture into paint and export from there) or else the texture will be much darker ingame.

-------------------

- I included a sample mod for reference (the paladin one from above).

- You can turn off the green text overlay by pressing "0" on the numpad when playing the game!

 

Have fun!example mod.rar

 

Edited by 201193
Formating

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