Lixiaoyao2077 Posted March 15, 2025 Posted March 15, 2025 I've always been disappointed with the game's built-in clothing and hair physics, and was hoping it would be as flexible as its brother games. Is there any news on SMP now?
South8028 Posted March 15, 2025 Posted March 15, 2025 Alternative only in cbp bones. Physics of clothes affects only boobs and ass respectively. Settings in ocbp. Hair only havok bones. There is no custom physics for them. Technically, you can create new bones yourself, but... The number of bones in nif is limited to some maximum. A little more than 200. And you need to add these bones to the skeleton.hkx. Then register them in cbp. In general, it is long.Since I'm using a custom body, I tried to make bones for skirts. But it didn't work out well, because for versatility you need to add not a couple of bones, but several dozen, otherwise the skirts' oscillations look unrealistic. Same for hair. You need to add a bunch of bones. I'm too lazy to do it. 1
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