Graftyaj Posted March 10, 2025 Posted March 10, 2025 (edited) Hello, I know that the problem comes up from time to time. I have also read some answers to this, but I have not been able to solve my problem so far. I can't find any more "RIG" or "Tongue" files among the search functions. I deleted all Azmodan22, NANDong etc. as suggested on the wickedwhims website My mod folder is 316 GB and I don't double it. without success https://www.directupload.eu/file/d/8854/6brvzv5u_jpg.htm Please help Edited March 10, 2025 by Graftyaj
Graftyaj Posted March 10, 2025 Author Posted March 10, 2025 1 hour ago, Graftyaj said: Hello, I know that the problem comes up from time to time. I have also read some answers to this, but I have not been able to solve my problem so far. I can't find any more "RIG" or "Tongue" files among the search functions. I deleted all Azmodan22, NANDong etc. as suggested on the wickedwhims website My mod folder is 316 GB and I don't double it. without success https://www.directupload.eu/file/d/8854/6brvzv5u_jpg.htm Please help WickedWhimsInfoLog.log lastException.txt
cooldood555 Posted March 10, 2025 Posted March 10, 2025 Using the LE Assistant, I can see you have at least one mod that requires a pack you don't have, plus several outdated tuning mods. I'd suggest downloading TwistedMexi's Better Exceptions (link to the most recent version) as it'll give you more information on what mods are causing problems. It'll also tell you if you have duplicate mods, and, given that your mods folder is so big, that might be useful (duplicate mods, especially if they're of different versions of the mod, can cause all kinds of problems) I am seeing lots of Cumshine errors there so make sure you have the most recent version of that mod, but it's unlikely to be the cause of the tongue issue IMO.
Graftyaj Posted March 10, 2025 Author Posted March 10, 2025 8 hours ago, cooldood555 said: Using the LE Assistant, I can see you have at least one mod that requires a pack you don't have, plus several outdated tuning mods. I'd suggest downloading TwistedMexi's Better Exceptions (link to the most recent version) as it'll give you more information on what mods are causing problems. It'll also tell you if you have duplicate mods, and, given that your mods folder is so big, that might be useful (duplicate mods, especially if they're of different versions of the mod, can cause all kinds of problems) I am seeing lots of Cumshine errors there so make sure you have the most recent version of that mod, but it's unlikely to be the cause of the tongue issue IMO. I tried using the suggested program to eliminate all conflicts, but there was still no solution to my problem
cooldood555 Posted March 11, 2025 Posted March 11, 2025 4 hours ago, Graftyaj said: I tried using the suggested program to eliminate all conflicts, but there was still no solution to my problem Can you upload the actual report? I don't think this site takes .html files but if you zip it you should be able to upload it. I unfortunately can't get much from just a screenshot.
Graftyaj Posted March 11, 2025 Author Posted March 11, 2025 (edited) Here are the latest reports. simply change the "BE-ExceptionReport" from .txt to .html thank you lastException_63877331844.txt BE-ExceptionReport.txt here also change the MC-LastException from .txt to .html as a link because the file was too large https://uploadnow.io/files/qk15BZV Edited March 11, 2025 by Graftyaj
Graftyaj Posted March 11, 2025 Author Posted March 11, 2025 (edited) Logically, it can't be a clothing mod. Even a body mod is out of the question, since it affects all Sims and not just certain body models. Sliders would be a possibility, but here too, different sliders are used for the Sims. I really don't know what to do next I even thought the RTBP mod was a possibility, but it doesn't deal with the head. Deactivating the mod didn't work either. I had already deactivated all animations for testing purposes Edited March 11, 2025 by Graftyaj
cooldood555 Posted March 11, 2025 Posted March 11, 2025 (edited) Well, I don't think this is related to the tongue issue – I'm not seeing much about that in the BE, at least that I can figure out – but it is reporting errors related to endermbind's Lot Trait Moods mod (MindB_ender_LotTrait_Positive.package in your "NEU" folder) – that mod is super outdated. I suggest deleting it and replacing it with a mod that does something similar (chingyu/Vicky Sims has "Sentimental Lot Traits" that seems very similar). As for the tongue, again I'm not seeing any explicit errors, but I notice you have Noir's Realistic Tongue for WW ("[Noir and Dark Sims 4] Realistic Tongue for WW.package", also in the "NEU" folder). It's quite old, and obsolete. WW comes with a version of the tongue already, so it's possible that that's causing your issue. You also have "[COUPURELECTRIQUE] 3D Realistic Tongue Piercing V1.package" (same folder) and it's fairly old. I don't know if it works but it may be worth just switching to Noir's tongue piercings for the current WW tongue (link). You have a lot of other old packages, I have no idea if they're all working and there's too many for me to check lol. But the above steps are where I'd start. Edited March 11, 2025 by cooldood555 clarity
Graftyaj Posted March 11, 2025 Author Posted March 11, 2025 How do I know what belongs to the mods? In my early days I wasn't very organized with the maos
Graftyaj Posted March 11, 2025 Author Posted March 11, 2025 How can I tell if the packed files are out of date?
Graftyaj Posted March 11, 2025 Author Posted March 11, 2025 (edited) 1 hour ago, cooldood555 said: Well, I don't think this is related to the tongue issue – I'm not seeing much about that in the BE, at least that I can figure out – but it is reporting errors related to endermbind's Lot Trait Moods mod (MindB_ender_LotTrait_Positive.package in your "NEU" folder) – that mod is super outdated. I suggest deleting it and replacing it with a mod that does something similar (chingyu/Vicky Sims has "Sentimental Lot Traits" that seems very similar). As for the tongue, again I'm not seeing any explicit errors, but I notice you have Noir's Realistic Tongue for WW ("[Noir and Dark Sims 4] Realistic Tongue for WW.package", also in the "NEU" folder). It's quite old, and obsolete. WW comes with a version of the tongue already, so it's possible that that's causing your issue. You also have "[COUPURELECTRIQUE] 3D Realistic Tongue Piercing V1.package" (same folder) and it's fairly old. I don't know if it works but it may be worth just switching to Noir's tongue piercings for the current WW tongue (link). You have a lot of other old packages, I have no idea if they're all working and there's too many for me to check lol. But the above steps are where I'd start. Unfortunately, no improvement either. . 🥺 Edited March 11, 2025 by Graftyaj
dorialo Posted March 11, 2025 Posted March 11, 2025 4 hours ago, Graftyaj said: Unfortunately, no improvement either. . 🥺 i had the same issue last week after a fresh "update" of the complete sims game, and i found out that it really were 3 nandong files (after deleting them the spikes were gone and the tongues were back ) , i suspect you may have one or some package file(s) that are merged in 1 package file containing them , good luck with the search for them in such a big mod folder
cooldood555 Posted March 11, 2025 Posted March 11, 2025 (edited) Darn, sorry to see it didn't help. Did you make sure to clear your cache files? I know if you don't do that, older mod stuff can kind of "stick" for lack of a better word. When you open your BE, you can see a list of all package files and it shows you the date they were last modified. Your file browser (I think the Windows one is called File Explorer? On Mac – which I use – it's Finder) should also be able to show you the date every file was last modified. Unfortunately it's not always the same as the last update – for example, if a mod has both a package file and ts4script file, only one may have been changed at the last update, so it can be hard to tell if you have the most recent ones. If you're not familiar with it, I highly recommend searching mods on Scarlet's Realm. It doesn't work for CC, and not all mod creators are listed, but it can be helpful anyway. I also recommend following any mod creators whose mods you use on Patreon; you can get an account and follow people for free, you just won't see any posts they lock for members only. I check Patreon a few times a week to see if mod creators I follow have updates. And – a real pain – after every patch, I check every mod I have individually if not covered by the Patreon check and checking CurseForge and MTS's recent updates (plus recent updates here on LL), and either wait for them to be either confirmed working or be updated, or even just delete them if it's been a while with no update and I can't do it myself (I've learned to make and update package mods but can't do script ones, or at least I haven't attempted to lol). The next troubleshooting step I'd recommend is testing your game with only certain mods installed. Basically I'd move all your mods to some other folder, then move them back in small batches, clearing your cache and launching the game between each movement. Then you can at least narrow down what group of files seems to be causing your issue. For example, if you move in a set of 50 files and suddenly you're having your issue again, then you can say that one of those 50 files is causing the issue. Then move those 50 files back out and move them back in in smaller batches until you get the issue again, then do the same in even smaller batches until you narrow down the specific file causing the issue. It's a HUGE time commitment and a major pain in the ass but it's effective. I recently had to do it when I was troubleshooting an issue – basically, I had a mod that was meant to create a report but I wasn't getting one and it ultimately turned out I had an interaction mod with broken tuning that hadn't been caught and hadn't caused any other issues but just was broken so the report couldn't read it properly – and it took me a few hours despite my mods folder being like 3GB. (I see you said yours is 316 GB and honestly that just seems totally unmanageable to me – it's really no wonder you struggle to keep stuff fully updated because there's just so much!) If you still can't pinpoint your specific issue, I'd then manually go through and check everything you have in your mods folder, like searching for the mod or CC online and seeing if it's been updated or is reported broken. Alternatively, you could just move your whole mods folder out (I wouldn't delete it until after so you can reference it) and go and redownload everything, checking first to make sure people aren't reporting issues with it and that you're downloading the newest versions. It's a huge pain in the ass and you're likely to lose a lot of files because a lot of mods become abandoned (CC will usually work and you can manually fix broken stuff using S4S if you know what you're doing but that's also a time commitment) – and it'll also likely cause problems with any saves you have – but I did this about a year ago and since then it's been much easier to ensure my files are updated since then. ETA: after seeing the above post, I checked and I don't see any nandong files in your mods folder so it's unlikely that's the cause but tbh I just searched for the package names and if you renamed them or if they've been renamed at some point since the post I found (or some point before that and yours are older) then I wouldn't see them; I did search "nandong" overall too and found nothing fwiw ETA2: I did notice scanning through though that you have a few copies of mods of different versions. For example, you have both "REDHEADSIMS_S4Teeth_SayumiV1.package" and "REDHEADSIMS_S4Teeth_SayumiV2HQHQ.package". I'm not familiar with it but I'd assume the V2 does the same as V1 but more so you probably don't need both. You also have "MB Slider feet replacement.package" and "[MB] Slider feet replacement.package", the latter being newer. You also have *several* default eye replacement mods and I don't know how that would ever work – most likely one (the one with load priority) is working and the rest are useless. You also have some files ending in (1) and that usually means you have two copies of the file and just one was renamed so they didn't overwrite each other; in those cases you'll want to delete the older file. Honestly the more I look through the list of your package files the more I lean toward suggesting you just restart your mods folder entirely because this thing is pretty messy and I'm surprised you're not having more issues lol. Edited March 11, 2025 by cooldood555
Graftyaj Posted March 11, 2025 Author Posted March 11, 2025 (edited) First of all, thank you very much for your extensive support. I will work my way through the folder in the next few hours. I can leave the CCs untouched, right? I will try to save my most important sims and start again and cleanly. Edited March 11, 2025 by Graftyaj
cooldood555 Posted March 11, 2025 Posted March 11, 2025 12 minutes ago, Graftyaj said: First of all, thank you very much for your extensive support. I will work my way through the folder in the next few hours. I can leave the CCs untouched, right? I will try to save my most important sims and start again and cleanly. It depends. Most CC will probably be fine (can be a bit outdated and have weird tagging but that's usually not a huge problem), but sometimes it can cause problems, especially if they're default replacement body parts and such, so I'd at least look at those.
Graftyaj Posted March 12, 2025 Author Posted March 12, 2025 I actually found the culprit using the 50% method. EVE&Allure.package
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