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Wwe 2k25


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Posted

Jey Uso and JD McDonagh's were added. The safety cone was replaced with a dragon dildo. The lingerie worn by the women featured on this site was removed.

Posted
On 12/4/2025 at 8:00 AM, Afp38AA said:

Jey Uso and JD McDonagh's were added. The safety cone was replaced with a dragon dildo. The lingerie worn by the women featured on this site was removed.


very cool weapon! can you add more of these? some creative weapon make game more fun

Posted (edited)
On 12/3/2025 at 7:00 PM, Afp38AA said:

Jey Uso and JD McDonagh's were added. The safety cone was replaced with a dragon dildo. The lingerie worn by the women featured on this site was removed.

Can you please add batista, Bron breakker, julius creed, karrion kross, Ethan page and drew McIntyre pretty pretty please  🙏 

Edited by ratmon19
Posted
4 hours ago, ratmon19 said:

Can you please explain how to transfer the penis to another model I have blender and I could recolor the skin and penis myself

Hi, to add objects, select the object you want to add, then the skeleton. Press Ctrl+P, select with empty influences, then keep transformation. Next, select the body and then the object. Then go to Paint Influences, Transfer Influences. That's all. In this case, if the character already has influences, just select the parts of your model and the part you want to add, then export it to your model. If the object doesn't appear, you have to add it in MTLS or use the ModelFormat tool that comes with CakeView Release.

Posted
12 hours ago, ratmon19 said:

I tried so hard 😭

20251209_231416.jpg

You need to modify the clothing mtls file provided by ModelFormat, not the original mtls, but rather the meshes shown in the image, as well as the error in the characters' beards. The textures are also corrected using ModelFormat.

Posted
12 hours ago, ratmon19 said:

I tried so hard 😭

20251209_231416.jpg

You need to modify the clothing mtls file provided by ModelFormat, not the original mtls, but rather the meshes shown in the image, as well as the error in the characters' beards. The textures are also corrected using ModelFormat.

Posted
18 minutes ago, Afp38AA said:

CM Punk, Karrion Kross, Lyra Valkyria, and Tatum Paxley were added.
The Prime bottle and the bat were replaced with AI-generated dildos.

love this LOL, this is masterpiece of weapon, hope you update more XDD

Posted
2 hours ago, kewzaza2002 said:

can you separate weapon mod stand alone? i already use another nude mod, i do port myself but they have a texture glitch, thanks

Yes, mods affect secondary outfits, which is why they aren't implemented in CAS models, as it distorts the characters.
Here you have only the items.

dildo.rar

Posted
1 hour ago, ratmon19 said:

Ok everything is good now except the pale body skin please help.

ModelFormat should generally correct everything, including textures. But if you're getting pale skin, it's likely an error in the body_nrm file. Try deleting that file from the mod's folder. You also need to generate the NRM file; otherwise, the character's underwear will appear.

Posted

Can anyone transplant a penis onto a wrestler's alt attire in Roster, or onto CAWs? It would be awesome if it could be transplanted onto CAWs specifically.
It would be even more fun if costume editing were possible.

Posted

Has anyone done anymore with the mod @Mamashayla posted adding jiggle?
I see a lot of cool mods, that one, to me though, is next level.
Seems like the kind of thing that you'd think would have been done long ago.
Though the models ate nice looking, their textures are rather plain. Kind of looks like oil wrestling 😛
I have no idea how to use blender. I tried to learn once and gave up. Maybe I'll give it a go again sometime.
Many thanks to Mamashayla, and others here, for sharing their works.

 

5 hours ago, mrdevacellixxx said:

 

 

 

 

can someone VERY KIND please post screenshots of where exactly these nakedmale/nakedwoman files should be? and how to bake it? 

I'm green myself, but if I'm not mistaken it should be baked already. You should have a designated "mods" folder, usually right inside the game folder, where the *.cak file goes, and you need cakehook to get it to load.

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