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CTD After Save is Loaded


RushTheCactus

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Posted

After a few days of playing my game has started to crash after it loads my game. It will load the save, but as soon as it gets into game it crashes to desktop. I have used BOSS to make sure it isn't a load order issue. I have used TES5EDIT to clean dirty edits reported by BOSS. I have tried to remove all scripts (http://www.nexusmods.com/skyrim/mods/31675/?) but it still crashes in the same way but with a different papyrus log.

 

Papyrus Log:

http://pastebin.com/5qRDbBsD

 

Load Order:

http://pastebin.com/c5fgmXRd

 

Papyrus log after using script remover:

http://pastebin.com/UciQQykv

 

Thank you for any help!

Posted

When having scripted mods, some times a save just refuses to load, in those cases just open the console in the main menu, teleport somewhere (like coc qasmoke) and from there, load your save. Also try to only use hard saves instead of quicksaves or auto-save.

Posted

Tried to do that. Still crashes in the same spot. I have had that problem before where I could only get into game by COCing somewhere before loading the save. However, this time the instead of crashing during the loading screen (which is what happened when I could only load it after COCing), the game will load successfully, but will crash less than a second after loading it will CTD. I am using a hard save, not an autosave.

 

Log after using COC Qasmoke: http://pastebin.com/TPsAw156

Posted

I always fix this by doing by this :

 

- Start a new game ( I'm using Alternate Start mod )

- press escape

- load your savegame

- it works

 

And I have no idea what causes it . Sometimes I can load my save sometimes I can't.

I suggest also to save game inside interiors they seem to crash less when you load.

 

Posted

Not quite, preciselly that is the recommended skeleton in 99.99% of the mods. Only weird think I notice in your loadorder is that you have schlongs of skyrim yet there's no addons there (mean actual penises...). Also beware that this mod is not supported anymore on the nexus only here on Loverslab so you may need to update it. But most mods that can cause these kind of conflicts arent reflected in the loadorders because they doesnt contain .esp files

 

Or maybe your problem its completely unrelated to mesh bones, skeletons and such things. That's why I ask what's the last thing you installed. Although to make sure is not (or to confirm it is), something related to that you could load the most previos save that actually works and mess around with the clothes or something. Ah, anyway I didnt check your papyrus so Im gonna check just in case xD

 

Well checked, although Papyrus is not exactly a cdt log, it seems that the last plugin script running was sexlab aroused, try to disable it (and of course its dependencies) just to confirm whether or not its papyrus stress that is causing your cdt's (or directly try and give fPostLoadUpdateTimeMS a higher value, dunno, 4000?) and test.

Posted

But Aroused works fine, it should. Have you sexlab and aroused up to date? You could try making changes in your papyrus settings like rising fPostLoadUpdateTimeMS like 4000 and iMaxAllocatedMemoryBytes = 2147483647 for example, that should help.

Posted

I dont think it has really something to do with not having sexlab up to date unless you're actually using a version of aroused or any other sexlab mod that requires sexlab updated, if that the case, then it's fine, I just find sad having to get rid of Sexlab Aroused before propertly tweaking your papyrus settings in skyrim.ini, because is one essential mod for me.

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